require(["esri/views/3d/environment/SunLighting"], (SunLighting) => { /* code goes here */ });
import SunLighting from "@arcgis/core/views/3d/environment/SunLighting.js";
esri/views/3d/environment/SunLighting
The SunLighting class allows you to change the lighting in the scene to sunlight. The position of the light is set to the sun's location.
Example:
let view = new SceneView({
container: "viewDiv",
map: new Map({
basemap: "satellite",
ground: "world-elevation"
}),
environment: {
lighting: {
type: "sun" // autocasts as new SunLighting()
}
}
});
The lighting visualization updates as soon as the type property changes:
view.environment.lighting = {
type: "sun",
directShadowsEnabled: true // autocasts as new SunLighting({ directShadowsEnabled: true })
}
- See also
Constructors
-
new SunLighting(properties)
-
Parameterproperties Objectoptional
See the properties for a list of all the properties that may be passed into the constructor.
Property Overview
Name | Type | Summary | Class |
---|---|---|---|
Boolean | Indicates whether to show ambient occlusion shading. more details | SunLighting | |
Boolean | Indicates whether the date and time of the simulated sun is automatically updated to maintain the current time of day while the camera changes. more details | SunLighting | |
Date | The current date and time of the simulated sun. more details | SunLighting | |
String | The name of the class. more details | Accessor | |
Boolean | Indicates whether to show shadows cast by the sun. more details | SunLighting | |
Number | The UTC time zone offset in hours that should be displayed in the UI to represent the date. more details | SunLighting | |
String | Indicates that the light source is simulated position of the sun. more details | SunLighting | |
Boolean | Indicates whether WaterSymbol3DLayer display reflections of surrounding terrain, buildings and other 3D objects. more details | SunLighting |
Property Details
-
ambientOcclusionEnabled BooleanDeprecated since version 4.27. Ambient occlusion is automatically shown and this property has no effect.
-
Indicates whether to show ambient occlusion shading.
- Default Value:false
-
cameraTrackingEnabled Boolean
-
Indicates whether the date and time of the simulated sun is automatically updated to maintain the current time of day while the camera changes.
- Default Value:true
-
date Date
-
The current date and time of the simulated sun. When setting the date, specifying the time zone is important, otherwise the time zone of the browser will be used. This might lead to different lighting for users in different time zones.
- Default Value:new Date("March 15, 2022 12:00:00 UTC")
-
The name of the class. The declared class name is formatted as
esri.folder.className
.
-
Indicates whether to show shadows cast by the sun. Shadows are only displayed for real world 3D objects. Terrain doesn't cast shadows. In local scenes at small zoom levels, shadows are not displayed. For more control on which 3D objects cast shadows use the
castShadows
property available on ObjectSymbol3DLayer, FillSymbol3DLayer, ExtrudeSymbol3DLayer, and PathSymbol3DLayer.- Default Value:false
-
The UTC time zone offset in hours that should be displayed in the UI to represent the date. This value does not have an impact on the actual lighting of the scene.
- Default Value:null
-
Indicates that the light source is simulated position of the sun.
For SunLighting the type is always "sun".
-
waterReflectionEnabled BooleanDeprecated since version 4.27. Reflections are automatically shown and this property has no effect.
-
Indicates whether WaterSymbol3DLayer display reflections of surrounding terrain, buildings and other 3D objects.
- Default Value:false
Method Overview
Name | Return Type | Summary | Class |
---|---|---|---|
Adds one or more handles which are to be tied to the lifecycle of the object. more details | Accessor | ||
SunLighting | Creates a deep clone of this object. more details | SunLighting | |
Create a clone of this while partially applying the provided webscene lighting settings. more details | SunLighting | ||
Boolean | Returns true if a named group of handles exist. more details | Accessor | |
Removes a group of handles owned by the object. more details | Accessor |
Method Details
-
addHandles(handleOrHandles, groupKey)inheritedSince: ArcGIS Maps SDK for JavaScript 4.25
-
Adds one or more handles which are to be tied to the lifecycle of the object. The handles will be removed when the object is destroyed.
// Manually manage handles const handle = reactiveUtils.when( () => !view.updating, () => { wkidSelect.disabled = false; }, { once: true } ); this.addHandles(handle); // Destroy the object this.destroy();
ParametershandleOrHandles WatchHandle|WatchHandle[]Handles marked for removal once the object is destroyed.
groupKey *optionalKey identifying the group to which the handles should be added. All the handles in the group can later be removed with Accessor.removeHandles(). If no key is provided the handles are added to a default group.
-
-
Creates a deep clone of this object.
ReturnsType Description SunLighting Creates a new clone of the instance calling this method.
-
cloneWithWebsceneLighting()
-
Create a clone of this while partially applying the provided webscene lighting settings.
-
Since: ArcGIS Maps SDK for JavaScript 4.25
-
Returns true if a named group of handles exist.
ParametergroupKey *optionalA group key.
ReturnsType Description Boolean Returns true
if a named group of handles exist.Example// Remove a named group of handles if they exist. if (obj.hasHandles("watch-view-updates")) { obj.removeHandles("watch-view-updates"); }
-
removeHandles(groupKey)inheritedSince: ArcGIS Maps SDK for JavaScript 4.25
-
Removes a group of handles owned by the object.
ParametergroupKey *optionalA group key or an array or collection of group keys to remove.
Exampleobj.removeHandles(); // removes handles from default group obj.removeHandles("handle-group"); obj.removeHandles("other-handle-group");