Show / Hide Table of Contents

Class SceneView

A user interface control that displays three-dimensional (3D) geographic content defined by a Scene.

Inheritance
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Media.Visual
System.Windows.UIElement
System.Windows.FrameworkElement
System.Windows.Controls.Control
GeoView
SceneView
Implements
System.Windows.Media.Animation.IAnimatable
System.Windows.IFrameworkInputElement
System.Windows.IInputElement
System.ComponentModel.ISupportInitialize
System.Windows.Markup.IQueryAmbient
System.ComponentModel.INotifyPropertyChanged
GeoView.OnApplyTemplate()
GeoView.DrawStatusChanged
GeoView.LayerViewStateChanged
GeoView.SpatialReferenceChanged
GeoView.ViewpointChanged
GeoView.ShowCalloutForGeoElement(GeoElement, Point, CalloutDefinition)
GeoView.ShowCalloutAt(MapPoint, CalloutDefinition)
GeoView.ShowCalloutAt(MapPoint, UIElement, Point)
GeoView.DismissCallout()
GeoView.IsCalloutVisible
GeoView.ExportImageAsync()
GeoView.GraphicsOverlays
GeoView.GraphicsOverlaysProperty
GeoView.GetCurrentViewpoint(ViewpointType)
GeoView.SetViewpoint(Viewpoint)
GeoView.SetViewpointAsync(Viewpoint)
GeoView.SetViewpointAsync(Viewpoint, TimeSpan)
GeoView.SetBookmarkAsync(Bookmark)
GeoView.GetLayerViewState(Layer)
GeoView.IdentifyGraphicsOverlayAsync(GraphicsOverlay, Point, Double, Boolean)
GeoView.IdentifyGraphicsOverlayAsync(GraphicsOverlay, Point, Double, Boolean, Int64)
GeoView.IdentifyGraphicsOverlaysAsync(Point, Double, Boolean)
GeoView.IdentifyGraphicsOverlaysAsync(Point, Double, Boolean, Int64)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, CancellationToken)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, Int64)
GeoView.IdentifyLayerAsync(Layer, Point, Double, Boolean, Int64, CancellationToken)
GeoView.IdentifyLayersAsync(Point, Double, Boolean)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, CancellationToken)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, Int64)
GeoView.IdentifyLayersAsync(Point, Double, Boolean, Int64, CancellationToken)
GeoView.GeoViewTapped
GeoView.GeoViewDoubleTapped
GeoView.GeoViewHolding
GeoView.INotifyPropertyChanged.PropertyChanged
GeoView.IsAttributionTextVisible
GeoView.AttributionText
GeoView.IsAttributionTextVisibleProperty
GeoView.SpatialReference
GeoView.IsWrapAroundEnabled
GeoView.IsNavigating
GeoView.NavigationCompleted
GeoView.DrawStatus
GeoView.ViewInsets
GeoView.ViewInsetsProperty
GeoView.TimeExtent
GeoView.TimeExtentProperty
GeoView.Overlays
GeoView.OverlaysProperty
GeoView.GetViewOverlayAnchor(FrameworkElement)
GeoView.SetViewOverlayAnchor(FrameworkElement, MapPoint)
GeoView.ViewOverlayAnchorProperty
GeoView.SelectionProperties
GeoView.SelectionPropertiesProperty
GeoView.Labeling
GeoView.LabelingProperty
GeoView.Grid
GeoView.GridProperty
GeoView.ImageOverlays
System.Windows.Controls.Control.BorderBrushProperty
System.Windows.Controls.Control.BorderThicknessProperty
System.Windows.Controls.Control.BackgroundProperty
System.Windows.Controls.Control.ForegroundProperty
System.Windows.Controls.Control.FontFamilyProperty
System.Windows.Controls.Control.FontSizeProperty
System.Windows.Controls.Control.FontStretchProperty
System.Windows.Controls.Control.FontStyleProperty
System.Windows.Controls.Control.FontWeightProperty
System.Windows.Controls.Control.HorizontalContentAlignmentProperty
System.Windows.Controls.Control.VerticalContentAlignmentProperty
System.Windows.Controls.Control.TabIndexProperty
System.Windows.Controls.Control.IsTabStopProperty
System.Windows.Controls.Control.PaddingProperty
System.Windows.Controls.Control.TemplateProperty
System.Windows.Controls.Control.PreviewMouseDoubleClickEvent
System.Windows.Controls.Control.MouseDoubleClickEvent
System.Windows.Controls.Control.OnTemplateChanged(System.Windows.Controls.ControlTemplate, System.Windows.Controls.ControlTemplate)
System.Windows.Controls.Control.ToString()
System.Windows.Controls.Control.OnPreviewMouseDoubleClick(System.Windows.Input.MouseButtonEventArgs)
System.Windows.Controls.Control.OnMouseDoubleClick(System.Windows.Input.MouseButtonEventArgs)
System.Windows.Controls.Control.MeasureOverride(System.Windows.Size)
System.Windows.Controls.Control.ArrangeOverride(System.Windows.Size)
System.Windows.Controls.Control.BorderBrush
System.Windows.Controls.Control.BorderThickness
System.Windows.Controls.Control.Background
