Constructor UniqueValueRenderer
UniqueValueRenderer()
Initializes a new instance of the UniqueValueRenderer class.
Declaration
public UniqueValueRenderer()
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.3 - 200.8 |
| .NET | 100.13 - 300.0 |
| .NET Windows | 100.13 - 300.0 |
| .NET Android | 200.0 - 300.0 |
| .NET iOS | 200.0 - 300.0 |
| .NET Framework | 100.0 - 200.8 |
| Xamarin.Android | 100.0 - 100.15 |
| Xamarin.iOS | 100.0 - 100.15 |
| UWP | 100.0 - 200.8 |
Relevant samples
Trace utility network: Discover connected features in a utility network using connected, subnetwork, upstream, and downstream traces.
UniqueValueRenderer(IEnumerable<string>?, IEnumerable<UniqueValue>?, string, Symbol?)
Initializes a new instance of the UniqueValueRenderer class with initial values.
Declaration
public UniqueValueRenderer(IEnumerable<string>? fieldNames, IEnumerable<UniqueValue>? uniqueValues, string defaultLabel, Symbol? defaultSymbol)
Parameters
| Type | Name | Description |
|---|---|---|
| IEnumerable<string> | fieldNames | The fields used to determine uniqueness. |
| IEnumerable<UniqueValue> | uniqueValues | A collection of unique values used by the renderer to select a symbol. |
| string | defaultLabel | The label used for the default symbol. |
| Symbol | defaultSymbol | The default symbol for values that don't match any of the unique values. |
Applies to
Platforms and versions
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.3 - 200.8 |
| .NET | 100.13 - 300.0 |
| .NET Windows | 100.13 - 300.0 |
| .NET Android | 200.2 - 300.0 |
| .NET iOS | 200.0 - 300.0 |
| .NET Framework | 100.0 - 200.8 |
| Xamarin.Android | 100.0 - 100.14 |
| Xamarin.iOS | 100.0 - 100.15 |
| UWP | 100.0 - 200.8 |
Relevant samples
Trace utility network: Discover connected features in a utility network using connected, subnetwork, upstream, and downstream traces.