This page lists the system requirements for the 2.4 release of ArcGIS Maps SDK for Unity. The requirements for this SDK may differ from the minimum system requirements listed in the Unity documentation. The framework, platform, or operating system version and updates listed below are supported as long as it is also currently supported by its provider for general or public use.
Development requirements
Applications should be developed using one of the supported operating systems, architectures, and development environments listed below.
Development environments
Unity
- Unity 6.5
- Unity 6.3 (LTS)
- Unity 6.0 (LTS)
Other versions of Unity may work but are not tested or certified to work with this release.
Operating systems
- Windows 11 (64-bit) version 23H2 (build 22631) or higher
Processor architectures
- 64-bit (x64)
Microsoft Visual Studio
Refer to the following documentation for Visual Studio requirements for Unity development:
- Visual Studio Requirements for Unity 6.5
- Visual Studio Requirements for Unity 6.3 LTS
- Visual Studio Requirements for Unity 6.0 LTS
For more information about scripting environments on Windows, see the Integrated Development Environment (IDE) support topic in the Unity documentation.
Additional system requirements
Additional system requirements for developing with Unity.
Unity Player system requirements
See Unity Player system requirements page for the HDRP package target platform requirements.
Deployment requirements
The following system or software versions are supported to run an application built with ArcGIS Maps SDK for Unity. All software, versions, and updates must also be supported by the provider of that software.
Operating systems
- Maximum supported: Android 17 (API level 37)
- Minimum supported: Android 9 (API level 27)
Processor architectures
- armeabi-v7a - For targeting Android-supported devices with CPUs based on the 32-bit ARMv7 architecture.
- arm64-v8a - For targeting Android-supported devices with CPUs based on the 64-bit ARMv8 architecture.
- x86 - For targeting Android-supported devices with CPUs that support the x86 (or IA-32) instruction set (typically emulators).
- 64-bit (x64) - For targeting Android-supported devices with CPUs that support the Intel64 architecture.
Additional requirements
See the following Unity documentation:
Related topics
- Install and set up
- Display a map tutorial