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Class SceneView

A user interface control that displays three-dimensional (3D) geographic content defined by a Scene.

Inheritance
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Media.Visual
System.Windows.UIElement
System.Windows.FrameworkElement
System.Windows.Controls.Control
GeoView
SceneView
Implements
System.Windows.Media.Animation.IAnimatable
System.ComponentModel.ISupportInitialize
System.Windows.IFrameworkInputElement
System.Windows.IInputElement
System.Windows.Markup.IQueryAmbient
System.ComponentModel.INotifyPropertyChanged
GeoView.OnApplyTemplate()
GeoView.DrawStatusChanged
GeoView.LayerViewStateChanged
GeoView.SpatialReferenceChanged
GeoView.ViewpointChanged
GeoView.ShowCalloutForGeoElement(GeoElement, Point, CalloutDefinition)
GeoView.ShowCalloutAt(MapPoint, CalloutDefinition)
GeoView.ShowCalloutAt(MapPoint, UIElement, Point)
GeoView.DismissCallout()
GeoView.IsCalloutVisible
GeoView.ExportImageAsync()
GeoView.GraphicsOverlays
GeoView.GraphicsOverlaysProperty
GeoView.GetCurrentViewpoint(ViewpointType)
GeoView.SetViewpoint(Viewpoint)
GeoView.SetViewpointAsync(Viewpoint)
GeoView.SetViewpointAsync(Viewpoint, TimeSpan)
GeoView.SetBookmarkAsync(Bookmark)
GeoView.GetLayerViewState(Layer)
GeoView.IdentifyGraphicsOverlayAsync(GraphicsOverlay, Point, Double, Boolean)
GeoView.IdentifyGraphicsOverlayAsync(GraphicsOverlay, Point, Double, Boolean, Int64)
GeoView.IdentifyGraphicsOverlaysAsync(Point, Double, Boolean)
GeoView.IdentifyGraphicsOverlaysAsync(Point, Double, Boolean, Int64)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, CancellationToken)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, Int64)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, Int64, CancellationToken)
GeoView.IdentifyLayersAsync(Point, Double, Boolean)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, CancellationToken)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, Int64)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, Int64, CancellationToken)
GeoView.GeoViewTapped
GeoView.GeoViewDoubleTapped
GeoView.GeoViewHolding
GeoView.INotifyPropertyChanged.PropertyChanged
GeoView.IsAttributionTextVisible
GeoView.AttributionText
GeoView.IsAttributionTextVisibleProperty
GeoView.SpatialReference
GeoView.IsWrapAroundEnabled
GeoView.IsNavigating
GeoView.NavigationCompleted
GeoView.DrawStatus
GeoView.ViewInsets
GeoView.ViewInsetsProperty
GeoView.TimeExtent
GeoView.TimeExtentProperty
GeoView.Overlays
GeoView.OverlaysProperty
GeoView.GetViewOverlayAnchor(FrameworkElement)
GeoView.SetViewOverlayAnchor(FrameworkElement, MapPoint)
GeoView.ViewOverlayAnchorProperty
GeoView.SelectionProperties
GeoView.SelectionPropertiesProperty
GeoView.Labeling
GeoView.LabelingProperty
GeoView.Grid
GeoView.GridProperty
GeoView.ImageOverlays
System.Windows.Controls.Control.BackgroundProperty
System.Windows.Controls.Control.BorderBrushProperty
System.Windows.Controls.Control.BorderThicknessProperty
System.Windows.Controls.Control.FontFamilyProperty
System.Windows.Controls.Control.FontSizeProperty
System.Windows.Controls.Control.FontStretchProperty
System.Windows.Controls.Control.FontStyleProperty
System.Windows.Controls.Control.FontWeightProperty
System.Windows.Controls.Control.ForegroundProperty
System.Windows.Controls.Control.HorizontalContentAlignmentProperty
System.Windows.Controls.Control.IsTabStopProperty
System.Windows.Controls.Control.MouseDoubleClickEvent
System.Windows.Controls.Control.PaddingProperty
System.Windows.Controls.Control.PreviewMouseDoubleClickEvent
System.Windows.Controls.Control.TabIndexProperty
System.Windows.Controls.Control.TemplateProperty
System.Windows.Controls.Control.VerticalContentAlignmentProperty
System.Windows.Controls.Control.ArrangeOverride(System.Windows.Size)
System.Windows.Controls.Control.MeasureOverride(System.Windows.Size)
System.Windows.Controls.Control.OnMouseDoubleClick(System.Windows.Input.MouseButtonEventArgs)
System.Windows.Controls.Control.OnPreviewMouseDoubleClick(System.Windows.Input.MouseButtonEventArgs)
System.Windows.Controls.Control.OnTemplateChanged(System.Windows.Controls.ControlTemplate, System.Windows.Controls.ControlTemplate)
System.Windows.Controls.Control.ToString()
System.Windows.Controls.Control.Background
System.Windows.Controls.Control.BorderBrush
System.Windows.Controls.Control.BorderThickness