System.Windows.Controls.Control.Foreground
System.Windows.Controls.Control.FontFamily
System.Windows.Controls.Control.FontSize
System.Windows.Controls.Control.FontStretch
System.Windows.Controls.Control.FontStyle
System.Windows.Controls.Control.FontWeight
System.Windows.Controls.Control.HorizontalContentAlignment
System.Windows.Controls.Control.VerticalContentAlignment
System.Windows.Controls.Control.TabIndex
System.Windows.Controls.Control.IsTabStop
System.Windows.Controls.Control.Padding
System.Windows.Controls.Control.Template
System.Windows.Controls.Control.HandlesScrolling
System.Windows.Controls.Control.PreviewMouseDoubleClick
System.Windows.Controls.Control.MouseDoubleClick
System.Windows.FrameworkElement.StyleProperty
System.Windows.FrameworkElement.OverridesDefaultStyleProperty
System.Windows.FrameworkElement.UseLayoutRoundingProperty
System.Windows.FrameworkElement.DefaultStyleKeyProperty
System.Windows.FrameworkElement.DataContextProperty
System.Windows.FrameworkElement.BindingGroupProperty
System.Windows.FrameworkElement.LanguageProperty
System.Windows.FrameworkElement.NameProperty
System.Windows.FrameworkElement.TagProperty
System.Windows.FrameworkElement.InputScopeProperty
System.Windows.FrameworkElement.RequestBringIntoViewEvent
System.Windows.FrameworkElement.SizeChangedEvent
System.Windows.FrameworkElement.ActualWidthProperty
System.Windows.FrameworkElement.ActualHeightProperty
System.Windows.FrameworkElement.LayoutTransformProperty
System.Windows.FrameworkElement.WidthProperty
System.Windows.FrameworkElement.MinWidthProperty
System.Windows.FrameworkElement.MaxWidthProperty
System.Windows.FrameworkElement.HeightProperty
System.Windows.FrameworkElement.MinHeightProperty
System.Windows.FrameworkElement.MaxHeightProperty
System.Windows.FrameworkElement.FlowDirectionProperty
System.Windows.FrameworkElement.MarginProperty
System.Windows.FrameworkElement.HorizontalAlignmentProperty
System.Windows.FrameworkElement.VerticalAlignmentProperty
System.Windows.FrameworkElement.FocusVisualStyleProperty
System.Windows.FrameworkElement.CursorProperty
System.Windows.FrameworkElement.ForceCursorProperty
System.Windows.FrameworkElement.LoadedEvent
System.Windows.FrameworkElement.UnloadedEvent
System.Windows.FrameworkElement.ToolTipProperty
System.Windows.FrameworkElement.ContextMenuProperty
System.Windows.FrameworkElement.ToolTipOpeningEvent
System.Windows.FrameworkElement.ToolTipClosingEvent
System.Windows.FrameworkElement.ContextMenuOpeningEvent
System.Windows.FrameworkElement.ContextMenuClosingEvent
System.Windows.FrameworkElement.OnStyleChanged(System.Windows.Style, System.Windows.Style)
System.Windows.FrameworkElement.ParentLayoutInvalidated(System.Windows.UIElement)
System.Windows.FrameworkElement.ApplyTemplate()
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior, System.Boolean)
System.Windows.FrameworkElement.GetVisualChild(System.Int32)
System.Windows.FrameworkElement.System.Windows.Markup.IQueryAmbient.IsAmbientPropertyAvailable(System.String)
System.Windows.FrameworkElement.GetTemplateChild(System.String)
System.Windows.FrameworkElement.FindResource(System.Object)
System.Windows.FrameworkElement.TryFindResource(System.Object)
System.Windows.FrameworkElement.SetResourceReference(System.Windows.DependencyProperty, System.Object)
System.Windows.FrameworkElement.OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.FrameworkElement.OnVisualParentChanged(System.Windows.DependencyObject)
System.Windows.FrameworkElement.GetBindingExpression(System.Windows.DependencyProperty)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.Windows.Data.BindingBase)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.String)
System.Windows.FrameworkElement.GetUIParentCore()
System.Windows.FrameworkElement.BringIntoView()
System.Windows.FrameworkElement.BringIntoView(System.Windows.Rect)
System.Windows.FrameworkElement.GetFlowDirection(System.Windows.DependencyObject)
System.Windows.FrameworkElement.SetFlowDirection(System.Windows.DependencyObject, System.Windows.FlowDirection)
System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)
System.Windows.FrameworkElement.ArrangeCore(System.Windows.Rect)
System.Windows.FrameworkElement.OnRenderSizeChanged(System.Windows.SizeChangedInfo)
System.Windows.FrameworkElement.GetLayoutClip(System.Windows.Size)
