Class SimpleRenderer
A simple renderer uses a single Symbol to draw all features and graphics.
Implements
System.ComponentModel.INotifyPropertyChanged
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Esri.ArcGISRuntime.Symbology
Assembly: Esri.ArcGISRuntime.dll
Syntax
public class SimpleRenderer : Renderer, INotifyPropertyChanged
Remarks
The same symbol is used for all graphics in a graphics overlay and all features in a feature layer, regardless of their attribute values.
Constructors
| Name | Description |
|---|---|
| SimpleRenderer(Symbol) | Initializes a new instance of the SimpleRenderer class with the given symbol. |
Properties
| Name | Description |
|---|---|
| Description | Gets or sets the renderer description. |
| Label | Gets or sets the renderer label. |
| Symbol | Gets or sets the symbol this renderer will use. |
Applies to
| Target | Versions |
|---|---|
| .NET Standard 2.0 | 100.3 - 200.8 |
| .NET | 100.13 - 200.8 |
| .NET Windows | 100.13 - 200.8 |
| .NET Android | 200.0 - 200.8 |
| .NET iOS | 200.0 - 200.8 |
| .NET Framework | 100.0 - 200.8 |
| Xamarin.Android | 100.0 - 100.15 |
| Xamarin.iOS | 100.0 - 100.15 |
| UWP | 100.0 - 200.8 |
Relevant samples
Browse WFS layers: Browse a WFS service for layers and add them to the map.
Buffer: Create a buffer around a map point and display the results as a `Graphic`