import * as arcade from "@arcgis/core/arcade.js";
const arcade = await $arcgis.import("@arcgis/core/arcade.js");
@arcgis/core/arcade
This module allows you to evaluate Arcade expressions outside traditional ArcGIS Arcade profiles. Profiles define the valid input variables (i.e. profile variables) for expressions, supported functions, and valid return types of expressions. All Arcade expressions executed in the ArcGIS Maps SDK for JavaScript must conform to the rules of the profile where they are written. The createArcadeExecutor method provides an API for executing Arcade expressions outside the context of predefined ArcGIS Arcade profiles.
This module allows you to do the following:
- Execute expressions already written for existing ArcGIS profiles in another context. For example, an end user may have written an expression for a renderer, popup, or label in a WebMap and the data produced by the expression should be displayed outside the WebMap in a custom component, table, or summarized in a chart.
- Define custom Arcade profiles and provide a configurable experience within an app for users to write their own expressions.
- Developers may want to take advantage of the simplified experience of filtering and querying data using the chainable FeatureSet functions Arcade provides.
Method Overview
Name | Return Type | Summary | Object |
---|---|---|---|
Promise<ArcadeExecutor> | Compiles an Arcade expression and its profile into an executor. | arcade | |
Creates a Profile definition for an Arcade profile implemented in the ArcGIS Maps SDK for JavaScript. | arcade |
Method Details
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createArcadeExecutor
createArcadeExecutor(script, profile, options){Promise<ArcadeExecutor>}
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Compiles an Arcade expression and its profile into an executor. The executor provides functions to evaluate the results for profile variables.
ParametersSpecificationscript StringThe Arcade expression to compile and execute.
profile ProfileThe profile definition used to execute the given expression. The profile defines the profile variable names and data types the user may use as inputs in the expression. The variable instances are provided to the executor function.
options ObjectoptionalSince 4.33 Options used to configure the executor.
SpecificationlruCache anyoptionalSince 4.33
services ArcadeServicesoptionalSince 4.33 Required for expressions that use the
GetUser()
Arcade function.ReturnsType Description Promise<ArcadeExecutor> Resolves to an ArcadeExecutor that provides a synchronous (if applicable) and asynchronous function used to evaluate the compiled Arcade expression when provided with valid input profile variables. Examples// Synchronous execution for all features in layer view // % of the population not in labor force const arcadeScript = "(($feature.POP_16UP - $feature.EMP_CY) / $feature.POP_16UP) * 100" const profile = { variables: [{ name: "$feature", type: "feature" }] }; const laborForceExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = laborForceExecutor.fieldsUsed; const { features } = await layerView.queryFeatures(); const allValues = features.map( (feature) => { return laborForceExecutor.execute({ "$feature": feature }); }); // allValues can be displayed in a chart, or used to // report stats for this variable
// Asynchronous execution for one feature clicked in the view const profile = { variables: [{ name: "$feature", type: "feature" }, { name: "$layer", type: "featureSet" }] }; // This expression executes on each feature click. It compares the % of the population // not participating in the labor force with the same value of all features within // one mile of the selected feature's location const arcadeScript = ` var featureNotLaborForce = Round((($feature.POP_16UP - $feature.EMP_CY)/$feature.POP_16UP)*100); var id = $feature.OBJECTID; var neighbors = Filter( Intersects( $layer, BufferGeodetic($feature, 1, "mile") ), "OBJECTID <> @id" ); if( Count(neighbors) == 0 ){ return "No neighbors within 1 mile"; } var neighborsNotLaborForceAverage = Average(neighbors, "( (POP_16UP - EMP_CY) / POP_16UP) * 100"); var difference = Round(featureNotLaborForce - neighborsNotLaborForceAverage); var differenceText = IIF(difference > 0, "+"+difference, Text(difference)); return differenceText; `; const neighborhoodExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = neighborhoodExecutor.fieldsUsed; view.on("click", async (event) => { const hitResponse = await view.hitTest(event, include: { layer }); const hitGraphic = hitResponse?.results[0].graphic; const scriptResult = await neighborhoodExecutor.executeAsync({ "$feature": hitGraphic, "$layer": hitGraphic.layer }, { spatialReference: view.spatialReference }); // display the value of scriptResult in a UI component or use it // in some form of client-side analysis });
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createArcadeProfile
createArcadeProfile(profileName){Profile}
Since: ArcGIS Maps SDK for JavaScript 4.25arcade since 4.24, createArcadeProfile added at 4.25. -
Creates a Profile definition for an Arcade profile implemented in the ArcGIS Maps SDK for JavaScript. The result of this should be provided to the createArcadeExecutor method.
ParameterprofileName StringThe name of the Arcade profile definition to create. The values
"feature-reduction-popup"
and"feature-reduction-popup-element"
are deprecated since 4.32.Possible Values:"aggregate-field"|"form-constraint"|"feature-z"|"field-calculation"|"form-calculation"|"labeling"|"popup"|"popup-element"|"popup-feature-reduction"|"popup-element-feature-reduction"|"visualization"|"popup-voxel"|"popup-element-voxel"|"feature-reduction-popup"|"feature-reduction-popup-element"
ReturnsType Description Profile Returns the profile definition used to execute an expression with the ArcadeExecutor. Exampleconst labelingProfile = arcade.createArcadeProfile("labeling"); // creates the following object to be provided to the createArcadeExecutor method. // { // variables: [{ // name: "$feature", // type: "feature" // }] // } const labelExecutor = await createArcadeExecutor("$feature.NAME + ' COUNTY'", labelingProfile);
Type Definitions
-
An executor provides a synchronous (if applicable) and asynchronous function used to evaluate the compiled Arcade expression with the inputs of the declared profile variables. It also provides metadata about the compilation result.
- Properties
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execute ExecuteFunction
A function that can be invoked to evaluate the compiled expression for a set of profile variables. Will return the results of the evaluation. This function will only be available if
isAsync
is false.executeAsync ExecuteFunctionAsyncAsynchronous function that evaluates the compiled expression. This function may always be used to evaluate the expression, but must be used if
isAsync
is true.executeAsyncBatch ExecuteFunctionAsyncBatchSince 4.33 Asynchronous function that evaluates the compiled expression for a batch of profile variable instances. This is the preferred execution method for large batches of features that require asynchronous execution.
References the names of fields used in the compiled expression when working with the
$feature
profile variable or functions that expect field names, such asExpects
. Field names referenced here should be requested by the underlying layer or datastore. In JavaScript, this is typically done withlayer.outFields
.geometryUsed BooleanIndicates whether the expression accesses or uses a feature's geometry.
isAsync BooleanIndicates whether the compiled expression accesses data using a FeatureSet function and therefore must be executed using the
executeAsync
function. Iffalse
, the expression may be executed withexecute
orexecuteAsync
. - See also
Examples// Synchronous execution for all features in layer view // % of the population not in labor force const arcadeScript = "(($feature.POP_16UP - $feature.EMP_CY) / $feature.POP_16UP) * 100" const profile = { variables: [{ name: "$feature", type: "feature" }] }; const laborForceExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = laborForceExecutor.fieldsUsed; const { features } = await layerView.queryFeatures(); const allValues = features.map( (feature) => { return laborForceExecutor.execute({ "$feature": feature }); }); // allValues can be displayed in a chart, or used to // report stats for this variable
// Asynchronous execution for one feature clicked in the view const profile = { variables: [{ name: "$feature", type: "feature" }, { name: "$layer", type: "featureSet" }] }; // This expression executes on each feature click. It compares the % of the population // not participating in the labor force with the same value of all features within // one mile of the selected feature's location const arcadeScript = ` var featureNotLaborForce = Round((($feature.POP_16UP - $feature.EMP_CY)/$feature.POP_16UP)*100); var id = $feature.OBJECTID; var neighbors = Filter( Intersects( $layer, BufferGeodetic($feature, 1, "mile") ), "OBJECTID <> @id" ); if( Count(neighbors) == 0 ){ return "No neighbors within 1 mile"; } var neighborsNotLaborForceAverage = Average(neighbors, "( (POP_16UP - EMP_CY) / POP_16UP) * 100"); var difference = Round(featureNotLaborForce - neighborsNotLaborForceAverage); var differenceText = IIF(difference > 0, "+"+difference, Text(difference)); return differenceText; `; const neighborhoodExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = neighborhoodExecutor.fieldsUsed; view.on("click", async (event) => { const hitResponse = await view.hitTest(event, include: { layer }); const hitGraphic = hitResponse?.results[0].graphic; const scriptResult = await neighborhoodExecutor.executeAsync({ "$feature": hitGraphic, "$layer": hitGraphic.layer }, { spatialReference: view.spatialReference }); // display the value of scriptResult in a UI component or use it // in some form of client-side analysis });