System.Windows.FrameworkElement.MoveFocus(System.Windows.Input.TraversalRequest)
System.Windows.FrameworkElement.PredictFocus(System.Windows.Input.FocusNavigationDirection)
System.Windows.FrameworkElement.OnGotFocus(System.Windows.RoutedEventArgs)
System.Windows.FrameworkElement.BeginInit()
System.Windows.FrameworkElement.EndInit()
System.Windows.FrameworkElement.OnInitialized(System.EventArgs)
System.Windows.FrameworkElement.OnToolTipOpening(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnToolTipClosing(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnContextMenuOpening(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.OnContextMenuClosing(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.RegisterName(System.String, System.Object)
System.Windows.FrameworkElement.UnregisterName(System.String)
System.Windows.FrameworkElement.FindName(System.String)
System.Windows.FrameworkElement.UpdateDefaultStyle()
System.Windows.FrameworkElement.AddLogicalChild(System.Object)
System.Windows.FrameworkElement.RemoveLogicalChild(System.Object)
System.Windows.FrameworkElement.Style
System.Windows.FrameworkElement.OverridesDefaultStyle
System.Windows.FrameworkElement.UseLayoutRounding
System.Windows.FrameworkElement.DefaultStyleKey
System.Windows.FrameworkElement.Triggers
System.Windows.FrameworkElement.TemplatedParent
System.Windows.FrameworkElement.VisualChildrenCount
System.Windows.FrameworkElement.Resources
System.Windows.FrameworkElement.InheritanceBehavior
System.Windows.FrameworkElement.DataContext
System.Windows.FrameworkElement.BindingGroup
System.Windows.FrameworkElement.Language
System.Windows.FrameworkElement.Name
System.Windows.FrameworkElement.Tag
System.Windows.FrameworkElement.InputScope
System.Windows.FrameworkElement.ActualWidth
System.Windows.FrameworkElement.ActualHeight
System.Windows.FrameworkElement.LayoutTransform
System.Windows.FrameworkElement.Width
System.Windows.FrameworkElement.MinWidth
System.Windows.FrameworkElement.MaxWidth
System.Windows.FrameworkElement.Height
System.Windows.FrameworkElement.MinHeight
System.Windows.FrameworkElement.MaxHeight
System.Windows.FrameworkElement.FlowDirection
System.Windows.FrameworkElement.Margin
System.Windows.FrameworkElement.HorizontalAlignment
System.Windows.FrameworkElement.VerticalAlignment
System.Windows.FrameworkElement.FocusVisualStyle
System.Windows.FrameworkElement.Cursor
System.Windows.FrameworkElement.ForceCursor
System.Windows.FrameworkElement.IsInitialized
System.Windows.FrameworkElement.IsLoaded
System.Windows.FrameworkElement.ToolTip
System.Windows.FrameworkElement.ContextMenu
System.Windows.FrameworkElement.Parent
System.Windows.FrameworkElement.LogicalChildren
System.Windows.FrameworkElement.TargetUpdated
System.Windows.FrameworkElement.SourceUpdated
System.Windows.FrameworkElement.DataContextChanged
System.Windows.FrameworkElement.RequestBringIntoView
System.Windows.FrameworkElement.SizeChanged
System.Windows.FrameworkElement.Initialized
System.Windows.FrameworkElement.Loaded
System.Windows.FrameworkElement.Unloaded
System.Windows.FrameworkElement.ToolTipOpening
System.Windows.FrameworkElement.ToolTipClosing
System.Windows.FrameworkElement.ContextMenuOpening
System.Windows.FrameworkElement.ContextMenuClosing
System.Windows.UIElement.PreviewMouseDownEvent
System.Windows.UIElement.MouseDownEvent
System.Windows.UIElement.PreviewMouseUpEvent
System.Windows.UIElement.MouseUpEvent
System.Windows.UIElement.PreviewMouseLeftButtonDownEvent
System.Windows.UIElement.MouseLeftButtonDownEvent
System.Windows.UIElement.PreviewMouseLeftButtonUpEvent
System.Windows.UIElement.MouseLeftButtonUpEvent
System.Windows.UIElement.PreviewMouseRightButtonDownEvent
System.Windows.UIElement.MouseRightButtonDownEvent
System.Windows.UIElement.PreviewMouseRightButtonUpEvent
System.Windows.UIElement.MouseRightButtonUpEvent
System.Windows.UIElement.PreviewMouseMoveEvent
System.Windows.UIElement.MouseMoveEvent
System.Windows.UIElement.PreviewMouseWheelEvent
System.Windows.UIElement.MouseWheelEvent
System.Windows.UIElement.MouseEnterEvent
System.Windows.UIElement.MouseLeaveEvent
System.Windows.UIElement.GotMouseCaptureEvent
System.Windows.UIElement.LostMouseCaptureEvent
System.Windows.UIElement.QueryCursorEvent
System.Windows.UIElement.PreviewStylusDownEvent
System.Windows.UIElement.StylusDownEvent
System.Windows.UIElement.PreviewStylusUpEvent
System.Windows.UIElement.StylusUpEvent
System.Windows.UIElement.PreviewStylusMoveEvent
System.Windows.UIElement.StylusMoveEvent
System.Windows.UIElement.PreviewStylusInAirMoveEvent
System.Windows.UIElement.StylusInAirMoveEvent
System.Windows.UIElement.StylusEnterEvent
System.Windows.UIElement.StylusLeaveEvent
System.Windows.UIElement.PreviewStylusInRangeEvent
System.Windows.UIElement.StylusInRangeEvent
System.Windows.UIElement.PreviewStylusOutOfRangeEvent
System.Windows.UIElement.StylusOutOfRangeEvent
System.Windows.UIElement.PreviewStylusSystemGestureEvent
System.Windows.UIElement.StylusSystemGestureEvent
System.Windows.UIElement.GotStylusCaptureEvent
System.Windows.UIElement.LostStylusCaptureEvent
System.Windows.UIElement.StylusButtonDownEvent
System.Windows.UIElement.StylusButtonUpEvent
System.Windows.UIElement.PreviewStylusButtonDownEvent
System.Windows.UIElement.PreviewStylusButtonUpEvent
System.Windows.UIElement.PreviewKeyDownEvent
System.Windows.UIElement.KeyDownEvent
System.Windows.UIElement.PreviewKeyUpEvent
System.Windows.UIElement.KeyUpEvent
System.Windows.UIElement.PreviewGotKeyboardFocusEvent
System.Windows.UIElement.GotKeyboardFocusEvent
System.Windows.UIElement.PreviewLostKeyboardFocusEvent
System.Windows.UIElement.LostKeyboardFocusEvent
System.Windows.UIElement.PreviewTextInputEvent
System.Windows.UIElement.TextInputEvent
System.Windows.UIElement.PreviewQueryContinueDragEvent
System.Windows.UIElement.QueryContinueDragEvent
System.Windows.UIElement.PreviewGiveFeedbackEvent
System.Windows.UIElement.GiveFeedbackEvent
System.Windows.UIElement.PreviewDragEnterEvent
System.Windows.UIElement.DragEnterEvent
System.Windows.UIElement.PreviewDragOverEvent
System.Windows.UIElement.DragOverEvent
System.Windows.UIElement.PreviewDragLeaveEvent
System.Windows.UIElement.DragLeaveEvent
System.Windows.UIElement.PreviewDropEvent
System.Windows.UIElement.DropEvent
System.Windows.UIElement.PreviewTouchDownEvent
System.Windows.UIElement.TouchDownEvent
System.Windows.UIElement.PreviewTouchMoveEvent
System.Windows.UIElement.TouchMoveEvent
System.Windows.UIElement.PreviewTouchUpEvent
System.Windows.UIElement.TouchUpEvent
System.Windows.UIElement.GotTouchCaptureEvent
System.Windows.UIElement.LostTouchCaptureEvent
System.Windows.UIElement.TouchEnterEvent
System.Windows.UIElement.TouchLeaveEvent
System.Windows.UIElement.IsMouseDirectlyOverProperty
System.Windows.UIElement.IsMouseOverProperty
System.Windows.UIElement.IsStylusOverProperty
System.Windows.UIElement.IsKeyboardFocusWithinProperty
System.Windows.UIElement.IsMouseCapturedProperty
System.Windows.UIElement.IsMouseCaptureWithinProperty
System.Windows.UIElement.IsStylusDirectlyOverProperty
System.Windows.UIElement.IsStylusCapturedProperty
System.Windows.UIElement.IsStylusCaptureWithinProperty
System.Windows.UIElement.IsKeyboardFocusedProperty
System.Windows.UIElement.AreAnyTouchesDirectlyOverProperty
System.Windows.UIElement.AreAnyTouchesOverProperty
System.Windows.UIElement.AreAnyTouchesCapturedProperty
System.Windows.UIElement.AreAnyTouchesCapturedWithinProperty
System.Windows.UIElement.AllowDropProperty
System.Windows.UIElement.RenderTransformProperty
System.Windows.UIElement.RenderTransformOriginProperty
System.Windows.UIElement.OpacityProperty
System.Windows.UIElement.OpacityMaskProperty
System.Windows.UIElement.BitmapEffectProperty
System.Windows.UIElement.EffectProperty
System.Windows.UIElement.BitmapEffectInputProperty
System.Windows.UIElement.CacheModeProperty
System.Windows.UIElement.UidProperty
System.Windows.UIElement.VisibilityProperty
System.Windows.UIElement.ClipToBoundsProperty
System.Windows.UIElement.ClipProperty
System.Windows.UIElement.SnapsToDevicePixelsProperty
System.Windows.UIElement.GotFocusEvent
System.Windows.UIElement.LostFocusEvent
System.Windows.UIElement.IsFocusedProperty
System.Windows.UIElement.IsEnabledProperty
System.Windows.UIElement.IsHitTestVisibleProperty
System.Windows.UIElement.IsVisibleProperty
System.Windows.UIElement.FocusableProperty
System.Windows.UIElement.IsManipulationEnabledProperty
System.Windows.UIElement.ManipulationStartingEvent
System.Windows.UIElement.ManipulationStartedEvent
System.Windows.UIElement.ManipulationDeltaEvent
System.Windows.UIElement.ManipulationInertiaStartingEvent
System.Windows.UIElement.ManipulationBoundaryFeedbackEvent
System.Windows.UIElement.ManipulationCompletedEvent
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock)
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.GetAnimationBaseValue(System.Windows.DependencyProperty)
System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs)
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate, System.Boolean)
System.Windows.UIElement.RemoveHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.AddToEventRoute(System.Windows.EventRoute, System.Windows.RoutedEventArgs)
System.Windows.UIElement.OnPreviewMouseDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseMove(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseMove(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnPreviewMouseWheel(System.Windows.Input.MouseWheelEventArgs)
System.Windows.UIElement.OnMouseWheel(System.Windows.Input.MouseWheelEventArgs)
System.Windows.UIElement.OnMouseEnter(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseLeave(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnGotMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnLostMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnQueryCursor(System.Windows.Input.QueryCursorEventArgs)
System.Windows.UIElement.OnPreviewStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnPreviewStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusEnter(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusLeave(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnGotStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnLostStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnPreviewQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnPreviewGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnPreviewDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnGotTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnLostTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchEnter(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchLeave(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnIsMouseDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.InvalidateMeasure()
System.Windows.UIElement.InvalidateArrange()
System.Windows.UIElement.InvalidateVisual()
System.Windows.UIElement.OnChildDesiredSizeChanged(System.Windows.UIElement)
System.Windows.UIElement.Measure(System.Windows.Size)
System.Windows.UIElement.Arrange(System.Windows.Rect)
System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext)
System.Windows.UIElement.UpdateLayout()
System.Windows.UIElement.TranslatePoint(System.Windows.Point, System.Windows.UIElement)
System.Windows.UIElement.InputHitTest(System.Windows.Point)
System.Windows.UIElement.CaptureMouse()
System.Windows.UIElement.ReleaseMouseCapture()
System.Windows.UIElement.CaptureStylus()
System.Windows.UIElement.ReleaseStylusCapture()
System.Windows.UIElement.Focus()
System.Windows.UIElement.OnAccessKey(System.Windows.Input.AccessKeyEventArgs)
System.Windows.UIElement.HitTestCore(System.Windows.Media.PointHitTestParameters)
System.Windows.UIElement.HitTestCore(System.Windows.Media.GeometryHitTestParameters)
System.Windows.UIElement.OnLostFocus(System.Windows.RoutedEventArgs)
System.Windows.UIElement.OnCreateAutomationPeer()
System.Windows.UIElement.OnManipulationStarting(System.Windows.Input.ManipulationStartingEventArgs)
System.Windows.UIElement.OnManipulationStarted(System.Windows.Input.ManipulationStartedEventArgs)
System.Windows.UIElement.OnManipulationDelta(System.Windows.Input.ManipulationDeltaEventArgs)
System.Windows.UIElement.OnManipulationInertiaStarting(System.Windows.Input.ManipulationInertiaStartingEventArgs)
System.Windows.UIElement.OnManipulationBoundaryFeedback(System.Windows.Input.ManipulationBoundaryFeedbackEventArgs)
System.Windows.UIElement.OnManipulationCompleted(System.Windows.Input.ManipulationCompletedEventArgs)
System.Windows.UIElement.CaptureTouch(System.Windows.Input.TouchDevice)
System.Windows.UIElement.ReleaseTouchCapture(System.Windows.Input.TouchDevice)
System.Windows.UIElement.ReleaseAllTouchCaptures()
System.Windows.UIElement.HasAnimatedProperties
System.Windows.UIElement.InputBindings
System.Windows.UIElement.CommandBindings
System.Windows.UIElement.AllowDrop
System.Windows.UIElement.StylusPlugIns
System.Windows.UIElement.DesiredSize
System.Windows.UIElement.IsMeasureValid
System.Windows.UIElement.IsArrangeValid
System.Windows.UIElement.RenderSize
System.Windows.UIElement.RenderTransform
System.Windows.UIElement.RenderTransformOrigin
System.Windows.UIElement.IsMouseDirectlyOver
System.Windows.UIElement.IsMouseOver
System.Windows.UIElement.IsStylusOver
System.Windows.UIElement.IsKeyboardFocusWithin
System.Windows.UIElement.IsMouseCaptured
System.Windows.UIElement.IsMouseCaptureWithin
System.Windows.UIElement.IsStylusDirectlyOver
System.Windows.UIElement.IsStylusCaptured
System.Windows.UIElement.IsStylusCaptureWithin
System.Windows.UIElement.IsKeyboardFocused
System.Windows.UIElement.IsInputMethodEnabled
System.Windows.UIElement.Opacity
System.Windows.UIElement.OpacityMask
System.Windows.UIElement.BitmapEffect
System.Windows.UIElement.Effect
System.Windows.UIElement.BitmapEffectInput
System.Windows.UIElement.CacheMode
System.Windows.UIElement.Uid
System.Windows.UIElement.Visibility
System.Windows.UIElement.ClipToBounds
System.Windows.UIElement.Clip
System.Windows.UIElement.SnapsToDevicePixels
System.Windows.UIElement.HasEffectiveKeyboardFocus
System.Windows.UIElement.IsFocused
System.Windows.UIElement.IsEnabled
System.Windows.UIElement.IsEnabledCore
System.Windows.UIElement.IsHitTestVisible
System.Windows.UIElement.IsVisible
System.Windows.UIElement.Focusable
System.Windows.UIElement.PersistId
System.Windows.UIElement.IsManipulationEnabled
System.Windows.UIElement.AreAnyTouchesOver
System.Windows.UIElement.AreAnyTouchesDirectlyOver
System.Windows.UIElement.AreAnyTouchesCapturedWithin
System.Windows.UIElement.AreAnyTouchesCaptured
System.Windows.UIElement.TouchesCaptured
System.Windows.UIElement.TouchesCapturedWithin
System.Windows.UIElement.TouchesOver
System.Windows.UIElement.TouchesDirectlyOver
System.Windows.UIElement.PreviewMouseDown
System.Windows.UIElement.MouseDown
System.Windows.UIElement.PreviewMouseUp
System.Windows.UIElement.MouseUp
System.Windows.UIElement.PreviewMouseLeftButtonDown
System.Windows.UIElement.MouseLeftButtonDown
System.Windows.UIElement.PreviewMouseLeftButtonUp
System.Windows.UIElement.MouseLeftButtonUp
System.Windows.UIElement.PreviewMouseRightButtonDown
System.Windows.UIElement.MouseRightButtonDown
System.Windows.UIElement.PreviewMouseRightButtonUp
System.Windows.UIElement.MouseRightButtonUp
System.Windows.UIElement.PreviewMouseMove
System.Windows.UIElement.MouseMove
System.Windows.UIElement.PreviewMouseWheel
System.Windows.UIElement.MouseWheel
System.Windows.UIElement.MouseEnter
System.Windows.UIElement.MouseLeave
System.Windows.UIElement.GotMouseCapture
System.Windows.UIElement.LostMouseCapture
System.Windows.UIElement.QueryCursor
System.Windows.UIElement.PreviewStylusDown
System.Windows.UIElement.StylusDown
System.Windows.UIElement.PreviewStylusUp
System.Windows.UIElement.StylusUp
System.Windows.UIElement.PreviewStylusMove
System.Windows.UIElement.StylusMove
System.Windows.UIElement.PreviewStylusInAirMove
System.Windows.UIElement.StylusInAirMove
System.Windows.UIElement.StylusEnter
System.Windows.UIElement.StylusLeave
System.Windows.UIElement.PreviewStylusInRange
System.Windows.UIElement.StylusInRange
System.Windows.UIElement.PreviewStylusOutOfRange
System.Windows.UIElement.StylusOutOfRange
System.Windows.UIElement.PreviewStylusSystemGesture
System.Windows.UIElement.StylusSystemGesture
System.Windows.UIElement.GotStylusCapture
System.Windows.UIElement.LostStylusCapture
System.Windows.UIElement.StylusButtonDown
System.Windows.UIElement.StylusButtonUp
System.Windows.UIElement.PreviewStylusButtonDown
System.Windows.UIElement.PreviewStylusButtonUp
System.Windows.UIElement.PreviewKeyDown
System.Windows.UIElement.KeyDown
System.Windows.UIElement.PreviewKeyUp
System.Windows.UIElement.KeyUp
System.Windows.UIElement.PreviewGotKeyboardFocus
System.Windows.UIElement.GotKeyboardFocus
System.Windows.UIElement.PreviewLostKeyboardFocus
System.Windows.UIElement.LostKeyboardFocus
System.Windows.UIElement.PreviewTextInput
System.Windows.UIElement.TextInput
System.Windows.UIElement.PreviewQueryContinueDrag
System.Windows.UIElement.QueryContinueDrag
System.Windows.UIElement.PreviewGiveFeedback
System.Windows.UIElement.GiveFeedback
System.Windows.UIElement.PreviewDragEnter
System.Windows.UIElement.DragEnter
System.Windows.UIElement.PreviewDragOver
System.Windows.UIElement.DragOver
System.Windows.UIElement.PreviewDragLeave
System.Windows.UIElement.DragLeave
System.Windows.UIElement.PreviewDrop
System.Windows.UIElement.Drop
System.Windows.UIElement.PreviewTouchDown
System.Windows.UIElement.TouchDown
System.Windows.UIElement.PreviewTouchMove
System.Windows.UIElement.TouchMove
System.Windows.UIElement.PreviewTouchUp
System.Windows.UIElement.TouchUp
System.Windows.UIElement.GotTouchCapture
System.Windows.UIElement.LostTouchCapture
System.Windows.UIElement.TouchEnter
System.Windows.UIElement.TouchLeave
System.Windows.UIElement.IsMouseDirectlyOverChanged
System.Windows.UIElement.IsKeyboardFocusWithinChanged
System.Windows.UIElement.IsMouseCapturedChanged
System.Windows.UIElement.IsMouseCaptureWithinChanged
System.Windows.UIElement.IsStylusDirectlyOverChanged
System.Windows.UIElement.IsStylusCapturedChanged
System.Windows.UIElement.IsStylusCaptureWithinChanged
System.Windows.UIElement.IsKeyboardFocusedChanged
System.Windows.UIElement.LayoutUpdated
System.Windows.UIElement.GotFocus
System.Windows.UIElement.LostFocus
System.Windows.UIElement.IsEnabledChanged
System.Windows.UIElement.IsHitTestVisibleChanged
System.Windows.UIElement.IsVisibleChanged
System.Windows.UIElement.FocusableChanged
System.Windows.UIElement.ManipulationStarting
System.Windows.UIElement.ManipulationStarted
System.Windows.UIElement.ManipulationDelta
System.Windows.UIElement.ManipulationInertiaStarting
System.Windows.UIElement.ManipulationBoundaryFeedback
System.Windows.UIElement.ManipulationCompleted
System.Windows.Media.Visual.AddVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.RemoveVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.OnVisualChildrenChanged(System.Windows.DependencyObject, System.Windows.DependencyObject)
System.Windows.Media.Visual.OnDpiChanged(System.Windows.DpiScale, System.Windows.DpiScale)
System.Windows.Media.Visual.IsAncestorOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.IsDescendantOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.FindCommonVisualAncestor(System.Windows.DependencyObject)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Media3D.Visual3D)
System.Windows.Media.Visual.TransformToDescendant(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToVisual(System.Windows.Media.Visual)
System.Windows.Media.Visual.PointToScreen(System.Windows.Point)
System.Windows.Media.Visual.PointFromScreen(System.Windows.Point)
System.Windows.Media.Visual.VisualParent
System.Windows.Media.Visual.VisualTransform
System.Windows.Media.Visual.VisualEffect
System.Windows.Media.Visual.VisualBitmapEffect
System.Windows.Media.Visual.VisualBitmapEffectInput
System.Windows.Media.Visual.VisualCacheMode
System.Windows.Media.Visual.VisualScrollableAreaClip
System.Windows.Media.Visual.VisualClip
System.Windows.Media.Visual.VisualOffset
System.Windows.Media.Visual.VisualOpacity
System.Windows.Media.Visual.VisualEdgeMode
System.Windows.Media.Visual.VisualBitmapScalingMode
System.Windows.Media.Visual.VisualClearTypeHint
System.Windows.Media.Visual.VisualTextRenderingMode
System.Windows.Media.Visual.VisualTextHintingMode
System.Windows.Media.Visual.VisualOpacityMask
System.Windows.Media.Visual.VisualXSnappingGuidelines
System.Windows.Media.Visual.VisualYSnappingGuidelines
System.Windows.DependencyObject.Equals(System.Object)
System.Windows.DependencyObject.GetHashCode()
System.Windows.DependencyObject.GetValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetCurrentValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyPropertyKey, System.Object)
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyPropertyKey)
System.Windows.DependencyObject.CoerceValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.InvalidateProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ShouldSerializeProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ReadLocalValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.GetLocalValueEnumerator()
System.Windows.DependencyObject.DependencyObjectType
System.Windows.DependencyObject.IsSealed
System.Windows.Threading.DispatcherObject.Dispatcher
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Esri.ArcGISRuntime.UI.Controls
Assembly: Esri.ArcGISRuntime.WPF.dll
Syntax
public class SceneView : GeoView, IAnimatable, IFrameworkInputElement, IInputElement, ISupportInitialize, IQueryAmbient, INotifyPropertyChanged
Remarks

