The CloudyWeather class allows you to change the weather conditions in the scene to cloudy weather.
Example:
let view = new SceneView({
container: "viewDiv",
map: new Map({
basemap: "satellite",
ground: "world-elevation"
}),
environment: {
weather: {
type: "cloudy",
cloudCover: 0.8 // autocasts as new CloudyWeather({ cloudCover: 0.8 })
}
}
});
The weather visualization updates as soon as the property changes:
view.environment.weather = {
type: "cloudy",
cloudCover: 0.4 // autocasts as new CloudyWeather({ cloudCover: 0.4 })
}
- See also:
Constructors
-
new CloudyWeather(properties)
-
Parameter:properties Objectoptional
See the properties for a list of all the properties that may be passed into the constructor.
Property Overview
Name | Type | Summary | Class | |
---|---|---|---|---|
Number | more details Specifies the amount of cloud cover in the sky for a certain weather type. | more details | CloudyWeather | |
String | more details The name of the class. | more details | Accessor | |
String | more details The type of weather | more details | CloudyWeather |
Property Details
-
cloudCover Number
-
Specifies the amount of cloud cover in the sky for a certain weather type.
- Default Value:0.5
-
The name of the class. The declared class name is formatted as
esri.folder.className
.
-
type Stringreadonly
-
The type of weather
For CloudyWeather the type is always "cloudy".
Method Overview
Name | Return Type | Summary | Class | |
---|---|---|---|---|
CloudyWeather | more details Creates a deep clone of this object. | more details | CloudyWeather | |
more details Adds one or more handles which are to be tied to the lifecycle of the object. | more details | Accessor |
Method Details
-
clone(){CloudyWeather}
-
Creates a deep clone of this object.
Returns:Type Description CloudyWeather Creates a new clone of the instance calling this method.
-
own(handleOrHandles)inheritedSince: ArcGIS API for JavaScript 4.24
-
Adds one or more handles which are to be tied to the lifecycle of the object. The handles will be removed when the object is destroyed.
// Manually manage handles const handle = reactiveUtils.whenOnce(() => !view.updating) .then(() => { wkidSelect.disabled = false; }); handle.remove(); // Assign a handle using own() this.own(reactiveUtils.whenOnce(() => !view.updating) .then(() => { wkidSelect.disabled = false; }));
Parameter:handleOrHandles WatchHandle|WatchHandle[]Handles marked for removal once the object is destroyed.