Class DistanceCompositeSceneSymbol

All Implemented Interfaces:

public final class DistanceCompositeSceneSymbol extends SceneSymbol
A type of Symbol that changes based on the distance, in meters, between the SceneView's Camera and GeoElement that the Symbol is assigned to.

A Range links a Symbol to a minimum and maximum distance, the Symbol is then only visible between that distance. A RangeCollection then links these Ranges to a DistanceCompositeSceneSymbol which will be used by a GeoElement and display each Symbol within it's set distance.

Example of creating a DistanceCompositeSceneSymbol and accessing it's RangeCollection to add Ranges. Each Range will specify a Symbol and a distance at which that symbol will be displayed between. This example will display one of three different symbols, when viewed between 0 to 5,000,000 meters.

 DistanceCompositeSceneSymbol symbol = new DistanceCompositeSceneSymbol();
 SimpleMarkerSymbol symbol1 = new SimpleMarkerSymbol(Style.CROSS, 0xFF00FF00, 40);
 SimpleMarkerSymbol symbol2 = new SimpleMarkerSymbol(Style.CIRCLE, 0xFFFf0000, 40);
 SimpleMarkerSymbol symbol3 = new SimpleMarkerSymbol(Style.SQUARE, 0xFF0000FF, 40);
 symbol.getRangeCollection().add(new Range(symbol1, 0, 10000));
 symbol.getRangeCollection().add(new Range(symbol2, 10000, 50000));
 symbol.getRangeCollection().add(new Range(symbol3, 50000, 5000000));
  • Constructor Details

    • DistanceCompositeSceneSymbol

      public DistanceCompositeSceneSymbol()
      Creates a new instance of a DistanceCompositeSceneSymbol with an empty RangeCollection.

      If the RangeCollection is empty then no Symbol will be displayed.

      See Also:
  • Method Details

    • getRangeCollection

      public DistanceCompositeSceneSymbol.RangeCollection getRangeCollection()
      Gets the RangeCollection used by this DistanceCompositeSceneSymbol.

      A RangeCollection links Ranges to a DistanceCompositeSceneSymbol which details what Symbol is shown between what minimum and maximum distance, in meters, from the SceneView's Camera.

      the range collection, empty by default
      See Also: