GeoView

GeoView is a base class for MapView and SceneView, these represent the View in a Model View Controller (MVC) architecture, the Map and Scene that are set on these views represent the model. It contains all of the common operations and events that apply to displaying and working with Maps and Scenes. This includes changing what is viewable area by setting a viewpoint, responding to viewpoint change events, working with graphics overlays and identifying elements that displayed at a given location in the view.

Since

200.0.0

Inheritors

Types

Link copied to clipboard

The data class emitted from the GeoView.layerViewStateChanged SharedFlow.

Properties

Link copied to clipboard
val attributionText: StateFlow<String>

The attribution text for the data that is currently displayed in the GeoView.

Link copied to clipboard

The Callout for this geo view. A Callout displays an Android View that contains text and/or other content. A geo view has only one Callout.

Link copied to clipboard
val drawStatus: StateFlow<DrawStatus>

The GeoView's current draw status.

Link copied to clipboard

A collection containing the GraphicsOverlays.

Link copied to clipboard
Link copied to clipboard

True if attribution bar is visible in the GeoView, false otherwise.

Link copied to clipboard
val isInteracting: StateFlow<Boolean>

Indicates whether the user is currently interacting with the GeoView.

Link copied to clipboard

Is the GeoView currently navigating.

Link copied to clipboard

True if the GeoView currently has wraparound turned on, false otherwise.

Link copied to clipboard

The view label properties. The view label properties are an overall control for whether labels will be created and displayed for layers added to the view. Individual layers can also control whether labels should be displayed for their features. Labels need to be enabled both in the view and in the layer. By default the labeling for a view is enabled. The view label properties also control global aspects of the label appearance e.g. animation effects.

Link copied to clipboard

Sets a callback to be invoked when the layer view state changes for the view.

Link copied to clipboard
val navigationChanged: SharedFlow<Boolean>

A SharedFlow which emits a boolean to indicate that the navigation status of a GeoView has changed.

Link copied to clipboard

Called when the attribution bar's position or size changes due to expanding, collapsing, or inset changes.

Link copied to clipboard
abstract val onDoubleTap: SharedFlow<DoubleTapEvent>

A SharedFlow which emits DoubleTapEvent when the user double taps on the screen.

Link copied to clipboard
abstract val onDown: SharedFlow<DownEvent>

A SharedFlow which emits a DownEvent when the user first presses on the screen.

Link copied to clipboard
abstract val onLongPress: SharedFlow<LongPressEvent>

A SharedFlow which emits LongPressEvent when a user holds a pointer on the screen.

Link copied to clipboard
abstract val onPan: SharedFlow<PanChangeEvent>

A SharedFlow which emits PanChangeEvent when a user drags a pointer or pointers across the screen.

Link copied to clipboard
abstract val onRotate: SharedFlow<RotationChangeEvent>

A SharedFlow which emits RotationChangeEvent when a user performs a rotation gesture on the GeoView.

Link copied to clipboard
abstract val onScale: SharedFlow<ScaleChangeEvent>

A SharedFlow which emits ScaleChangeEvent when a user performs a pinch gesture on the GeoView.

Link copied to clipboard

A SharedFlow which emits SingleTapConfirmedEvents when the user taps once on the screen.

Link copied to clipboard
abstract val onTwoPointerTap: SharedFlow<TwoPointerTapEvent>

A SharedFlow which emits TwoPointerTapEvent when a user taps two pointers on the screen.

Link copied to clipboard
abstract val onUp: SharedFlow<UpEvent>

A SharedFlow which emits an UpEvent when the user removes all their pointers from the screen.

Link copied to clipboard

The selection properties that is applied to the GeoView. This property allows configuration of new selection highlighting functionality such as selection promotion and switchable selection halo.

Link copied to clipboard

The SpatialReference is used to relate map coordinates to locations in the real world. This property is available when the view's map or scene has been loaded.

Link copied to clipboard
val timeExtent: StateFlow<TimeExtent?>

The current TimeExtent of the GeoView. The Time Extent of the GeoView defines how time-enabled data is displayed. Participating layers filter their data to only show data within the time extent set on the GeoView (see TimeAware for details). The range of the time extent includes the start and end values (a feature at 10/24/2016 would be included in a time extent defined as 10/24/2016 - 11/14/2016). Time filtering is not enabled until a non-null time extent is set on the GeoView. When the time extent is null on the GeoView, no time filtering is applied and all content is rendered.

