Learn how to perform and display a line of sight analysis in a 3D scene.

display a line of sight

A line of sight analysis is a type of visibility analysis that calculates visibility (visible or obstructed) between a designated observer and target. It calculates whether the target is visible to the observer based on the environment and renders a line indicating visibility on the map.

In this tutorial, you will perform and display a line of sight analysis in a web scene. Your line of sight analysis will show which targets (hot spots) are visible, based on the terrain, from specified observation points in the Yosemite Valley.

Prerequisites

Before starting this tutorial:

  1. You need an ArcGIS Location Platform or ArcGIS Online account.

  2. Your system meets the system requirements.

Develop or Download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

To start the tutorial, complete the Display a web scene tutorial. This creates a scene to display the trails, trailheads, and parks in the Santa Monica Mountains.

Open an Xcode project

  1. Open the .xcodeproj project you created by completing the Display a web scene tutorial.
  2. Continue with the following instructions to perform and display a line of sight analysis in a 3D scene.

Get the web scene item ID

You can use ArcGIS tools Tools, also known as developer tools, are ArcGIS software applications such as portal and ArcGIS Pro that developers can use to prepare content and data for custom applications they are building. Learn more to create and view web scenes A web scene is a scene stored as a JSON object that defines properties such as the basemap layer, data layers, layer styles, and pop-up styles. Its JSON structure is defined by the web scene specification. Learn more . Use the Scene Viewer Scene Viewer(™) is a browser-based mapping tool that can view, create, and save web scenes. Learn more to identify the web scene item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more . This item ID will be used later in the tutorial.

  1. Go to the Yosemite Valley Hotspots web scene in the Scene Viewer in ArcGIS Online ArcGIS Online is a GIS mapping, analytics, data hosting, and content management software as a service (SaaS) product. It includes applications, tools, APIs, and location services for users and developers. It is subscription-based and requires an ArcGIS Online account. Learn more . This web scene displays terrain and hotspots in the Yosemite Valley.
  2. Make a note of the item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more at the end of the browser’s URL. The item ID should be 7558ee942b2547019f66885c44d4f0b1.

Update the scene

  1. In Xcode, in the Project Navigator, click ContentView.swift.

  2. In the editor, modify the scene variable to create a Scene for the web scene. To do this, create a portal item providing the web scene’s item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more and a Portal referencing ArcGIS Online.

    ContentView.swift
    // The Yosemite Valley hotspots scene.
    @State private var scene: ArcGIS.Scene = {
    let portalItem = PortalItem(
    portal: .arcGISOnline(connection: .anonymous),
    id: Item.ID("7558ee942b2547019f66885c44d4f0b1")!
    )
    return Scene(item: portalItem)
    }()

Set observer and target symbols

Your app will use graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more to depict the locations of the analyses observer and targets.

  1. Create a private class named Model of type ObservableObject. See the programming patterns page for more information on how to manage states.

  2. Create a GraphicsOverlay named graphicsOverlay and set some of its properties to display the observer and targets graphics.

    ContentView.swift
    17 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    }
  3. Create a private Symbol named observerSymbol with a black fill color and white outline. Create another private symbol named targetSymbol with a white fill color and black outline. These symbols are used to depict the location of the line of sight analyses observer and target respectively. Both symbols will be used to make graphics when the locations are determined.

    ContentView.swift
    17 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    }

Create line of sight analyses

Visual analyses help you make sense of complex 3D data contained by a scene. Use a LocationLineOfSight to perform and display a line of sight analysis using observer and target locations.

  1. Create an AnalysisOverlay named analysisOverlay to contain and display the line of sight analyses.

    ContentView.swift
    60 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    1 collapsed line
    }
  2. Create a private variable named observerLocation of type Point.

    ContentView.swift
    60 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    1 collapsed line
    }
  3. Define a private method named createLineOfSight(scenePoint:) that accepts a Point as a parameter. This method creates a LocationLineOfSight analysis, adds it to the scene view analysis overlay, and adds the observer and target graphics to the graphics overlay.

    ContentView.swift
    60 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    }
    1 collapsed line
    }
  4. If the observerLocation has no value, set it equal to scenePoint. Create and display a graphic for the observer using the observer symbol previously created.