System.Windows.Controls.Control.FontFamily
System.Windows.Controls.Control.FontSize
System.Windows.Controls.Control.FontStretch
System.Windows.Controls.Control.FontStyle
System.Windows.Controls.Control.FontWeight
System.Windows.Controls.Control.Foreground
System.Windows.Controls.Control.HandlesScrolling
System.Windows.Controls.Control.HorizontalContentAlignment
System.Windows.Controls.Control.IsTabStop
System.Windows.Controls.Control.Padding
System.Windows.Controls.Control.TabIndex
System.Windows.Controls.Control.Template
System.Windows.Controls.Control.VerticalContentAlignment
System.Windows.Controls.Control.MouseDoubleClick
System.Windows.Controls.Control.PreviewMouseDoubleClick
System.Windows.FrameworkElement.ActualHeightProperty
System.Windows.FrameworkElement.ActualWidthProperty
System.Windows.FrameworkElement.BindingGroupProperty
System.Windows.FrameworkElement.ContextMenuClosingEvent
System.Windows.FrameworkElement.ContextMenuOpeningEvent
System.Windows.FrameworkElement.ContextMenuProperty
System.Windows.FrameworkElement.CursorProperty
System.Windows.FrameworkElement.DataContextProperty
System.Windows.FrameworkElement.DefaultStyleKeyProperty
System.Windows.FrameworkElement.FlowDirectionProperty
System.Windows.FrameworkElement.FocusVisualStyleProperty
System.Windows.FrameworkElement.ForceCursorProperty
System.Windows.FrameworkElement.HeightProperty
System.Windows.FrameworkElement.HorizontalAlignmentProperty
System.Windows.FrameworkElement.InputScopeProperty
System.Windows.FrameworkElement.LanguageProperty
System.Windows.FrameworkElement.LayoutTransformProperty
System.Windows.FrameworkElement.LoadedEvent
System.Windows.FrameworkElement.MarginProperty
System.Windows.FrameworkElement.MaxHeightProperty
System.Windows.FrameworkElement.MaxWidthProperty
System.Windows.FrameworkElement.MinHeightProperty
System.Windows.FrameworkElement.MinWidthProperty
System.Windows.FrameworkElement.NameProperty
System.Windows.FrameworkElement.OverridesDefaultStyleProperty
System.Windows.FrameworkElement.RequestBringIntoViewEvent
System.Windows.FrameworkElement.SizeChangedEvent
System.Windows.FrameworkElement.StyleProperty
System.Windows.FrameworkElement.TagProperty
System.Windows.FrameworkElement.ToolTipClosingEvent
System.Windows.FrameworkElement.ToolTipOpeningEvent
System.Windows.FrameworkElement.ToolTipProperty
System.Windows.FrameworkElement.UnloadedEvent
System.Windows.FrameworkElement.UseLayoutRoundingProperty
System.Windows.FrameworkElement.VerticalAlignmentProperty
System.Windows.FrameworkElement.WidthProperty
System.Windows.FrameworkElement.AddLogicalChild(System.Object)
System.Windows.FrameworkElement.ApplyTemplate()
System.Windows.FrameworkElement.ArrangeCore(System.Windows.Rect)
System.Windows.FrameworkElement.BeginInit()
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior, System.Boolean)
System.Windows.FrameworkElement.BringIntoView()
System.Windows.FrameworkElement.BringIntoView(System.Windows.Rect)
System.Windows.FrameworkElement.EndInit()
System.Windows.FrameworkElement.FindName(System.String)
System.Windows.FrameworkElement.FindResource(System.Object)
System.Windows.FrameworkElement.GetBindingExpression(System.Windows.DependencyProperty)
System.Windows.FrameworkElement.GetFlowDirection(System.Windows.DependencyObject)
System.Windows.FrameworkElement.GetLayoutClip(System.Windows.Size)
System.Windows.FrameworkElement.GetTemplateChild(System.String)
System.Windows.FrameworkElement.GetUIParentCore()
System.Windows.FrameworkElement.GetVisualChild(System.Int32)
System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)
System.Windows.FrameworkElement.MoveFocus(System.Windows.Input.TraversalRequest)
System.Windows.FrameworkElement.OnContextMenuClosing(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.OnContextMenuOpening(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.OnGotFocus(System.Windows.RoutedEventArgs)
System.Windows.FrameworkElement.OnInitialized(System.EventArgs)
System.Windows.FrameworkElement.OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.FrameworkElement.OnRenderSizeChanged(System.Windows.SizeChangedInfo)
System.Windows.FrameworkElement.OnStyleChanged(System.Windows.Style, System.Windows.Style)
System.Windows.FrameworkElement.OnToolTipClosing(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnToolTipOpening(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnVisualParentChanged(System.Windows.DependencyObject)