Link copied to clipboard
val viewpointChanged: SharedFlow<Unit>

A SharedFlow which notifies when the viewpoint of the view has changed.

Functions

Link copied to clipboard

Exports the current view to the provided buffer.

Link copied to clipboard

Retrieve the current viewpoint for this GeoView.

Link copied to clipboard

Retrieve the layer's view state.

Link copied to clipboard
suspend fun identifyGraphicsOverlay(graphicsOverlay: GraphicsOverlay, screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean): Result<IdentifyGraphicsOverlayResult>
suspend fun identifyGraphicsOverlay(graphicsOverlay: GraphicsOverlay, screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean, maximumResults: Int): Result<IdentifyGraphicsOverlayResult>

Initiate an Identify operation on the specified graphicsOverlay.

Link copied to clipboard
suspend fun identifyGraphicsOverlays(screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean): Result<List<IdentifyGraphicsOverlayResult>>
suspend fun identifyGraphicsOverlays(screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean, maximumResults: Int): Result<List<IdentifyGraphicsOverlayResult>>

Initiate an Identify operation on all graphics overlays.

Link copied to clipboard
suspend fun identifyLayer(layer: Layer, screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean): Result<IdentifyLayerResult>
suspend fun identifyLayer(layer: Layer, screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean, maximumResults: Int): Result<IdentifyLayerResult>

Initiate an Identify operation on the specified layer.

Link copied to clipboard
suspend fun identifyLayers(screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean): Result<List<IdentifyLayerResult>>
suspend fun identifyLayers(screenCoordinate: ScreenCoordinate, tolerance: Double, returnPopupsOnly: Boolean, maximumResults: Int): Result<List<IdentifyLayerResult>>

Initiate an Identify operation on all layers in the view.

Link copied to clipboard
open override fun onCreate(owner: LifecycleOwner)
Link copied to clipboard
suspend fun setBookmark(bookmark: Bookmark): Result<Boolean>

Sets the GeoView's viewpoint with the bookmark's value. Applies the viewpoint of the bookmark to the GeoView.

Link copied to clipboard
fun setTimeExtent(timeExtent: TimeExtent?)

Sets the TimeExtent? value of the timeExtent StateFlow property.

Link copied to clipboard
fun setViewpoint(viewpoint: Viewpoint)

Change the GeoView to the new viewpoint. The viewpoint is updated instantaneously.

Link copied to clipboard
suspend fun setViewpointAnimated(viewpoint: Viewpoint): Result<Boolean>

Change the GeoView to the new viewpoint with animation. This function uses the standard animation duration.

suspend fun setViewpointAnimated(viewpoint: Viewpoint, durationSeconds: Float): Result<Boolean>

Change the GeoView to the new viewpoint with animation, taking the given number of seconds to complete the navigation.

