Constructor UniqueValueRenderer
UniqueValueRenderer()
Initializes a new instance of the UniqueValueRenderer class.
Declaration
public UniqueValueRenderer()
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.0 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.0 - 200.6 |
Xamarin.Android | 100.0 - 100.15 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.6 |
Relevant samples
Trace utility network: Discover connected features in a utility network using connected, subnetwork, upstream, and downstream traces.
UniqueValueRenderer(IEnumerable<String>, IEnumerable<UniqueValue>, String, Symbol)
Initializes a new instance of the UniqueValueRenderer class with initial values.
Declaration
public UniqueValueRenderer(IEnumerable<string> fieldNames, IEnumerable<UniqueValue> uniqueValues, string defaultLabel, Symbol defaultSymbol)
Parameters
Type | Name | Description |
---|---|---|
System.Collections.Generic.IEnumerable<System.String> | fieldNames | The fields used to determine uniqueness. |
System.Collections.Generic.IEnumerable<UniqueValue> | uniqueValues | A collection of unique values used by the renderer to select a symbol. |
System.String | defaultLabel | The label used for the default symbol. |
Symbol | defaultSymbol | The default symbol for values that don't match any of the unique values. |
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.3 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.2 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.0 - 200.6 |
Xamarin.Android | 100.0 - 100.14 |
Xamarin.iOS | 100.0 - 100.15 |
UWP | 100.0 - 200.6 |
Relevant samples
Trace utility network: Discover connected features in a utility network using connected, subnetwork, upstream, and downstream traces.