Mesh collider

When you work with physics to simulate or analyze such as determining line of sight or where a projectile will go, you may need a surface with a mesh collider. You can enable and disable the mesh collider from the ArcGIS Map component. When it's enabled, a collider mesh will be generated for all layers in the ArcGIS Map. For using raycast with the mesh collider, see Unity's API documentation: Physics.Raycast


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