Show / Hide Table of Contents

Class UtilityNearestNeighbor

A filter set on NearestNeighbor to return the next N features from the starting point.

Inheritance
System.Object
UtilityNearestNeighbor
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Esri.ArcGISRuntime.UtilityNetworks
Assembly: Esri.ArcGISRuntime.dll
Syntax
public sealed class UtilityNearestNeighbor

Properties

Name Description
AssetTypes

Gets the collection of UtilityAssetType that are used to define features to return.

Categories

Gets the collection of UtilityCategory that are used to define features to return.

CostNetworkAttribute

Gets the UtilityNetworkAttribute used to determine the definition of "nearest".

Count

Gets the number of nearest features to return.

Methods

Name Description
Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>)

Creates a filter object to return the next N features from the starting point with nearest asset types.

Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityAssetType>, IEnumerable<UtilityCategory>)

Creates a filter object to return the next N features from the starting point with nearest asset types and nearest categories.

Create(UtilityNetworkAttribute, Int32, IEnumerable<UtilityCategory>)

Creates a filter object to return the next N features from the starting point with nearest categories.

See Also

NearestNeighbor

Applies to

TargetVersions
.NET Standard 2.0100.8 - 200.7
.NET100.13 - 200.7
.NET Windows100.13 - 200.7
.NET Android200.0 - 200.7
.NET iOS200.0 - 200.7
.NET Framework100.8 - 200.7
Xamarin.Android100.8 - 100.15
Xamarin.iOS100.8 - 100.15
UWP100.8 - 200.7
In This Article
Back to top Copyright © 2022 Esri.