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Class SimpleRenderer

A simple renderer uses a single Symbol to draw all features and graphics.

Inheritance
System.Object
Renderer
SimpleRenderer
Implements
System.ComponentModel.INotifyPropertyChanged
Renderer.RotationExpression
Renderer.RotationType
Renderer.SceneProperties
Renderer.UnknownJson
Renderer.UnsupportedJson
Renderer.FromJson(String)
Renderer.ToJson()
Renderer.GetSymbol(GeoElement)
Renderer.GetSymbol(GeoElement, Boolean)
Renderer.Clone()
Renderer.PropertyChanged
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Esri.ArcGISRuntime.Symbology
Assembly: Esri.ArcGISRuntime.dll
Syntax
public class SimpleRenderer : Renderer, INotifyPropertyChanged
Remarks

The same symbol is used for all graphics in a graphics overlay and all features in a feature layer, regardless of their attribute values.

Constructors

Name Description
SimpleRenderer(Symbol)

Initializes a new instance of the SimpleRenderer class with the given symbol.

Properties

Name Description
Description

Gets or sets the renderer description.

Label

Gets or sets the renderer label.

Symbol

Gets or sets the symbol this renderer will use.

Applies to

TargetVersions
.NET Standard 2.0100.3 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.0 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.0 - 200.7
Xamarin.Android100.0 - 100.15
Xamarin.iOS100.0 - 100.15
UWP100.0 - 200.7

Relevant samples

Browse WFS layers: Browse a WFS service for layers and add them to the map.
Buffer: Create a buffer around a map point and display the results as a `Graphic`
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