Property Tolerance
Tolerance
Gets or sets the minimum distance that determines if two x,y coordinates are considered to be at the same location for relational and topological GeometryEngine operations.
Declaration
public double Tolerance { get; set; }
Property Value
Type | Description |
---|---|
System.Double | The minimum distance that determines if two x,y coordinates are considered to be at the same location for relational and topological GeometryEngine operations. |
Remarks
This value is used in relational and topological GeometryEngine operations when determining whether two points are close enough, in the horizontal plane, to be considered as the same coordinate value when calculating the result. The units of Tolerance are the units of the horizontal coordinate system (Unit) defined when this builder was created.
Tolerance must be greater than zero and at least twice
Resolution for IsValid to be true
and
ToSpatialReference() to produce a SpatialReference.
A separate tolerance, VerticalTolerance, is defined for the difference between z-values.
See Also
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 200.8 |
.NET | 200.8 |
.NET Windows | 200.8 |
.NET Android | 200.8 |
.NET iOS | 200.8 |
.NET Framework | 200.8 |
UWP | 200.8 |