Image Tiled Layer
A base class for layers that display cached maps. You would typically work with one or more sub-classes of this class. ImageTiledLayer defines a base class for layers that display tiled map services and cached image services. This is an abstract class that can be derived in a custom class to implement a local tile data scheme. To implement a custom ImageTiledLayer, for example to load your own local tile data, you should derive from this type and supply the data for each tile as it is requested.
Additionally, implementers must also supply a TileInfo that describes the tiling scheme, and an Envelope that defines the layer extent.
Implement this class if you want to create a custom tiled layer where the cached images cannot be referenced by a simple URI. If your images can be referenced by a simple URI, you should instead implement ServiceImageTiledLayer.
Since
200.1.0
See also
Types
Properties
Inherited properties
The unique identifying string for the layer, for example specified in a map or scene. The id is used by other parts of this API to refer to a specific Layer, such as in a set of FeatureFenceParameters or a FacilityLayerDefinition. If not supplied, all layers will be assigned a unique id when created.
Functions
Clones the ImageTiledLayer.
Inherited functions
Cancels loading metadata for the Loadable object.
Fetches the list of legend info.
Returns the layer content's effective visibility at the specified scale. Returns the effective layer content visibility. This effective visibility takes care of the effective visibility of the parents at the specified scale. Will return false if an error occurs.