System.Windows.FrameworkElement.ParentLayoutInvalidated(System.Windows.UIElement)
System.Windows.FrameworkElement.PredictFocus(System.Windows.Input.FocusNavigationDirection)
System.Windows.FrameworkElement.RegisterName(System.String, System.Object)
System.Windows.FrameworkElement.RemoveLogicalChild(System.Object)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.String)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.Windows.Data.BindingBase)
System.Windows.FrameworkElement.SetFlowDirection(System.Windows.DependencyObject, System.Windows.FlowDirection)
System.Windows.FrameworkElement.SetResourceReference(System.Windows.DependencyProperty, System.Object)
System.Windows.FrameworkElement.System.Windows.Markup.IQueryAmbient.IsAmbientPropertyAvailable(System.String)
System.Windows.FrameworkElement.TryFindResource(System.Object)
System.Windows.FrameworkElement.UnregisterName(System.String)
System.Windows.FrameworkElement.UpdateDefaultStyle()
System.Windows.FrameworkElement.ActualHeight
System.Windows.FrameworkElement.ActualWidth
System.Windows.FrameworkElement.BindingGroup
System.Windows.FrameworkElement.ContextMenu
System.Windows.FrameworkElement.Cursor
System.Windows.FrameworkElement.DataContext
System.Windows.FrameworkElement.DefaultStyleKey
System.Windows.FrameworkElement.FlowDirection
System.Windows.FrameworkElement.FocusVisualStyle
System.Windows.FrameworkElement.ForceCursor
System.Windows.FrameworkElement.Height
System.Windows.FrameworkElement.HorizontalAlignment
System.Windows.FrameworkElement.InheritanceBehavior
System.Windows.FrameworkElement.InputScope
System.Windows.FrameworkElement.IsInitialized
System.Windows.FrameworkElement.IsLoaded
System.Windows.FrameworkElement.Language
System.Windows.FrameworkElement.LayoutTransform
System.Windows.FrameworkElement.LogicalChildren
System.Windows.FrameworkElement.Margin
System.Windows.FrameworkElement.MaxHeight
System.Windows.FrameworkElement.MaxWidth
System.Windows.FrameworkElement.MinHeight
System.Windows.FrameworkElement.MinWidth
System.Windows.FrameworkElement.Name
System.Windows.FrameworkElement.OverridesDefaultStyle
System.Windows.FrameworkElement.Parent
System.Windows.FrameworkElement.Resources
System.Windows.FrameworkElement.Style
System.Windows.FrameworkElement.Tag
System.Windows.FrameworkElement.TemplatedParent
System.Windows.FrameworkElement.ToolTip
System.Windows.FrameworkElement.Triggers
System.Windows.FrameworkElement.UseLayoutRounding
System.Windows.FrameworkElement.VerticalAlignment
System.Windows.FrameworkElement.VisualChildrenCount
System.Windows.FrameworkElement.Width
System.Windows.FrameworkElement.ContextMenuClosing
System.Windows.FrameworkElement.ContextMenuOpening
System.Windows.FrameworkElement.DataContextChanged
System.Windows.FrameworkElement.Initialized
System.Windows.FrameworkElement.Loaded
System.Windows.FrameworkElement.RequestBringIntoView
System.Windows.FrameworkElement.SizeChanged
System.Windows.FrameworkElement.SourceUpdated
System.Windows.FrameworkElement.TargetUpdated
System.Windows.FrameworkElement.ToolTipClosing
System.Windows.FrameworkElement.ToolTipOpening
System.Windows.FrameworkElement.Unloaded
System.Windows.UIElement.AllowDropProperty
System.Windows.UIElement.AreAnyTouchesCapturedProperty
System.Windows.UIElement.AreAnyTouchesCapturedWithinProperty
System.Windows.UIElement.AreAnyTouchesDirectlyOverProperty
System.Windows.UIElement.AreAnyTouchesOverProperty
System.Windows.UIElement.BitmapEffectInputProperty
System.Windows.UIElement.BitmapEffectProperty
System.Windows.UIElement.CacheModeProperty
System.Windows.UIElement.ClipProperty
System.Windows.UIElement.ClipToBoundsProperty
System.Windows.UIElement.DragEnterEvent
System.Windows.UIElement.DragLeaveEvent
System.Windows.UIElement.DragOverEvent
System.Windows.UIElement.DropEvent
System.Windows.UIElement.EffectProperty
System.Windows.UIElement.FocusableProperty
System.Windows.UIElement.GiveFeedbackEvent
System.Windows.UIElement.GotFocusEvent
System.Windows.UIElement.GotKeyboardFocusEvent
System.Windows.UIElement.GotMouseCaptureEvent
System.Windows.UIElement.GotStylusCaptureEvent
System.Windows.UIElement.GotTouchCaptureEvent
System.Windows.UIElement.IsEnabledProperty
System.Windows.UIElement.IsFocusedProperty
System.Windows.UIElement.IsHitTestVisibleProperty
System.Windows.UIElement.IsKeyboardFocusedProperty
System.Windows.UIElement.IsKeyboardFocusWithinProperty
System.Windows.UIElement.IsManipulationEnabledProperty
System.Windows.UIElement.IsMouseCapturedProperty
System.Windows.UIElement.IsMouseCaptureWithinProperty
System.Windows.UIElement.IsMouseDirectlyOverProperty
System.Windows.UIElement.IsMouseOverProperty
System.Windows.UIElement.IsStylusCapturedProperty
System.Windows.UIElement.IsStylusCaptureWithinProperty
System.Windows.UIElement.IsStylusDirectlyOverProperty
System.Windows.UIElement.IsStylusOverProperty
System.Windows.UIElement.IsVisibleProperty
System.Windows.UIElement.KeyDownEvent
System.Windows.UIElement.KeyUpEvent
System.Windows.UIElement.LostFocusEvent
System.Windows.UIElement.LostKeyboardFocusEvent
System.Windows.UIElement.LostMouseCaptureEvent
System.Windows.UIElement.LostStylusCaptureEvent
System.Windows.UIElement.LostTouchCaptureEvent
System.Windows.UIElement.ManipulationBoundaryFeedbackEvent
System.Windows.UIElement.ManipulationCompletedEvent
System.Windows.UIElement.ManipulationDeltaEvent
System.Windows.UIElement.ManipulationInertiaStartingEvent
System.Windows.UIElement.ManipulationStartedEvent
System.Windows.UIElement.ManipulationStartingEvent
System.Windows.UIElement.MouseDownEvent
System.Windows.UIElement.MouseEnterEvent
System.Windows.UIElement.MouseLeaveEvent
System.Windows.UIElement.MouseLeftButtonDownEvent
System.Windows.UIElement.MouseLeftButtonUpEvent
System.Windows.UIElement.MouseMoveEvent
System.Windows.UIElement.MouseRightButtonDownEvent
System.Windows.UIElement.MouseRightButtonUpEvent
System.Windows.UIElement.MouseUpEvent
System.Windows.UIElement.MouseWheelEvent
System.Windows.UIElement.OpacityMaskProperty
System.Windows.UIElement.OpacityProperty
System.Windows.UIElement.PreviewDragEnterEvent
System.Windows.UIElement.PreviewDragLeaveEvent
System.Windows.UIElement.PreviewDragOverEvent
System.Windows.UIElement.PreviewDropEvent
System.Windows.UIElement.PreviewGiveFeedbackEvent
System.Windows.UIElement.PreviewGotKeyboardFocusEvent
System.Windows.UIElement.PreviewKeyDownEvent
System.Windows.UIElement.PreviewKeyUpEvent
System.Windows.UIElement.PreviewLostKeyboardFocusEvent
System.Windows.UIElement.PreviewMouseDownEvent
System.Windows.UIElement.PreviewMouseLeftButtonDownEvent
System.Windows.UIElement.PreviewMouseLeftButtonUpEvent
System.Windows.UIElement.PreviewMouseMoveEvent
System.Windows.UIElement.PreviewMouseRightButtonDownEvent
System.Windows.UIElement.PreviewMouseRightButtonUpEvent
System.Windows.UIElement.PreviewMouseUpEvent
System.Windows.UIElement.PreviewMouseWheelEvent
System.Windows.UIElement.PreviewQueryContinueDragEvent
System.Windows.UIElement.PreviewStylusButtonDownEvent
System.Windows.UIElement.PreviewStylusButtonUpEvent
System.Windows.UIElement.PreviewStylusDownEvent
System.Windows.UIElement.PreviewStylusInAirMoveEvent
System.Windows.UIElement.PreviewStylusInRangeEvent
System.Windows.UIElement.PreviewStylusMoveEvent
System.Windows.UIElement.PreviewStylusOutOfRangeEvent
System.Windows.UIElement.PreviewStylusSystemGestureEvent
System.Windows.UIElement.PreviewStylusUpEvent
System.Windows.UIElement.PreviewTextInputEvent
System.Windows.UIElement.PreviewTouchDownEvent
System.Windows.UIElement.PreviewTouchMoveEvent
System.Windows.UIElement.PreviewTouchUpEvent
System.Windows.UIElement.QueryContinueDragEvent
System.Windows.UIElement.QueryCursorEvent
System.Windows.UIElement.RenderTransformOriginProperty
System.Windows.UIElement.RenderTransformProperty
System.Windows.UIElement.SnapsToDevicePixelsProperty
System.Windows.UIElement.StylusButtonDownEvent
System.Windows.UIElement.StylusButtonUpEvent
System.Windows.UIElement.StylusDownEvent
System.Windows.UIElement.StylusEnterEvent
System.Windows.UIElement.StylusInAirMoveEvent
System.Windows.UIElement.StylusInRangeEvent
System.Windows.UIElement.StylusLeaveEvent
System.Windows.UIElement.StylusMoveEvent
System.Windows.UIElement.StylusOutOfRangeEvent
System.Windows.UIElement.StylusSystemGestureEvent
System.Windows.UIElement.StylusUpEvent
System.Windows.UIElement.TextInputEvent
System.Windows.UIElement.TouchDownEvent
System.Windows.UIElement.TouchEnterEvent
System.Windows.UIElement.TouchLeaveEvent
System.Windows.UIElement.TouchMoveEvent
System.Windows.UIElement.TouchUpEvent
System.Windows.UIElement.UidProperty
System.Windows.UIElement.VisibilityProperty
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate, System.Boolean)
System.Windows.UIElement.AddToEventRoute(System.Windows.EventRoute, System.Windows.RoutedEventArgs)
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock)
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.Arrange(System.Windows.Rect)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.CaptureMouse()
System.Windows.UIElement.CaptureStylus()
System.Windows.UIElement.CaptureTouch(System.Windows.Input.TouchDevice)
System.Windows.UIElement.Focus()
System.Windows.UIElement.GetAnimationBaseValue(System.Windows.DependencyProperty)
System.Windows.UIElement.HitTestCore(System.Windows.Media.GeometryHitTestParameters)
System.Windows.UIElement.HitTestCore(System.Windows.Media.PointHitTestParameters)
System.Windows.UIElement.InputHitTest(System.Windows.Point)
System.Windows.UIElement.InvalidateArrange()
System.Windows.UIElement.InvalidateMeasure()
System.Windows.UIElement.InvalidateVisual()
System.Windows.UIElement.Measure(System.Windows.Size)
System.Windows.UIElement.OnAccessKey(System.Windows.Input.AccessKeyEventArgs)
System.Windows.UIElement.OnChildDesiredSizeChanged(System.Windows.UIElement)
System.Windows.UIElement.OnCreateAutomationPeer()
System.Windows.UIElement.OnDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnGotMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnGotStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnGotTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnLostFocus(System.Windows.RoutedEventArgs)
System.Windows.UIElement.OnLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnLostMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnLostStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnLostTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnManipulationBoundaryFeedback(System.Windows.Input.ManipulationBoundaryFeedbackEventArgs)
System.Windows.UIElement.OnManipulationCompleted(System.Windows.Input.ManipulationCompletedEventArgs)
System.Windows.UIElement.OnManipulationDelta(System.Windows.Input.ManipulationDeltaEventArgs)
System.Windows.UIElement.OnManipulationInertiaStarting(System.Windows.Input.ManipulationInertiaStartingEventArgs)
System.Windows.UIElement.OnManipulationStarted(System.Windows.Input.ManipulationStartedEventArgs)
System.Windows.UIElement.OnManipulationStarting(System.Windows.Input.ManipulationStartingEventArgs)
System.Windows.UIElement.OnMouseDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseEnter(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseLeave(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseMove(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseWheel(System.Windows.Input.MouseWheelEventArgs)
System.Windows.UIElement.OnPreviewDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnPreviewGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewMouseDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseMove(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseWheel(System.Windows.Input.MouseWheelEventArgs)
System.Windows.UIElement.OnPreviewQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnPreviewStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnPreviewStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnPreviewTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnQueryCursor(System.Windows.Input.QueryCursorEventArgs)
System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext)
System.Windows.UIElement.OnStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnStylusEnter(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusLeave(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchEnter(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchLeave(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs)
System.Windows.UIElement.ReleaseAllTouchCaptures()
System.Windows.UIElement.ReleaseMouseCapture()
System.Windows.UIElement.ReleaseStylusCapture()
System.Windows.UIElement.ReleaseTouchCapture(System.Windows.Input.TouchDevice)
System.Windows.UIElement.RemoveHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.TranslatePoint(System.Windows.Point, System.Windows.UIElement)
System.Windows.UIElement.UpdateLayout()
System.Windows.UIElement.AllowDrop
System.Windows.UIElement.AreAnyTouchesCaptured
System.Windows.UIElement.AreAnyTouchesCapturedWithin
System.Windows.UIElement.AreAnyTouchesDirectlyOver
System.Windows.UIElement.AreAnyTouchesOver
System.Windows.UIElement.BitmapEffect
System.Windows.UIElement.BitmapEffectInput
System.Windows.UIElement.CacheMode
System.Windows.UIElement.Clip
System.Windows.UIElement.ClipToBounds
System.Windows.UIElement.CommandBindings
System.Windows.UIElement.DesiredSize
System.Windows.UIElement.Effect
System.Windows.UIElement.Focusable
System.Windows.UIElement.HasAnimatedProperties
System.Windows.UIElement.HasEffectiveKeyboardFocus
System.Windows.UIElement.InputBindings
System.Windows.UIElement.IsArrangeValid
System.Windows.UIElement.IsEnabled
System.Windows.UIElement.IsEnabledCore
System.Windows.UIElement.IsFocused
System.Windows.UIElement.IsHitTestVisible
System.Windows.UIElement.IsInputMethodEnabled
System.Windows.UIElement.IsKeyboardFocused
System.Windows.UIElement.IsKeyboardFocusWithin
System.Windows.UIElement.IsManipulationEnabled
System.Windows.UIElement.IsMeasureValid
System.Windows.UIElement.IsMouseCaptured
System.Windows.UIElement.IsMouseCaptureWithin
System.Windows.UIElement.IsMouseDirectlyOver
System.Windows.UIElement.IsMouseOver
System.Windows.UIElement.IsStylusCaptured
System.Windows.UIElement.IsStylusCaptureWithin
System.Windows.UIElement.IsStylusDirectlyOver
System.Windows.UIElement.IsStylusOver
System.Windows.UIElement.IsVisible
System.Windows.UIElement.Opacity
System.Windows.UIElement.OpacityMask
System.Windows.UIElement.PersistId
System.Windows.UIElement.RenderSize
System.Windows.UIElement.RenderTransform
System.Windows.UIElement.RenderTransformOrigin
System.Windows.UIElement.SnapsToDevicePixels
System.Windows.UIElement.StylusPlugIns
System.Windows.UIElement.TouchesCaptured
System.Windows.UIElement.TouchesCapturedWithin
System.Windows.UIElement.TouchesDirectlyOver
System.Windows.UIElement.TouchesOver
System.Windows.UIElement.Uid
System.Windows.UIElement.Visibility
System.Windows.UIElement.DragEnter
System.Windows.UIElement.DragLeave
System.Windows.UIElement.DragOver
System.Windows.UIElement.Drop
System.Windows.UIElement.FocusableChanged
System.Windows.UIElement.GiveFeedback
System.Windows.UIElement.GotFocus
System.Windows.UIElement.GotKeyboardFocus
System.Windows.UIElement.GotMouseCapture
System.Windows.UIElement.GotStylusCapture
System.Windows.UIElement.GotTouchCapture
System.Windows.UIElement.IsEnabledChanged
System.Windows.UIElement.IsHitTestVisibleChanged
System.Windows.UIElement.IsKeyboardFocusedChanged
System.Windows.UIElement.IsKeyboardFocusWithinChanged
System.Windows.UIElement.IsMouseCapturedChanged
System.Windows.UIElement.IsMouseCaptureWithinChanged
System.Windows.UIElement.IsMouseDirectlyOverChanged
System.Windows.UIElement.IsStylusCapturedChanged
System.Windows.UIElement.IsStylusCaptureWithinChanged
System.Windows.UIElement.IsStylusDirectlyOverChanged
System.Windows.UIElement.IsVisibleChanged
System.Windows.UIElement.KeyDown
System.Windows.UIElement.KeyUp
System.Windows.UIElement.LayoutUpdated
System.Windows.UIElement.LostFocus
System.Windows.UIElement.LostKeyboardFocus
System.Windows.UIElement.LostMouseCapture
System.Windows.UIElement.LostStylusCapture
System.Windows.UIElement.LostTouchCapture
System.Windows.UIElement.ManipulationBoundaryFeedback
System.Windows.UIElement.ManipulationCompleted
System.Windows.UIElement.ManipulationDelta
System.Windows.UIElement.ManipulationInertiaStarting
System.Windows.UIElement.ManipulationStarted
System.Windows.UIElement.ManipulationStarting
System.Windows.UIElement.MouseDown
System.Windows.UIElement.MouseEnter
System.Windows.UIElement.MouseLeave
System.Windows.UIElement.MouseLeftButtonDown
System.Windows.UIElement.MouseLeftButtonUp
System.Windows.UIElement.MouseMove
System.Windows.UIElement.MouseRightButtonDown
System.Windows.UIElement.MouseRightButtonUp
System.Windows.UIElement.MouseUp
System.Windows.UIElement.MouseWheel
System.Windows.UIElement.PreviewDragEnter
System.Windows.UIElement.PreviewDragLeave
System.Windows.UIElement.PreviewDragOver
System.Windows.UIElement.PreviewDrop
System.Windows.UIElement.PreviewGiveFeedback
System.Windows.UIElement.PreviewGotKeyboardFocus
System.Windows.UIElement.PreviewKeyDown
System.Windows.UIElement.PreviewKeyUp
System.Windows.UIElement.PreviewLostKeyboardFocus
System.Windows.UIElement.PreviewMouseDown
System.Windows.UIElement.PreviewMouseLeftButtonDown
System.Windows.UIElement.PreviewMouseLeftButtonUp
System.Windows.UIElement.PreviewMouseMove
System.Windows.UIElement.PreviewMouseRightButtonDown
System.Windows.UIElement.PreviewMouseRightButtonUp
System.Windows.UIElement.PreviewMouseUp
System.Windows.UIElement.PreviewMouseWheel
System.Windows.UIElement.PreviewQueryContinueDrag
System.Windows.UIElement.PreviewStylusButtonDown
System.Windows.UIElement.PreviewStylusButtonUp
System.Windows.UIElement.PreviewStylusDown
System.Windows.UIElement.PreviewStylusInAirMove
System.Windows.UIElement.PreviewStylusInRange
System.Windows.UIElement.PreviewStylusMove
System.Windows.UIElement.PreviewStylusOutOfRange
System.Windows.UIElement.PreviewStylusSystemGesture
System.Windows.UIElement.PreviewStylusUp
System.Windows.UIElement.PreviewTextInput
System.Windows.UIElement.PreviewTouchDown
System.Windows.UIElement.PreviewTouchMove
System.Windows.UIElement.PreviewTouchUp
System.Windows.UIElement.QueryContinueDrag
System.Windows.UIElement.QueryCursor
System.Windows.UIElement.StylusButtonDown
System.Windows.UIElement.StylusButtonUp
System.Windows.UIElement.StylusDown
System.Windows.UIElement.StylusEnter
System.Windows.UIElement.StylusInAirMove
System.Windows.UIElement.StylusInRange
System.Windows.UIElement.StylusLeave
System.Windows.UIElement.StylusMove
System.Windows.UIElement.StylusOutOfRange
System.Windows.UIElement.StylusSystemGesture
System.Windows.UIElement.StylusUp
System.Windows.UIElement.TextInput
System.Windows.UIElement.TouchDown
System.Windows.UIElement.TouchEnter
System.Windows.UIElement.TouchLeave
System.Windows.UIElement.TouchMove
System.Windows.UIElement.TouchUp
System.Windows.Media.Visual.AddVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.FindCommonVisualAncestor(System.Windows.DependencyObject)
System.Windows.Media.Visual.IsAncestorOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.IsDescendantOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.OnDpiChanged(System.Windows.DpiScale, System.Windows.DpiScale)
System.Windows.Media.Visual.OnVisualChildrenChanged(System.Windows.DependencyObject, System.Windows.DependencyObject)
System.Windows.Media.Visual.PointFromScreen(System.Windows.Point)
System.Windows.Media.Visual.PointToScreen(System.Windows.Point)
System.Windows.Media.Visual.RemoveVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Media3D.Visual3D)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToDescendant(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToVisual(System.Windows.Media.Visual)
System.Windows.Media.Visual.VisualBitmapEffect
System.Windows.Media.Visual.VisualBitmapEffectInput
System.Windows.Media.Visual.VisualBitmapScalingMode
System.Windows.Media.Visual.VisualCacheMode
System.Windows.Media.Visual.VisualClearTypeHint
System.Windows.Media.Visual.VisualClip
System.Windows.Media.Visual.VisualEdgeMode
System.Windows.Media.Visual.VisualEffect
System.Windows.Media.Visual.VisualOffset
System.Windows.Media.Visual.VisualOpacity
System.Windows.Media.Visual.VisualOpacityMask
System.Windows.Media.Visual.VisualParent
System.Windows.Media.Visual.VisualScrollableAreaClip
System.Windows.Media.Visual.VisualTextHintingMode
System.Windows.Media.Visual.VisualTextRenderingMode
System.Windows.Media.Visual.VisualTransform
System.Windows.Media.Visual.VisualXSnappingGuidelines
System.Windows.Media.Visual.VisualYSnappingGuidelines
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyPropertyKey)
System.Windows.DependencyObject.CoerceValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.Equals(System.Object)
System.Windows.DependencyObject.GetHashCode()
System.Windows.DependencyObject.GetLocalValueEnumerator()
System.Windows.DependencyObject.GetValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.InvalidateProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ReadLocalValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.SetCurrentValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyPropertyKey, System.Object)
System.Windows.DependencyObject.ShouldSerializeProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.DependencyObjectType
System.Windows.DependencyObject.IsSealed
System.Windows.Threading.DispatcherObject.Dispatcher
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Esri.ArcGISRuntime.UI.Controls
Assembly: Esri.ArcGISRuntime.WPF.dll
Syntax
public class SceneView : GeoView, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, INotifyPropertyChanged
Remarks

The SceneView is a container that holds a Scene. A Scene holds a collection of operational layers and Basemap. Layers are visual representations of geographic information and come in many forms. The types of layers that are displayed in a SceneView are three dimensional.

A SceneView is a user interface that displays Scene layers and graphics in 3D. It uses a camera to control the visible area (extent) of the Scene and supports user interactions such as pan, zoom, tilt, and rotate. A scene view also provides access to the underlying layer data in a scene.

To display a Scene, add a SceneView control to your app and assign the scene to it. This loads the scene and its content, such as a Surface, Basemap and collection of operational layers, and displays this content on screen.

User interactions such as pan, zoom, tilt, rotate, and identify or selection are supported in the SceneView using touch, mouse, keyboard, or pen/pencil. If required, you can override keys, clicks, and gestures to provide a specific user experience.

The visible area (Viewpoint) of a SceneView is defined by the position and orientation of a Camera. To determine the current visible area, call GetCurrentViewpoint(ViewpointType). Make sure that any user-initiated or programmatic navigation is complete before getting the current Viewpoint by calling IsNavigating.

You can programmatically set the visible area by specifying a viewpoint. For example, to zoom to the Viewpoint specified by a camera, pass the Camera to the SceneView using one of its methods, such as SetViewpointCamera(Camera). The SceneView has a camera controller (CameraController) to manage the camera's movement and user interactions.

In an MVC architecture, the SceneView represents the View tier. The Model tier is represented by the Scene object which can provide a collection of operational layers, a Basemap and a Surface. You can only set one Scene per SceneView, but you can swap the Scene with another when the application is running. See the Scene view discussion in the developer guide for more information.

Constructors

Name Description
SceneView()

Initializes a new instance of the SceneView class.

Fields

Name Description
AmbientLightColorProperty

Identifies the AmbientLightColor dependency property.

AnalysisOverlaysProperty

Identifies the AnalysisOverlays dependency property.

AtmosphereEffectProperty

Identifies the AtmosphereEffect dependency property.

CameraControllerProperty

Identifies the CameraController dependency property

ImageOverlaysProperty

Identifies the ImageOverlays dependency property.

InteractionOptionsProperty

Identifies the InteractionOptions Dependency Property.

SceneProperty

Identifies the Scene dependency property

SpaceEffectProperty

Identifies the SpaceEffect dependency property.

SunLightingProperty

Identifies the SunLighting dependency property.

SunTimeProperty

Identifies the SunTime dependency property.

Properties

Name Description
AmbientLightColor

Gets or sets the color of the scene view's ambient light.

AnalysisOverlays

Gets or sets a collection of analysis overlays that render the results of 3D visual analysis on the scene view.

AtmosphereEffect

Gets or sets the effect applied to the scene's atmosphere.

Camera

Gets the current Camera for the view.

CameraController

Gets or sets the camera controller that manages the position, orientation, and movement of the camera for a SceneView.

FieldOfView

Gets the horizontal field of view of the scene view in degrees.

FieldOfViewDistortionRatio

Gets how much the vertical field of view is distorted.

InteractionOptions

Gets or sets a set of properties that control user interaction with the SceneView.

Scene

Gets or sets the scene that the SceneView is displaying.

SpaceEffect

Gets or sets the visual effect of outer space in the scene view. The modes are black with stars or transparent.

SunLighting

Gets or sets the type of ambient sunlight and shadows in the scene view.

SunTime

Gets or sets the position of the sun in the scene view based on a specific date and time.

Methods

Name Description
CancelSetViewpointOperations()

Cancels any pending or currently running SetViewpointAsync operations.

LocationToScreen(MapPoint)

Converts a location in map coordinates to a point in screen coordinates relative to the upper-left corner of the scene view.

LocationToScreen(MapPoint, out LocationVisibility)

Converts a location in map coordinates to a screen coordinate relative to the upper-left corner of the scene.

ScreenToBaseSurface(Point)

Converts the specified screen coordinate, relative to the upper-left corner of the scene view, to a location on the base surface in map coordinates.

ScreenToLocationAsync(Point)

Asynchronously converts a screen coordinate relative to the upper-left corner of the scene view to a location in map coordinates.

SetFieldOfView(Double)

Sets the horizontal field of view of the scene view in degrees.

SetFieldOfView(Double, Double)

Sets the field of view on the scene view in degrees and determines how much the vertical field of view is distorted.

SetFieldOfView(Single, Single, Single, Single, Single, Single, DeviceOrientation)

Matches the field of view of the scene view to the field of view of a camera lens using the lens intrinsics characteristics.

SetViewpointCamera(Camera)

Immediately changes the display to the viewpoint specified by the given camera.

SetViewpointCameraAsync(Camera)

Changes the scene view to the new camera viewpoint asynchronously.

SetViewpointCameraAsync(Camera, TimeSpan)

Animates the display to the viewpoint specified by the given camera using the specified duration to arrive.

Applies to

TargetVersions
.NET Windows100.13 - 200.8
In This Article
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