Inherited functions

Link copied to clipboard
Link copied to clipboard
open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun addTouchables(p0: ArrayList<View>)
Link copied to clipboard
open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int, p2: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun bringChildToFront(p0: View)
Link copied to clipboard
open fun bringToFront()
Link copied to clipboard
Link copied to clipboard
open fun buildLayer()
Link copied to clipboard
open fun callOnClick(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun cancelLongPress()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun childDrawableStateChanged(p0: View)
Link copied to clipboard
open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
Link copied to clipboard
open fun clearAnimation()
Link copied to clipboard
open override fun clearChildFocus(p0: View)
Link copied to clipboard
Link copied to clipboard
open override fun clearFocus()
Link copied to clipboard
Link copied to clipboard
open fun computeScroll()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun dispatchDisplayHint(p0: Int)
Link copied to clipboard
open override fun dispatchDragEvent(p0: DragEvent): Boolean
Link copied to clipboard
open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
Link copied to clipboard
open override fun dispatchFinishTemporaryDetach()
Link copied to clipboard
open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
Link copied to clipboard
open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
Link copied to clipboard
open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
Link copied to clipboard
open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
Link copied to clipboard
Link copied to clipboard
open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
Link copied to clipboard
open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
Link copied to clipboard
open override fun dispatchPointerCaptureChanged(p0: Boolean)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun dispatchSetActivated(p0: Boolean)
Link copied to clipboard
open override fun dispatchSetSelected(p0: Boolean)
Link copied to clipboard
open override fun dispatchStartTemporaryDetach()
Link copied to clipboard
open override fun dispatchSystemUiVisibilityChanged(p0: Int)
Link copied to clipboard
open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
Link copied to clipboard
Link copied to clipboard
open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
Link copied to clipboard
open override fun dispatchWindowFocusChanged(p0: Boolean)
Link copied to clipboard
open override fun dispatchWindowVisibilityChanged(p0: Int)
Link copied to clipboard
Link copied to clipboard
open fun endViewTransition(p0: View)
Link copied to clipboard
open override fun findFocus(): View
Link copied to clipboard
fun <T : View> findViewById(p0: Int): T
Link copied to clipboard
open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
Link copied to clipboard
fun <T : View> findViewWithTag(p0: Any): T
Link copied to clipboard
open override fun focusableViewAvailable(p0: View)
Link copied to clipboard
open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
Link copied to clipboard
Link copied to clipboard
open fun forceLayout()
Link copied to clipboard
open override fun gatherTransparentRegion(p0: Region?): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getAlpha(): Float
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getAutofillType(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getBaseline(): Int
Link copied to clipboard
fun getBottom(): Int
Link copied to clipboard
Link copied to clipboard
open fun getChildAt(p0: Int): View
Link copied to clipboard
open fun getChildCount(): Int
Link copied to clipboard
Link copied to clipboard
open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
Link copied to clipboard
open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getDisplay(): Display
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getDrawingRect(p0: Rect)
Link copied to clipboard
open fun getDrawingTime(): Long
Link copied to clipboard
open fun getElevation(): Float
Link copied to clipboard
open fun getExplicitStyle(): Int
Link copied to clipboard
Link copied to clipboard
open fun getFocusable(): Int
Link copied to clipboard
Link copied to clipboard
open fun getFocusedChild(): View
Link copied to clipboard
open fun getFocusedRect(p0: Rect)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getHandler(): Handler
Link copied to clipboard
open fun getHitRect(p0: Rect)
Link copied to clipboard
Link copied to clipboard
open fun getId(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getLabelFor(): Int
Link copied to clipboard
open fun getLayerType(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getLayoutMode(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getLeft(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getMatrix(): Matrix
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getMinimumHeight(): Int
Link copied to clipboard
open fun getMinimumWidth(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getNextFocusUpId(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun getOverlay(): ViewGroupOverlay
Link copied to clipboard
Link copied to clipboard
open fun getPaddingBottom(): Int
Link copied to clipboard
open fun getPaddingEnd(): Int
Link copied to clipboard
open fun getPaddingLeft(): Int
Link copied to clipboard
open fun getPaddingRight(): Int
Link copied to clipboard
open fun getPaddingStart(): Int
Link copied to clipboard
open fun getPaddingTop(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getPivotX(): Float
Link copied to clipboard
open fun getPivotY(): Float
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
fun getRight(): Int
Link copied to clipboard
open fun getRootView(): View
Link copied to clipboard
Link copied to clipboard
open fun getRotation(): Float
Link copied to clipboard
open fun getRotationX(): Float
Link copied to clipboard
open fun getRotationY(): Float
Link copied to clipboard
open fun getScaleX(): Float
Link copied to clipboard
open fun getScaleY(): Float
Link copied to clipboard
Link copied to clipboard
open fun getScrollBarSize(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getSolidColor(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getTag(): Any
open fun getTag(p0: Int): Any
Link copied to clipboard
open fun getTextAlignment(): Int
Link copied to clipboard
open fun getTextDirection(): Int
Link copied to clipboard
Link copied to clipboard
fun getTop(): Int
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getVisibility(): Int
Link copied to clipboard
open fun getWindowId(): WindowId
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun getX(): Float
Link copied to clipboard
open fun getY(): Float
Link copied to clipboard
open fun getZ(): Float
Link copied to clipboard
Link copied to clipboard
open override fun hasFocus(): Boolean
Link copied to clipboard
open fun hasFocusable(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun hasTransientState(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun indexOfChild(p0: View): Int
Link copied to clipboard
open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
override fun invalidateChild(p0: View, p1: Rect)
Link copied to clipboard
open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
Link copied to clipboard
open override fun invalidateDrawable(p0: Drawable)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isActivated(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isClickable(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isCredential(): Boolean
Link copied to clipboard
open fun isDirty(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isEnabled(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isFocused(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isHovered(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isInEditMode(): Boolean
Link copied to clipboard
open fun isInLayout(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isLaidOut(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isOpaque(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isPivotSet(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isPressed(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun isSelected(): Boolean
Link copied to clipboard
Link copied to clipboard
open fun isShown(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun jumpDrawablesToCurrentState()
Link copied to clipboard
Link copied to clipboard
override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
fun measure(p0: Int, p1: Int)
Link copied to clipboard
open override fun notifySubtreeAccessibilityStateChanged(p0: View, p1: View, p2: Int)
Link copied to clipboard
open fun offsetLeftAndRight(p0: Int)
Link copied to clipboard
open fun offsetTopAndBottom(p0: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun onDescendantInvalidated(p0: View, p1: View)
Link copied to clipboard
open fun onDestroy(owner: LifecycleOwner)
Link copied to clipboard
Link copied to clipboard
open fun onDrawForeground(p0: Canvas)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onHoverChanged(p0: Boolean)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
Link copied to clipboard
open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
Link copied to clipboard
open override fun onNestedFling(p0: View, p1: Float, p2: Float, p3: Boolean): Boolean
Link copied to clipboard
open override fun onNestedPreFling(p0: View, p1: Float, p2: Float): Boolean
Link copied to clipboard
open override fun onNestedPrePerformAccessibilityAction(p0: View, p1: Int, p2: Bundle?): Boolean
Link copied to clipboard
open override fun onNestedPreScroll(p0: View, p1: Int, p2: Int, p3: IntArray)
Link copied to clipboard
open override fun onNestedScroll(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
Link copied to clipboard
open override fun onNestedScrollAccepted(p0: View, p1: View, p2: Int)
Link copied to clipboard
open fun onPause(owner: LifecycleOwner)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
Link copied to clipboard
open fun onResume(owner: LifecycleOwner)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onStart(owner: LifecycleOwner)
Link copied to clipboard
open override fun onStartNestedScroll(p0: View, p1: View, p2: Int): Boolean
Link copied to clipboard
Link copied to clipboard
open fun onStop(owner: LifecycleOwner)
Link copied to clipboard
open override fun onStopNestedScroll(p0: View)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun onViewAdded(p0: View)
Link copied to clipboard
open fun onViewRemoved(p0: View)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun performClick(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun playSoundEffect(p0: Int)
Link copied to clipboard
open fun post(p0: Runnable): Boolean
Link copied to clipboard
open fun postDelayed(p0: Runnable, p1: Long): Boolean
Link copied to clipboard
open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
Link copied to clipboard
open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun recomputeViewAttributes(p0: View)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun removeAllViews()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun removeView(p0: View)
Link copied to clipboard
open fun removeViewAt(p0: Int)
Link copied to clipboard
open fun removeViewInLayout(p0: View)
Link copied to clipboard
open fun removeViews(p0: Int, p1: Int)
Link copied to clipboard
open fun removeViewsInLayout(p0: Int, p1: Int)
Link copied to clipboard
Link copied to clipboard
open override fun requestChildFocus(p0: View, p1: View)
Link copied to clipboard
open override fun requestChildRectangleOnScreen(p0: View, p1: Rect, p2: Boolean): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun requestFocus(p0: Int, p1: Rect): Boolean
Link copied to clipboard
Link copied to clipboard
open fun requestLayout()
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun requestTransparentRegion(p0: View)
Link copied to clipboard
fun <T : View> requireViewById(p0: Int): T & Any
Link copied to clipboard
open fun resetPivot()
Link copied to clipboard
open override fun restoreDefaultFocus(): Boolean
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
Link copied to clipboard
Link copied to clipboard
open fun scrollBy(p0: Int, p1: Int)
Link copied to clipboard
open fun scrollTo(p0: Int, p1: Int)
Link copied to clipboard
open override fun sendAccessibilityEvent(p0: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun setActivated(p0: Boolean)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun setAlpha(p0: Float)
Link copied to clipboard
open fun setAnimation(p0: Animation)
Link copied to clipboard
Link copied to clipboard
open fun setAnimationMatrix(p0: Matrix?)
Link copied to clipboard
open fun setAutofillHints(vararg p0: String)
Link copied to clipboard
open fun setAutofillId(p0: AutofillId?)
Link copied to clipboard
Link copied to clipboard
open fun setBackground(p0: Drawable)
Link copied to clipboard
open fun setBackgroundColor(p0: Int)
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard