Display a scene with a terrain surface and some imagery.
Use case
Scene views are 3D representations of real-world areas and objects. Scene views are helpful for visualizing complex datasets where 3D relationships, topography, and elevation of elements are important factors.
How to use the sample
When loaded, the sample will display a scene. Pan and zoom to explore the scene.
How it works
- Create a
Scene
object with a basemap using theBasemapStyle::ArcGISImagery
BasemapStyle. - Create an
ArcGISTiledElevationSource
object and add it to the scene's base surface. - Create a
SceneView
object to display the map. - Set the scene to the scene view.
Relevant API
- ArcGISTiledElevationSource
- Scene
- SceneView
Tags
3D, basemap, elevation, scene, surface
Sample Code
// [WriteFile Name=BasicSceneView, Category=Scenes]
// [Legal]
// Copyright 2016 Esri.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]
#ifdef PCH_BUILD
#include "pch.hpp"
#endif // PCH_BUILD
#include "BasicSceneView.h"
#include "Scene.h"
#include "SceneQuickView.h"
#include "Basemap.h"
#include "ArcGISTiledElevationSource.h"
using namespace Esri::ArcGISRuntime;
BasicSceneView::BasicSceneView(QQuickItem* parent) :
QQuickItem(parent)
{
}
BasicSceneView::~BasicSceneView() = default;
void BasicSceneView::init()
{
qmlRegisterType<SceneQuickView>("Esri.Samples", 1, 0, "SceneView");
qmlRegisterType<BasicSceneView>("Esri.Samples", 1, 0, "BasicSceneSample");
}
void BasicSceneView::componentComplete()
{
QQuickItem::componentComplete();
// find QML SceneView component
m_sceneView = findChild<SceneQuickView*>("sceneView");
// Create a new basemap instance
Basemap* basemap = new Basemap(BasemapStyle::ArcGISImagery, this);
// Create a new scene instance
m_scene = new Scene(basemap, this);
// set scene on the scene view
m_sceneView->setArcGISScene(m_scene);
//! [create a new elevation source]
ArcGISTiledElevationSource* elevationSource = new ArcGISTiledElevationSource(QUrl("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer"), this);
// add the elevation source to the scene to display elevation
m_scene->baseSurface()->elevationSources()->append(elevationSource);
//! [create a new elevation source]
//! [create a camera]
// create a camera
const double latitude = 28.4;
const double longitude = 83.9;
const double altitude = 10010.0;
const double heading = 10.0;
const double pitch = 80.0;
const double roll = 0.0;
Camera camera(latitude, longitude, altitude, heading, pitch, roll);
// set the viewpoint
m_sceneView->setViewpointCameraAndWait(camera);
//! [create a camera]
}