Learn how to create and display a scene A scene is a collection of layers that are displayed in 3D. It is typically composed of a basemap layer, data layers, and 3D data. Learn more from a web scene A web scene is a scene stored as a JSON object that defines properties such as the basemap layer, data layers, layer styles, and pop-up styles. Its JSON structure is defined by the web scene specification. Learn more stored in ArcGIS.

display a web scene

This tutorial shows you how to create and display a scene A scene is a collection of layers that are displayed in 3D. It is typically composed of a basemap layer, data layers, and 3D data. Learn more from a web scene A web scene is a scene stored as a JSON object that defines properties such as the basemap layer, data layers, layer styles, and pop-up styles. Its JSON structure is defined by the web scene specification. Learn more . All web scenes are stored in ArcGIS with a unique item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more . You will access an existing web scene by item ID and display its layers. The web scene contains feature layers A feature layer (client-side) is a data layer that can access and display features from a feature service that has the same type of geometry and attribute fields. Learn more for the Santa Monica Mountains in California.

Prerequisites

Before starting this tutorial, you need the following:

  1. An ArcGIS Location Platform or ArcGIS Online account.

  2. A development and deployment environment that meets the system requirements.

  3. An IDE for Android development in Kotlin.

Develop or download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

Open an Android Studio project

  1. Open the project you created by completing the Display a scene tutorial.

  2. Continue with the following instructions to display a scene from a web scene stored in ArcGIS.

  3. Modify the old project for use in this new tutorial.

Get the web scene item ID

You can use ArcGIS tools Tools, also known as developer tools, are ArcGIS software applications such as portal and ArcGIS Pro that developers can use to prepare content and data for custom applications they are building. Learn more to create and view web scenes A web scene is a scene stored as a JSON object that defines properties such as the basemap layer, data layers, layer styles, and pop-up styles. Its JSON structure is defined by the web scene specification. Learn more . Use the Scene Viewer Scene Viewer(™) is a browser-based mapping tool that can view, create, and save web scenes. Learn more to identify the web scene item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more . This item ID will be used later in the tutorial.

  1. Go to the LA Trails and Parks web scene in the Scene Viewer in ArcGIS Online ArcGIS Online is a GIS mapping, analytics, data hosting, and content management software as a service (SaaS) product. It includes applications, tools, APIs, and location services for users and developers. It is subscription-based and requires an ArcGIS Online account. Learn more . This web scene displays trails, trailheads and parks in the Santa Monica Mountains.
  2. Make a note of the item ID at the end of the browser’s URL. The item ID should be 579f97b2f3b94d4a8e48a5f140a6639b.

Add import statements

In MainScreen.kt, replace the import statements with the imports needed for this tutorial.

MainScreen.kt
@file:OptIn(ExperimentalMaterial3Api::class)
package com.example.app.screens
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.material3.TopAppBar
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import com.arcgismaps.mapping.ArcGISScene
import com.arcgismaps.mapping.PortalItem
import com.arcgismaps.portal.Portal
import com.arcgismaps.toolkit.geoviewcompose.SceneView
import com.example.app.R

Display the web scene

You can display a web scene A web scene is a scene stored as a JSON object that defines properties such as the basemap layer, data layers, layer styles, and pop-up styles. Its JSON structure is defined by the web scene specification. Learn more using the web scene’s item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more . Create a scene A scene is a collection of layers that are displayed in 3D. It is typically composed of a basemap layer, data layers, and 3D data. Learn more from the web scene portal item An item, also known as a content item, is a resource stored in a portal such as a web map, hosted layer, style, script tool, file, or notebook. Learn more , and display it in your app.

  1. Open the app > kotlin+java > com.example.app > MainActivity.kt. Delete the code inside createScene(). These lines come from the Display a scene tutorial and do not apply here.

    MainScreen.kt
    25 collapsed lines
    @file:OptIn(ExperimentalMaterial3Api::class)
    package com.example.app.screens
    import androidx.compose.foundation.layout.fillMaxSize
    import androidx.compose.foundation.layout.padding
    import androidx.compose.material3.ExperimentalMaterial3Api
    import androidx.compose.material3.Scaffold
    import androidx.compose.material3.Text
    import androidx.compose.material3.TopAppBar
    import androidx.compose.runtime.Composable
    import androidx.compose.runtime.remember
    import androidx.compose.ui.Modifier
    import androidx.compose.ui.res.stringResource
    import com.arcgismaps.geometry.Point
    import com.arcgismaps.geometry.SpatialReference
    import com.arcgismaps.mapping.ArcGISScene
    import com.arcgismaps.mapping.ArcGISTiledElevationSource
    import com.arcgismaps.mapping.BasemapStyle
    import com.arcgismaps.mapping.Surface
    import com.arcgismaps.mapping.Viewpoint
    import com.arcgismaps.mapping.view.Camera
    import com.arcgismaps.toolkit.geoviewcompose.SceneView
    import com.example.app.R
    fun createScene(): ArcGISScene {
    // add base surface for elevation data
    val elevationSource = ArcGISTiledElevationSource("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer")
    val surface = Surface().apply {
    elevationSources.add(elevationSource)
    // add an exaggeration factor to increase the 3D effect of the elevation.
    elevationExaggeration = 2.5f
    }
    val cameraLocation = Point(
    x = -118.794,
    y = 33.909,
    z = 5330.0,
    spatialReference = SpatialReference.wgs84()
    )
    val camera = Camera(
    locationPoint = cameraLocation,
    heading = 355.0,
    pitch = 72.0,
    roll = 0.0
    )
    return ArcGISScene(BasemapStyle.ArcGISImagery).apply {
    baseSurface = surface
    initialViewpoint = Viewpoint(cameraLocation, camera)
    }
    }
    20 collapsed lines
    @Composable
    fun MainScreen() {
    val scene = remember {
    createScene()
    }
    Scaffold(
    topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
    ) {
    SceneView(
    modifier = Modifier.fillMaxSize().padding(it),
    arcGISScene = scene
    )
    }
    }
  2. Inside the empty createScene(), create a new Portal referencing ArcGIS Online ArcGIS Online is a GIS mapping, analytics, data hosting, and content management software as a service (SaaS) product. It includes applications, tools, APIs, and location services for users and developers. It is subscription-based and requires an ArcGIS Online account. Learn more as the url parameter and Portal.Connection.Anonymous for the connection parameter.

    MainScreen.kt
    39 collapsed lines
    @file:OptIn(ExperimentalMaterial3Api::class)
    package com.example.app.screens
    import androidx.compose.foundation.layout.fillMaxSize
    import androidx.compose.foundation.layout.padding
    import androidx.compose.material3.ExperimentalMaterial3Api
    import androidx.compose.material3.Scaffold
    import androidx.compose.material3.Text
    import androidx.compose.material3.TopAppBar
    import androidx.compose.runtime.Composable
    import androidx.compose.runtime.remember
    import androidx.compose.ui.Modifier
    import androidx.compose.ui.res.stringResource
    import com.arcgismaps.mapping.ArcGISScene
    import com.arcgismaps.mapping.PortalItem
    import com.arcgismaps.portal.Portal
    import com.arcgismaps.toolkit.geoviewcompose.SceneView
    import com.example.app.R
    @Composable
    fun MainScreen() {
    val scene = remember {
    createScene()
    }
    Scaffold(
    topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
    ) {
    SceneView(
    modifier = Modifier.fillMaxSize().padding(it),
    arcGISScene = scene
    )
    }
    }
    fun createScene(): ArcGISScene {
    val portal = Portal(
    url = "https://www.arcgis.com",
    connection = Portal.Connection.Anonymous
    )
    }
  3. Next, create a Portal by passing the portal and the web scene’s item ID An item ID is a unique identifier representing a single item stored, managed, and accessed in a portal, such as a web map, hosted layer, or file. Learn more as parameters.

    MainScreen.kt
    39 collapsed lines
    @file:OptIn(ExperimentalMaterial3Api::class)
    package com.example.app.screens
    import androidx.compose.foundation.layout.fillMaxSize
    import androidx.compose.foundation.layout.padding
    import androidx.compose.material3.ExperimentalMaterial3Api
    import androidx.compose.material3.Scaffold
    import androidx.compose.material3.Text
    import androidx.compose.material3.TopAppBar
    import androidx.compose.runtime.Composable
    import androidx.compose.runtime.remember
    import androidx.compose.ui.Modifier
    import androidx.compose.ui.res.stringResource
    import com.arcgismaps.mapping.ArcGISScene
    import com.arcgismaps.mapping.PortalItem
    import com.arcgismaps.portal.Portal
    import com.arcgismaps.toolkit.geoviewcompose.SceneView
    import com.example.app.R
    @Composable
    fun MainScreen() {
    val scene = remember {
    createScene()
    }
    Scaffold(
    topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
    ) {
    SceneView(
    modifier = Modifier.fillMaxSize().padding(it),
    arcGISScene = scene
    )
    }
    }
    fun createScene(): ArcGISScene {
    val portal = Portal(
    url = "https://www.arcgis.com",
    connection = Portal.Connection.Anonymous
    )
    val portalItem = PortalItem(
    portal = portal,
    itemId = "579f97b2f3b94d4a8e48a5f140a6639b"
    )
    }
  4. Last, create an ArcGISScene using portalItem as the constructor parameter.

    MainScreen.kt
    39 collapsed lines
    @file:OptIn(ExperimentalMaterial3Api::class)
    package com.example.app.screens
    import androidx.compose.foundation.layout.fillMaxSize
    import androidx.compose.foundation.layout.padding
    import androidx.compose.material3.ExperimentalMaterial3Api
    import androidx.compose.material3.Scaffold
    import androidx.compose.material3.Text
    import androidx.compose.material3.TopAppBar
    import androidx.compose.runtime.Composable
    import androidx.compose.runtime.remember
    import androidx.compose.ui.Modifier
    import androidx.compose.ui.res.stringResource
    import com.arcgismaps.mapping.ArcGISScene
    import com.arcgismaps.mapping.PortalItem
    import com.arcgismaps.portal.Portal
    import com.arcgismaps.toolkit.geoviewcompose.SceneView
    import com.example.app.R
    @Composable
    fun MainScreen() {
    val scene = remember {
    createScene()
    }
    Scaffold(
    topBar = { TopAppBar(title = { Text(text = stringResource(id = R.string.app_name)) }) }
    ) {
    SceneView(
    modifier = Modifier.fillMaxSize().padding(it),
    arcGISScene = scene
    )
    }
    }
    fun createScene(): ArcGISScene {
    val portal = Portal(
    url = "https://www.arcgis.com",
    connection = Portal.Connection.Anonymous
    )
    val portalItem = PortalItem(
    portal = portal,
    itemId = "579f97b2f3b94d4a8e48a5f140a6639b"
    )
    return ArcGISScene(portalItem)
    }
  5. Click Run > Run > app to run the app.

You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.

If your app displays but the scene view is blank, you might need to adjust your emulator’s settings.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link in the right-hand side of this page.

  2. Unzip the file to a location on your machine.

  3. Run Android Studio.

  4. Go to File > Open…. Navigate to the solution folder and click Open.

    On Windows: If you are in the Welcome to Android Studio dialog, click Open and navigate to the solution folder. Then click Open.

Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.

Set up authentication

To access the secure ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more used in this tutorial, you must implement API key authentication API key authentication is a type of authentication that uses an API key to authenticate requests to ArcGIS services and secure portal items. Learn more or user authentication User authentication is a type of authentication that allows users with an ArcGIS account to sign into an application and allow it to access ArcGIS content, services, and resources on their behalf. The typical authorization protocol used is OAuth2.0. Learn more using an ArcGIS Location Platform An ArcGIS Location Platform account, formerly known as an ArcGIS Developer account, is an identity associated with an ArcGIS Location Platform subscription. Learn more or an ArcGIS Online An ArcGIS Online account, also known as an ArcGIS Organization account, is an identity associated with an ArcGIS Online subscription. It can be used to access ArcGIS tools and develop applications with ArcGIS location services for an organization. Learn more account.

To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.

Create a new API key access token An access token is an authorization string that provides access to secure ArcGIS content, data, and services. Its capabilities are determined by the privileges it supports. It is obtained by implementing API key authentication, User authentication, or App authentication. Learn more with privileges Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s) Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more :

    • Privileges
      • Location services > Basemaps
  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Set developer credentials in the solution

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

  1. In the Android view of Android Studio, open app > kotlin+java > com.example.app > MainActivity. Set the AuthenticationMode to .API_KEY.

    MainActivity.kt
    14 collapsed lines
    package com.example.app
    import android.os.Bundle
    import androidx.activity.ComponentActivity
    import androidx.activity.compose.setContent
    import androidx.activity.enableEdgeToEdge
    import com.arcgismaps.ApiKey
    import com.arcgismaps.ArcGISEnvironment
    import com.arcgismaps.httpcore.authentication.OAuthUserConfiguration
    import com.arcgismaps.toolkit.authentication.AuthenticatorState
    import com.arcgismaps.toolkit.authentication.DialogAuthenticator
    import com.example.app.screens.MainScreen
    import com.example.app.ui.theme.TutorialTheme
    class MainActivity : ComponentActivity() {
    private enum class AuthenticationMode { API_KEY, USER_AUTH }
    private val authenticationMode = AuthenticationMode.API_KEY
    42 collapsed lines
    private val authenticatorState = AuthenticatorState()
    override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    when (authenticationMode) {
    AuthenticationMode.API_KEY -> {
    ArcGISEnvironment.apiKey = ApiKey.create("YOUR_ACCESS_TOKEN")
    }
    AuthenticationMode.USER_AUTH -> {
    authenticatorState.oAuthUserConfigurations = listOf(
    OAuthUserConfiguration(
    portalUrl = "https://www.arcgis.com",
    clientId = "YOUR_CLIENT_ID",
    redirectUrl = "YOUR_REDIRECT_URL"
    )
    )
    }
    }
    enableEdgeToEdge()
    setContent {
    TutorialTheme {
    MainScreen()
    if (authenticationMode == AuthenticationMode.USER_AUTH) {
    DialogAuthenticator(authenticatorState)
    }
    }
    }
    }
    }
  2. Set the apiKey property with your API key access token.

    MainActivity.kt
    22 collapsed lines
    package com.example.app
    import android.os.Bundle
    import androidx.activity.ComponentActivity
    import androidx.activity.compose.setContent
    import androidx.activity.enableEdgeToEdge
    import com.arcgismaps.ApiKey
    import com.arcgismaps.ArcGISEnvironment
    import com.arcgismaps.httpcore.authentication.OAuthUserConfiguration
    import com.arcgismaps.toolkit.authentication.AuthenticatorState
    import com.arcgismaps.toolkit.authentication.DialogAuthenticator
    import com.example.app.screens.MainScreen
    import com.example.app.ui.theme.TutorialTheme
    class MainActivity : ComponentActivity() {
    private enum class AuthenticationMode { API_KEY, USER_AUTH }
    private val authenticationMode = AuthenticationMode.API_KEY
    private val authenticatorState = AuthenticatorState()
    override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    when (authenticationMode) {
    AuthenticationMode.API_KEY -> {
    ArcGISEnvironment.apiKey = ApiKey.create("YOUR_ACCESS_TOKEN")
    }
    30 collapsed lines
    AuthenticationMode.USER_AUTH -> {
    authenticatorState.oAuthUserConfigurations = listOf(
    OAuthUserConfiguration(
    portalUrl = "https://www.arcgis.com",
    clientId = "YOUR_CLIENT_ID",
    redirectUrl = "YOUR_REDIRECT_URL"
    )
    )
    }
    }
    enableEdgeToEdge()
    setContent {
    TutorialTheme {
    MainScreen()
    if (authenticationMode == AuthenticationMode.USER_AUTH) {
    DialogAuthenticator(authenticatorState)
    }
    }
    }
    }
    }

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the app

Click Run > Run > app to run the app.

You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.

What’s Next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: