Browse the documentation below to discover the key features and capabilities of ArcGIS Maps SDK for Unreal Engine.
Create interactive GIS visualizations
Seamlessly combine GIS data and game environment.
Visualize layer attributes
Apply different shaders to render data based on 3D object scene layer attributes.
Display in different spatial references
Global scenes support all geographic coordinate systems and Web Mercator (Auxiliary Sphere); local scenes support all projected coordinate systems, WGS 84 and CGCS2000.
Place actors at specific geographical locations.
Perform spatial analysis
Use the Geometry Engine for spatial analysis such as measurement and geometry operations.
Load online and local file data
Consume content and services from ArcGIS or local files.
Access secure services
Use API keys to access ArcGIS location services and use OAuth 2.0 to access ArcGIS Enterprise services.
Immerse yourself in GIS scenes
Add first-person or third-person templates just like you do with other game engine projects.
Access rendering pipelines/codes
Access high level Unreal Engine rendering codes for your needs.
No code/low code options
Options to use UI, Components, Blueprints, or C++ API.
Deploy to different platforms
Build and deploy to Windows, macOS, Android, iOS and XR devices.