Working with 3D mesh primitives
Note: Support for 3D on mobile devices may vary, view the system requirements for more information.
This sample demonstrates how to leverage various mesh geometry primitives and utilities for creating 3D geometries on the client. Meshes can be created by either using utilities, or by hand. Also learn how to use mesh component materials, generate images using canvas and map them to a mesh, merge multiple individual meshes to make up a single mesh, and more.
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