Method Create
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>)
Creates a filter object to return the next N features from the starting point with nearest asset types.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityAssetType> nearestAssetTypes)
Parameters
Type | Name | Description |
---|---|---|
Utility |
costNetworkAttribute | The Utility |
System. |
count | The number of nearest features to return. This must be a positive number. |
System. |
nearestAssetTypes | The collection of Utility |
Returns
Type | Description |
---|---|
Utility |
A Utility |
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.8 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.2 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.8 - 200.6 |
Xamarin.Android | 100.8 - 100.14 |
Xamarin.iOS | 100.8 - 100.15 |
UWP | 100.8 - 200.6 |
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>, IEnumerable<UtilityCategory>)
Creates a filter object to return the next N features from the starting point with nearest asset types and nearest categories.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityAssetType> nearestAssetTypes, IEnumerable<UtilityCategory> nearestCategories)
Parameters
Type | Name | Description |
---|---|---|
Utility |
costNetworkAttribute | The Utility |
System. |
count | The number of nearest features to return. This must be a positive number. |
System. |
nearestAssetTypes | The collection of Utility |
System. |
nearestCategories | The collection of Utility |
Returns
Type | Description |
---|---|
Utility |
A Utility |
Exceptions
Type | Condition |
---|---|
System. |
Invalid nearest neighbor |
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.8 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.2 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.8 - 200.6 |
Xamarin.Android | 100.8 - 100.14 |
Xamarin.iOS | 100.8 - 100.15 |
UWP | 100.8 - 200.6 |
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityCategory>)
Creates a filter object to return the next N features from the starting point with nearest categories.
Declaration
public static UtilityNearestNeighbor Create(UtilityNetworkAttribute costNetworkAttribute, int count, IEnumerable<UtilityCategory> nearestCategories)
Parameters
Type | Name | Description |
---|---|---|
Utility |
costNetworkAttribute | The Utility |
System. |
count | The number of nearest features to return. This must be a positive number. |
System. |
nearestCategories | The collection of Utility |
Returns
Type | Description |
---|---|
Utility |
A Utility |
Exceptions
Type | Condition |
---|---|
System. |
Invalid nearest neighbor |
Applies to
Platforms and versions
Target | Versions |
---|---|
.NET Standard 2.0 | 100.8 - 200.6 |
.NET | 100.13 - 200.6 |
.NET Windows | 100.13 - 200.6 |
.NET Android | 200.2 - 200.6 |
.NET iOS | 200.0 - 200.6 |
.NET Framework | 100.8 - 200.6 |
Xamarin.Android | 100.8 - 100.14 |
Xamarin.iOS | 100.8 - 100.15 |
UWP | 100.8 - 200.6 |