    ContentView.swift
    60 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    }
    1 collapsed line
    }
  5. If observerLocation has a value, create a new LocationLineOfSight analysis using the observerLocation and scenePoint. Add the line of sight analysis to the analysis overlay using addAnalysis(_:). Create the target graphic and add it to the graphics overlay to show the target point.

    ContentView.swift
    67 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    else if let observerLocation {
    // Creates and sets the line of sight analysis with the tapped scene point.
    let lineOfSight = LocationLineOfSight(observerLocation: observerLocation, targetLocation: scenePoint)
    // Adds the line of sight to the analysis overlay.
    analysisOverlay.addAnalysis(lineOfSight)
    // Creates a target graphic and adds it to the graphics overlay.
    let targetGraphic = Graphic(geometry: scenePoint, symbol: targetSymbol)
    graphicsOverlay.addGraphic(targetGraphic)
    }
    }
    2 collapsed lines
    }
  6. Define a private method named clearAnalyses() to remove all line of sight analyses from the scene view, remove all graphics from the graphics overlay, and set the lineOfSight variable to nil.

    ContentView.swift
    78 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    else if let observerLocation {
    // Creates and sets the line of sight analysis with the tapped scene point.
    let lineOfSight = LocationLineOfSight(observerLocation: observerLocation, targetLocation: scenePoint)
    // Adds the line of sight to the analysis overlay.
    analysisOverlay.addAnalysis(lineOfSight)
    // Creates a target graphic and adds it to the graphics overlay.
    let targetGraphic = Graphic(geometry: scenePoint, symbol: targetSymbol)
    graphicsOverlay.addGraphic(targetGraphic)
    }
    }
    // Resets the observer location and clears all graphics and analyses.
    func clearAnalyses() {
    analysisOverlay.removeAllAnalyses()
    graphicsOverlay.removeAllGraphics()
    observerLocation = nil
    }
    2 collapsed lines
    }

Display the line of sight analyses with touch events

Touch events determine where to place the observer and targets as well as display line of sight analyses. A user taps to place targets and then long-press and drags to place the observer and display line of sight analyses.

  1. The first step to displaying the analyses and graphics is to add the analysis and graphics overlays to the scene view. In the ContentView struct, create a variable of type Model with a @StateObject property wrapper and add the overlays to the scene view.

    ContentView.swift
    99 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    else if let observerLocation {
    // Creates and sets the line of sight analysis with the tapped scene point.
    let lineOfSight = LocationLineOfSight(observerLocation: observerLocation, targetLocation: scenePoint)
    // Adds the line of sight to the analysis overlay.
    analysisOverlay.addAnalysis(lineOfSight)
    // Creates a target graphic and adds it to the graphics overlay.
    let targetGraphic = Graphic(geometry: scenePoint, symbol: targetSymbol)
    graphicsOverlay.addGraphic(targetGraphic)
    }
    }
    // Resets the observer location and clears all graphics and analyses.
    func clearAnalyses() {
    analysisOverlay.removeAllAnalyses()
    graphicsOverlay.removeAllGraphics()
    observerLocation = nil
    }
    }
    struct ContentView: View {
    // An ObservableObject containing the scene, graphics overlay, and analysis overlay.
    @StateObject private var model = Model()
    // The Yosemite Valley hotspots scene.
    @State private var scene: ArcGIS.Scene = {
    let portalItem = PortalItem(
    portal: .arcGISOnline(connection: .anonymous),
    id: Item.ID("7558ee942b2547019f66885c44d4f0b1")!
    )
    return Scene(item: portalItem)
    }()
    var body: some View {
    SceneView(scene: scene, graphicsOverlays: [model.graphicsOverlay], analysisOverlays: [model.analysisOverlay])
    }
    }
  2. To add a new line of sight with each tap, add the onSingleTapGesture(perform:) method to the SceneView. In the closure, call the previously created createLineOfSight(scenePoint:) method, passing in the scenePoint.