The SceneView is a container that holds a Scene. A Scene holds a collection of operational layers and Basemap. Layers are visual representations of geographic information and come in many forms. The types of layers that are displayed in a SceneView are three dimensional.

A SceneView is a user interface that displays Scene layers and graphics in 3D. It uses a camera to control the visible area (extent) of the Scene and supports user interactions such as pan, zoom, tilt, and rotate. A scene view also provides access to the underlying layer data in a scene.

To display a Scene, add a SceneView control to your app and assign the scene to it. This loads the scene and its content, such as a Surface, Basemap and collection of operational layers, and displays this content on screen.

User interactions such as pan, zoom, tilt, rotate, and identify or selection are supported in the SceneView using touch, mouse, keyboard, or pen/pencil. If required, you can override keys, clicks, and gestures to provide a specific user experience.

The visible area (Viewpoint) of a SceneView is defined by the position and orientation of a Camera. To determine the current visible area, call GetCurrentViewpoint(ViewpointType). Make sure that any user-initiated or programmatic navigation is complete before getting the current Viewpoint by calling IsNavigating.

You can programmatically set the visible area by specifying a viewpoint. For example, to zoom to the Viewpoint specified by a camera, pass the Camera to the SceneView using one of its methods, such as SetViewpointCamera(Camera). The SceneView has a camera controller (CameraController) to manage the camera's movement and user interactions.

In an MVC architecture, the SceneView represents the View tier. The Model tier is represented by the Scene object which can provide a collection of operational layers, a Basemap and a Surface. You can only set one Scene per SceneView, but you can swap the Scene with another when the application is running. See the Scene view discussion in the developer guide for more information.

Constructors

Name Description
SceneView()

Initializes a new instance of the SceneView class.

Fields

Name Description
AmbientLightColorProperty

Identifies the AmbientLightColor dependency property.

AnalysisOverlaysProperty

Identifies the AnalysisOverlays dependency property.

AtmosphereEffectProperty

Identifies the AtmosphereEffect dependency property.

CameraControllerProperty

Identifies the CameraController dependency property

ImageOverlaysProperty

Identifies the ImageOverlays dependency property.

InteractionOptionsProperty

Identifies the InteractionOptions Dependency Property.

SceneProperty

Identifies the Scene dependency property

SpaceEffectProperty

Identifies the SpaceEffect dependency property.

SunLightingProperty

Identifies the SunLighting dependency property.

SunTimeProperty

Identifies the SunTime dependency property.

Properties

Name Description
AmbientLightColor

Gets or sets the color of the scene view's ambient light.

AnalysisOverlays

Gets or sets a collection of analysis overlays that render the results of 3D visual analysis on the scene view.

AtmosphereEffect

Gets or sets the effect applied to the scene's atmosphere.

Camera

Gets the current Camera for the view.

CameraController

Gets or sets the camera controller that manages the position, orientation, and movement of the camera for a SceneView.

FieldOfView

Gets the horizontal field of view of the scene view in degrees.

FieldOfViewDistortionRatio

Gets how much the vertical field of view is distorted.

InteractionOptions

Gets or sets a set of properties that control user interaction with the SceneView.

Scene

Gets or sets the scene that the SceneView is displaying.

SpaceEffect

Gets or sets the visual effect of outer space in the scene view. The modes are black with stars or transparent.

SunLighting

Gets or sets the type of ambient sunlight and shadows in the scene view.

SunTime

Gets or sets the position of the sun in the scene view based on a specific date and time.

Methods

Name Description
CancelSetViewpointOperations()

Cancels any pending or currently running SetViewpointAsync operations.

LocationToScreen(MapPoint)

Converts a location in map coordinates to a point in screen coordinates relative to the upper-left corner of the scene view.

LocationToScreen(MapPoint, out LocationVisibility)

Converts a location in map coordinates to a screen coordinate relative to the upper-left corner of the scene.

ScreenToBaseSurface(Point)

Converts the specified screen coordinate, relative to the upper-left corner of the scene view, to a location on the base surface in map coordinates.

ScreenToLocationAsync(Point)

Asynchronously converts a screen coordinate relative to the upper-left corner of the scene view to a location in map coordinates.

SetFieldOfView(Double)

Sets the horizontal field of view of the scene view in degrees.

SetFieldOfView(Double, Double)

Sets the field of view on the scene view in degrees and determines how much the vertical field of view is distorted.

SetFieldOfView(Single, Single, Single, Single, Single, Single, DeviceOrientation)

Matches the field of view of the scene view to the field of view of a camera lens using the lens intrinsics characteristics.

SetViewpointCamera(Camera)

Immediately changes the display to the viewpoint specified by the given camera.

SetViewpointCameraAsync(Camera)

Changes the scene view to the new camera viewpoint asynchronously.

SetViewpointCameraAsync(Camera, TimeSpan)

Animates the display to the viewpoint specified by the given camera using the specified duration to arrive.

Applies to

TargetVersions
.NET Windows100.13 - 200.7
.NET Framework100.0 - 200.7
In This Article
Back to top Copyright © 2022 Esri.