const profile = { variables: [{ name: "$feature", type: "feature" }] }; // Arcade expression defined by user... const syncExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = syncExecutor.fieldsUsed; // throw error if expression from user uses // invalid functions that require async execution if(syncExecutor.isAsync){ throw new Error("Invalid expression. Expression should not use FeatureSet functions."); } const { features } = await layerView.queryFeatures(); const allValues = features.map( (feature) => { return syncExecutor.execute({ "$feature": feature }); }); // allValues can be displayed in a chart, or used to // report stats for this variable
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Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, ArcadeServices added at 4.33. -
ArcadeServices provides access to services and user information that are required for executing Arcade expressions.
- Property
-
portal Portal
An ArcGIS Portal instance. This is required for expressions that use the
GetUser()
Arcade function. By default, the portal referenced in esriConfig.portalUrl is used.
-
The type definition of a profile variable of type
array
.- Properties
-
type String|String
The Arcade data type of the variable. See ProfileVariableInstanceType to see the mapping of Arcade types to JavaScript types.
Possible Values:"dictionary"|"feature"|"featureSet"|"featureSetCollection"|"geometry"|"number"|"text"|"date"|"dateOnly"|"time"|"boolean"|"knowledgeGraph"|"voxel"
properties ProfileVariable[]Only applicable when
type
isdictionary
. The type definitions of the dictionary's properties. The names of these properties should not begin with the$
character.elementType ArrayElementTypeOnly applicable when
type
isarray
. The type definition of the Array's items. Arcade arrays must be of a single type when used as an input profile variable. When indicating an elementType, you do not need to specify a name for the element.
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The type definition for an Arcade array profile variable.
- Properties
-
name String
The name of the profile variable. To follow Arcade's naming convention, this should start with the
$
character unless this variable is nested in a DictionaryVariable.type StringThe Arcade data type of the variable. For ArrayVariable, the type is always
array
. The corresponding JavaScript type to an Arcade Array is an array following the specification defined in ProfileVariableInstanceType.elementType ArrayElementTypeThe type definition of the Array's items. Arcade arrays must be of a single type when used as an input profile variable. When indicating an elementType, you do not need to specify a name for the element.
Exampleconst profile = { variables: [{ name: "$checkpoints", type: "array", elementType: { type: "feature" } }] };
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Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, BatchExecuteContext added at 4.33. -
The context of the Arcade expression for batch execution.
- Properties
-
spatialReference SpatialReference
The expected spatial reference of input geometries in geometry functions. If executing an expression in the context of a map, then set the spatial reference of the view to this property. If executing an expression in the context of a layer, then use the layer's spatial reference. If not specified, then the spatial reference defaults to WebMercator.
timeZone StringDefault Value:systemSince 4.28 Defines the default time zone in which to create and display Arcade date types. Possible values include any time zone that may be set on the View.timeZone. Generally, if the Arcade context's profile involves a map, or features originating from a map, the value of View.timeZone should be set here. By default, the time zone is set to "system".
maxConcurrency NumberDefault Value:64The maximum number of concurrent executions of the expression.
-
The type definition for an Arcade dictionary profile variable.
- Properties
-
name String
The name of the profile variable. To follow Arcade's naming convention, this should start with the
$
character unless this variable is nested in another DictionaryVariable. See the example below.type StringThe Arcade data type of the variable. The corresponding JavaScript type to an Arcade Dictionary is a plain Object following the specification defined in ProfileVariableInstanceType.
The value is always "dictionary".
properties ProfileVariable[]The type definitions of the dictionary's properties. The names of these properties should not begin with the
$
character.
Exampleconst profile = { variables: [{ name: "$analysisParams", type: "dictionary", properties: [{ name: "distance", type: "number" }, { name: "projectType", type: "text" }, { name: "includeBuffer", type: "boolean" }] }, { name: "$projectLocation", type: "feature" }] };
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The execution context of the Arcade expression.
- Properties
-
spatialReference SpatialReference
The expected spatial reference of input geometries in geometry functions. If executing an expression in the context of a map, then set the spatial reference of the view to this property. If executing an expression in the context of a layer, then use the layer's spatial reference. If not specified, then the spatial reference defaults to WebMercator.
timeZone StringDefault Value:systemSince 4.28 Defines the default time zone in which to create and display Arcade date types. Possible values include any time zone that may be set on the View.timeZone. Generally, if the Arcade context's profile involves a map, or features originating from a map, the value of View.timeZone should be set here. By default, the time zone is set to "system".
lruCache anySince 4.33
services ArcadeServicesSince 4.33 Required for expressions that use the
GetUser()
Arcade function.
Examples// the input feature's geometry is expected // to be in the spatial reference of the view // All Arcade dates will be represented in the // time zone of the view or web map. await executor.executeAsync({ "$feature": feature }, { spatialReference: view.spatialReference, timeZone: view.timeZone });
// the input feature's geometry is expected // to be in the spatial reference of the layer await executor.executeAsync({ "$feature": feature }, { spatialReference: layer.spatialReference });
// the input feature's geometry is expected // to be Web Mercator await executor.executeAsync({ "$feature": feature });
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ExecuteFunction
ExecuteFunction(profileVariableInstances, context){ResultType}
-
Executes the compiled Arcade expression synchronously with the given profile variable instances. This function may not be used if the expression accesses data using FeatureSet functions.
ParametersprofileVariableInstances ObjectAn object of key/value pairs where the key is the name of a ProfileVariable defined when creating the executor. The key's value must be of type ProfileVariableInstanceType.
context ExecuteContextoptionalThe context with which to execute the expression.
ReturnsType Description ResultType Returns the value of the evaluated expression. Examples// Synchronous execution for all features in layer view // % of the population not in labor force const arcadeScript = "(($feature.POP_16UP - $feature.EMP_CY) / $feature.POP_16UP) * 100" const profile = { variables: [{ name: "$feature", type: "feature" }] }; const laborForceExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = laborForceExecutor.fieldsUsed; const { features } = await layerView.queryFeatures(); const allValues = features.map( (feature) => { return laborForceExecutor.execute({ "$feature": feature }); }); // allValues can be displayed in a chart, or used to // report stats for this variable
const profile = { variables: [{ name: "$feature", type: "feature" }] }; // Arcade expression defined by user... const syncExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = syncExecutor.fieldsUsed; // throw error if expression from user uses invalid functions if(syncExecutor.isAsync){ throw new Error("Invalid expression. Expression should not use FeatureSet functions."); } const { features } = await layerView.queryFeatures(); const allValues = features.map( (feature) => { return syncExecutor.execute({ "$feature": feature }); }); // allValues can be displayed in a chart, or used to // report stats for this variable
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ExecuteFunctionAsync
ExecuteFunctionAsync(profileVariableInstances, context){Promise<ResultType>}
-
Executes the compiled Arcade expression asynchronously with the given profile variable instances.
ParametersprofileVariableInstances ObjectAn object of key/value pairs where the key is the name of a ProfileVariable defined when creating the executor, whose value must be of type ProfileVariableInstanceType.
context ExecuteContextoptionalThe context with which to execute the expression.
ReturnsType Description Promise<ResultType> Resolves to the value of the evaluated expression. Example// Asynchronous execution for one feature clicked in the view const profile = { variables: [{ name: "$feature", type: "feature" }, { name: "$layer", type: "featureSet" }] }; // This expression executes on each feature click. It compares the % of the population // not participating in the labor force with the same value of all features within // one mile of the selected feature's location const arcadeScript = ` var featureNotLaborForce = Round((($feature.POP_16UP - $feature.EMP_CY)/$feature.POP_16UP)*100); var id = $feature.OBJECTID; var neighbors = Filter( Intersects( $layer, BufferGeodetic($feature, 1, "mile") ), "OBJECTID <> @id" ); if( Count(neighbors) == 0 ){ return "No neighbors within 1 mile"; } var neighborsNotLaborForceAverage = Average(neighbors, "( (POP_16UP - EMP_CY) / POP_16UP) * 100"); var difference = Round(featureNotLaborForce - neighborsNotLaborForceAverage); var differenceText = IIF(difference > 0, "+"+difference, Text(difference)); return differenceText; `; const neighborhoodExecutor = await createArcadeExecutor(arcadeScript, profile); // ensures data values from fields used in the expression are // available when the expression executes. layer.outFields = neighborhoodExecutor.fieldsUsed; view.on("click", async (event) => { const hitResponse = await view.hitTest(event, include: { layer }); const hitGraphic = hitResponse?.results[0].graphic; const scriptResult = await neighborhoodExecutor.executeAsync({ "$feature": hitGraphic, "$layer": hitGraphic.layer }, { spatialReference: view.spatialReference }); // display the value of scriptResult in a UI component or use it // in some form of client-side analysis });
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ExecuteFunctionAsyncBatch
ExecuteFunctionAsyncBatch(inputData, variableInstancesCreator, context){Promise<SettledArcadePromise[]>}
Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, ExecuteFunctionAsyncBatch added at 4.33. -
Executes the compiled Arcade expression asynchronously for a batch of profile variable instances (i.e. inputs). This is the preferred execution method for large batches of features that require asynchronous execution.
ParametersinputData Iterable<any>An iterable object, such as an array or collection, containing the data used to hydrate the profile variable instances.
variableInstancesCreator VariableInstancesCreatorCallback function used to create profile variable instances from each
inputData
item.context BatchExecuteContextoptionalThe context with which to execute the expression.
ReturnsType Description Promise<SettledArcadePromise[]> Resolves with the results of evaluating the expression for each inputData
item.Exampleconst profile = { variables: [{ name: "$text", type: "text" }] }; const arcadeScript = ` var locale = GetEnvironment().locale; // browser locale var result = TranslateText($text, locale); // result will be a dictionary with the translated text if (result.success){ if(HasValue(result, ["results", 0, "translation"])){ // returns "Hola mundo" if the device locale is 'es' and $text is "Hello world" return result.results[0].translation[locale]; } if (HasValue(result, ["results", 0, "text"])){ // returns "Hello world" if translation could not be performed return result.results[0].text; } } return "Translation not successful"; `; const executor = await createArcadeExecutor(arcadeScript, profile); const textToTranslate = ["Hello world", "Goodbye world", "Hello again", "Goodbye again"]; const translatedText = await executor.executeAsyncBatch( textToTranslate, (input) => ({ "$text": input }) ); // persist the translated text for later use
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FeatureSetLayer
FeatureSetLayer FeatureLayer |CSVLayer |GeoJSONLayer |WFSLayer |OrientedImageryLayer |SubtypeGroupLayer |CatalogLayer |SubtypeSublayer |CatalogFootprintLayer |KnowledgeGraphSublayer
-
Layer types that may be used to back FeatureSets in Arcade expressions.
-
Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, FulfilledArcadePromise added at 4.33. -
Type definition for a fulfilled promise of the asynchronous execution of an Arcade expression.
- Properties
-
status String
The value is always "fulfilled".
value ResultTypeThe result of the evaluated expression.
-
Defines the definitions of a profile's input variables. This consists of an array of objects specifying the name of each profile variable and its Arcade data type. All profile names must begin with the
$
character.- Property
-
variables ProfileVariable[]
The Arcade type definitions for profile variables used as input to the compiled expression.
Exampleconst profile = { variables: [{ name: "$mapClick", type: "geometry" }, { name: "$threshold", type: "number" }, { name: "$feature", type: "feature" }, { name: "$map", type: "featureSetCollection" }] };
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ProfileVariable
ProfileVariable SimpleVariable |DictionaryVariable |ArrayVariable
-
The type definition of a profile variable. See the individual profile variable types for more information and examples.
-
ProfileVariableInstanceType
ProfileVariableInstanceType Graphic |GeometryUnion |FeatureSet |FeatureSetLayer |Map |KnowledgeGraph |String |Number |Boolean |Date |Object |Array
-
The JavaScript types that may be used as inputs to profile variables when evaluating compiled expressions with ExecuteFunction or ExecuteFunctionAsync. See the table below for the following mapping of JavaScript types that may be used to hydrate profile variables for corresponding Arcade data types.
Arcade type JS type Notes Number Number Text String Date Date Dates returned from Arcade expressions will not preserve time zone information included in the Arcade Date value. Since native JS Dates objects do not include time zone information, they will always display in the local or system time of the client executing the expression. To preserve time zone information in dates returned from Arcade, the expression author should cast dates to Arcade Text values in the return statement of the expression. DateOnly String Time String Boolean Boolean Dictionary Object An object with key/value pairs with keys defined by a DictionaryVariable whose values must be one of ProfileVariableInstanceType. KnowledgeGraph KnowledgeGraph This value typically comes from KnowledgeGraphLayer.knowledgeGraph. Array Array Arcade arrays are immutable and must be of a single ProfileVariableInstanceType. Geometry Geometry Feature Graphic FeatureSet FeatureSetLayer | FeatureSet FeatureSetCollection Map | String A string may be provided, pointing to the url of a Feature Service.
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Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, RejectedArcadePromise added at 4.33. -
Type definition for a rejected promise of the asynchronous execution of an Arcade expression.
- Properties
-
status String
The value is always "rejected".
reason anyThe reason for the rejection.
-
ResultType
ResultType Number |String |Date |Boolean |Graphic |GeometryUnion |Object |ResultType[]
-
The JavaScript type of the result returned from the Arcade expression.
-
SettledArcadePromise
SettledArcadePromise FulfilledArcadePromise |RejectedArcadePromise
Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, SettledArcadePromise added at 4.33. -
Type definition for a settled promise of the asynchronous execution of an Arcade expression.
-
The type definition for a simple Arcade profile variable.
- Properties
-
name String
The name of the profile variable. To follow Arcade's naming convention, this should start with the
$
character unless this variable is nested in a DictionaryVariable.type StringThe Arcade data type of the variable. See ProfileVariableInstanceType to see the mapping of Arcade types to JavaScript types.
Possible Values:"feature"|"featureSet"|"featureSetCollection"|"geometry"|"number"|"text"|"date"|"dateOnly"|"time"|"boolean"|"knowledgeGraph"|"voxel"
Exampleconst profile = { variables: [{ name: "$mapClick", type: "geometry" }, { name: "$threshold", type: "number" }, { name: "$feature", type: "feature" }, { name: "$map", type: "featureSetCollection" }] };
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VariableInstancesCreator
VariableInstancesCreator(inputData){Object}
Since: ArcGIS Maps SDK for JavaScript 4.33arcade since 4.24, VariableInstancesCreator added at 4.33. -
Callback function used to create profile variable instances from generic input data.
ParameterinputData anyInput data used to hydrate the profile variable instances.
ReturnsType Description Object An object of profile variable instances represented as key/value pairs where the key is the name of a ProfileVariable defined when creating the executor, whose value must be of type ProfileVariableInstanceType.