    ContentView.swift
    115 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    else if let observerLocation {
    // Creates and sets the line of sight analysis with the tapped scene point.
    let lineOfSight = LocationLineOfSight(observerLocation: observerLocation, targetLocation: scenePoint)
    // Adds the line of sight to the analysis overlay.
    analysisOverlay.addAnalysis(lineOfSight)
    // Creates a target graphic and adds it to the graphics overlay.
    let targetGraphic = Graphic(geometry: scenePoint, symbol: targetSymbol)
    graphicsOverlay.addGraphic(targetGraphic)
    }
    }
    // Resets the observer location and clears all graphics and analyses.
    func clearAnalyses() {
    analysisOverlay.removeAllAnalyses()
    graphicsOverlay.removeAllGraphics()
    observerLocation = nil
    }
    }
    struct ContentView: View {
    // An ObservableObject containing the scene, graphics overlay, and analysis overlay.
    @StateObject private var model = Model()
    // The Yosemite Valley hotspots scene.
    @State private var scene: ArcGIS.Scene = {
    let portalItem = PortalItem(
    portal: .arcGISOnline(connection: .anonymous),
    id: Item.ID("7558ee942b2547019f66885c44d4f0b1")!
    )
    return Scene(item: portalItem)
    }()
    var body: some View {
    SceneView(scene: scene, graphicsOverlays: [model.graphicsOverlay], analysisOverlays: [model.analysisOverlay])
    .onSingleTapGesture { _, scenePoint in
    // Places an observer point upon single touch.
    guard let scenePoint else { return }
    model.createLineOfSight(scenePoint: scenePoint)
    }
    }
    2 collapsed lines
    }

Add a UI to control the line of sight analyses

To control the line of sight analyses, some UI is required.

  1. Lastly, create a toolbar and add a “Clear” button to reset the analysis and graphics overlays. The “Clear” button calls the previously created clearAnalyses() method. This will allow users a fresh start to make more analyses.

    ContentView.swift
    115 collapsed lines
    // Copyright 2024 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    // MARK: Graphics
    // The graphics overlay to add graphics to.
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    graphicsOverlay.sceneProperties.surfacePlacement = .absolute
    graphicsOverlay.sceneProperties.altitudeOffset = 5
    return graphicsOverlay
    }()
    // The symbol to indicate the observer.
    private let observerSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .black,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .white,
    width: 2
    )
    return symbol
    }()
    // The symbol to indicate the target.
    private var targetSymbol: Symbol = {
    let symbol = SimpleMarkerSymbol(
    style: .circle,
    color: .white,
    size: 20
    )
    symbol.outline = SimpleLineSymbol(
    style: .solid,
    color: .black,
    width: 2
    )
    return symbol
    }()
    // MARK: Analysis
    // The analysis overlay to be added to the scene.
    let analysisOverlay = AnalysisOverlay()
    // The location of the observer.
    private var observerLocation: Point?
    // Creates the line of sight with the scene point.
    func createLineOfSight(scenePoint: Point) {
    if observerLocation == nil {
    // Updates the observer location.
    observerLocation = scenePoint
    // Adds the observer graphic to the graphics overlay.
    let observerGraphic = Graphic(geometry: scenePoint, symbol: observerSymbol)
    graphicsOverlay.addGraphic(observerGraphic)
    }
    else if let observerLocation {
    // Creates and sets the line of sight analysis with the tapped scene point.
    let lineOfSight = LocationLineOfSight(observerLocation: observerLocation, targetLocation: scenePoint)
    // Adds the line of sight to the analysis overlay.
    analysisOverlay.addAnalysis(lineOfSight)
    // Creates a target graphic and adds it to the graphics overlay.
    let targetGraphic = Graphic(geometry: scenePoint, symbol: targetSymbol)
    graphicsOverlay.addGraphic(targetGraphic)
    }
    }
    // Resets the observer location and clears all graphics and analyses.
    func clearAnalyses() {
    analysisOverlay.removeAllAnalyses()
    graphicsOverlay.removeAllGraphics()
    observerLocation = nil
    }
    }
    struct ContentView: View {
    // An ObservableObject containing the scene, graphics overlay, and analysis overlay.
    @StateObject private var model = Model()
    // The Yosemite Valley hotspots scene.
    @State private var scene: ArcGIS.Scene = {
    let portalItem = PortalItem(
    portal: .arcGISOnline(connection: .anonymous),
    id: Item.ID("7558ee942b2547019f66885c44d4f0b1")!
    )
    return Scene(item: portalItem)
    }()
    var body: some View {
    SceneView(scene: scene, graphicsOverlays: [model.graphicsOverlay], analysisOverlays: [model.analysisOverlay])
    .onSingleTapGesture { _, scenePoint in
    // Places an observer point upon single touch.
    guard let scenePoint else { return }
    model.createLineOfSight(scenePoint: scenePoint)
    }
    .toolbar {
    ToolbarItemGroup(placement: .bottomBar) {
    Button("Clear") {
    // Resets the line of sight.
    model.clearAnalyses()
    }
    }
    }
    }
    2 collapsed lines
    }

