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ArcGISGroupLayer

Namespace: Esri::GameEngine::Layers
Class: Esri/GameEngine/Layers/ArcGISGroupLayer
Since: 1.5.0
Inheritance: ArcGISLayer->ArcGISGroupLayer

Summary

A container for other layers and group layers. It is used to represent datasets that are composed of multiple layers to be managed as a single layer with respect to display in a map or scene.

Constructors

ArcGISGroupLayer(const FString&)

Creates a new group layer.

Since 1.5.0

Arguments
NameTypeConstSummary
APIKeyFStringYes

API key used to load data.

ArcGISGroupLayer(const FString&, float, bool, const FString&)

Creates a new group layer.

Since 1.5.0

Arguments
NameTypeConstSummary
nameFStringYes

Layer name.

opacityfloatNo

Layer opacity.

visibleboolNo

Layer visible or not.

APIKeyFStringYes

API key used to load data.

Properties

PropertyTypeNullableReadonlySummary
LayersArcGISCollection<ArcGISLayer>NoNo

The child layers associated with a group layer.

VisibilityModeArcGISGroupVisibilityModeNoNo

The visibility mode for the group layer and all child layers.

Layers

ArcGISCollection<ArcGISLayer> GetLayers() const

void SetLayers(const ArcGISCollection<ArcGISLayer>& layers)

The child layers associated with a group layer.

VisibilityMode

ArcGISGroupVisibilityMode GetVisibilityMode() const

void SetVisibilityMode(const ArcGISGroupVisibilityMode& visibilityMode)

The visibility mode for the group layer and all child layers.

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