Get started

Follow the steps below to get started:

1. Sign in with an ArcGIS account

To access ArcGIS location services, you need an ArcGIS Developer account or ArcGIS Online account. Sign into your existing account or get a free ArcGIS Developer account. You may need to upgrade your existing account to an ArcGIS Developer account after signing up.

Get a free developer account

2. Download the plugin

Review system requirements and download the plugin.

Download the plugin

3. Set up a Unity project

Install Unity and the plugin, and set up a Unity project.

Install and set up

4. Get an API key

Create, manage, and scope API keys in your developer dashboard. For the detailed steps to create an API key, see Create and manage an API key in the Mapping APIs and location services guide. If you don't have the API keys page in your developer dashboard, upgrade your account to an ArcGIS Developer account.

Get an API key

5. Visualize your GIS data in Unity

Create a scene in Unity and add an ArcGIS Map. Use your API key to access the ArcGIS basemap layer service.

6. Explore samples

ArcGIS Map SDK for Unity includes a variety of plugin samples that demonstrate the use of ArcGIS capabilities in your Unity apps.

  • 3D attributes sample: apply different materials according to 3D object scene layer attributes
  • API sample: display map data using the C++ API
  • ArcGIS hit test sample: display 3D object scene layer feature ID through ray casting
  • Components sample: display map data using components
  • OAuth sample: showcase how to load private content with user authentication

To see the plugin samples, import them to your Unity project. Once you import the samples, find the Sample Content folder.

Additional samples are available on GitHub, which serve as starting templates for developing more advanced experiences. You can also submit issues and PRs to suggest new samples.

Explore samples

7. Deploy your app

Learn about the general guidelines and Terms of use before distributing your application for Windows, macOS, Android, iOS or XR headsets.

Learn more

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