Run the solution

Press Command + R to run the app.

You should see a scene of hotspots in the Yosemite Valley. Long-press and drag to set the location of the observer and tap to add target locations. The application performs and displays line of sight analyses between the observer and its targets.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link under Solution and unzip the file to a location on your machine.

  2. Open the .xcodeproj file in Xcode.

Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.

Set up authentication

To access the secure ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more used in this tutorial, you must implement API key authentication API key authentication is a type of authentication that uses an API key to authenticate requests to ArcGIS services and secure portal items. Learn more or user authentication User authentication is a type of authentication that allows users with an ArcGIS account to sign into an application and allow it to access ArcGIS content, services, and resources on their behalf. The typical authorization protocol used is OAuth2.0. Learn more using an ArcGIS Location Platform An ArcGIS Location Platform account, formerly known as an ArcGIS Developer account, is an identity associated with an ArcGIS Location Platform subscription. Learn more or an ArcGIS Online An ArcGIS Online account, also known as an ArcGIS Organization account, is an identity associated with an ArcGIS Online subscription. It can be used to access ArcGIS tools and develop applications with ArcGIS location services for an organization. Learn more account.

To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.

Create a new API key access token An access token is an authorization string that provides access to secure ArcGIS content, data, and services. Its capabilities are determined by the privileges it supports. It is obtained by implementing API key authentication, User authentication, or App authentication. Learn more with privileges Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s) Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more :

    • Privileges
      • Location services > Basemaps
  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Set developer credentials in the solution

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

Pass your API Key access token to the ArcGISEnvironment.

  1. In the Project Navigator, click MainApp.swift.

  2. Set the AuthenticationMode to .apiKey.

    MainApp.swift
    // Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.
    private var authenticationMode: AuthenticationMode { .apiKey }
  3. Set the apiKey property with your API key access token.

    MainApp.swift
    31 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    import ArcGISToolkit
    @main
    struct MainApp: App {
    // The authentication mode.
    private enum AuthenticationMode {
    case apiKey
    case user
    }
    // Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.
    private var authenticationMode: AuthenticationMode { .apiKey }
    // Please enter an API key access token if your application uses API key authentication.
    private let apiKey = APIKey("<#YOUR-ACCESS-TOKEN#>")
    43 collapsed lines
    // Setup an `Authenticator` with OAuth configuration if your application uses OAuth credentials.
    @ObservedObject var authenticator = Authenticator(
    oAuthUserConfigurations: [
    OAuthUserConfiguration(
    // Please enter OAuth credentials for user authentication.
    portalURL: URL(string: "<#YOUR-PORTAL-URL#>")!,
    clientID: "<#YOUR-CLIENT-ID#>",
    redirectURL: URL(string: "<#YOUR-REDIRECT-URL#>")!
    )
    ]
    )
    func setAuthentication() {
    switch authenticationMode {
    case .apiKey:
    ArcGISEnvironment.apiKey = apiKey
    case .user:
    ArcGISEnvironment.authenticationManager.arcGISAuthenticationChallengeHandler = authenticator
    }
    }
    init() {
    setAuthentication()
    }
    var body: some SwiftUI.Scene {
    WindowGroup {
    ContentView()
    .authenticator(authenticator)
    .ignoresSafeArea()
    }
    }
    }

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the solution

Press Command + R to run the app.

You should see a scene of hotspots in the Yosemite Valley. Long-press and drag to set the location of the observer and tap to add target locations. The application performs and displays line of sight analyses between the observer and its targets.

What’s next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: