Show various kinds of 3D symbols in a scene.
Use case
You can programmatically create different types of 3D symbols and add them to a scene at specified locations. You could do this to call attention to the prominence of a location.
How to use the sample
When the scene loads, note the different types of 3D symbols that you can create.
How it works
- Create a graphics overlay.
- Create various simple marker scene symbols by specifying different styles and colors, and a height, width, depth, and anchor position of each.
- Create a graphic for each symbol.
- Add the graphics to the graphics overlay.
- Add the graphics overlay to the scene view.
Relevant API
- SceneSymbol.AnchorPosition
- SimpleMarkerSceneSymbol
- SimpleMarkerSceneSymbol.Style
About the data
This sample shows arbitrary symbols in an empty scene with imagery basemap.
Tags
3D, cone, cube, cylinder, diamond, geometry, graphic, graphics overlay, pyramid, scene, shape, sphere, symbol, tetrahedron, tube, visualization
Sample Code
<UserControl x:Class="ArcGISRuntime.WPF.Samples.SceneSymbols.SceneSymbols"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:esri="http://schemas.esri.com/arcgis/runtime/2013">
<Grid>
<esri:SceneView x:Name="MySceneView" />
</Grid>
</UserControl>