Learn how to create and display a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more with a basemap layer A basemap layer is the layer in a map or scene that displays basemap data. The data source for a basemap layer is typically a basemap service. Learn more .

display a map

A map contains layers A layer is a reference to a collection of geographic data that is used to access and display data. The data for layers are typically provided by the basemap layer service and data services. Learn more of geographic data. A map contains a basemap layer A basemap layer is the layer in a map or scene that displays basemap data. The data source for a basemap layer is typically a basemap service. Learn more and, optionally, one or more data layers A data layer is a layer that references geographic data from a file or a service and is used to visualize the data in a map or scene. Learn more . You can display a specific area of a map by using a map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more and setting the location A location is a position or region (point, line, or polygon) on the earth's surface. Learn more and zoom level Zoom level is a value that sets the scale for a map view or a scene view. Learn more .

In this tutorial, you create and display a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more of the Santa Monica Mountains in California using the topographic basemap layer A basemap layer is the layer in a map or scene that displays basemap data. The data source for a basemap layer is typically a basemap service. Learn more .

The map and code will be used as the starting point for other 2D tutorials.

Prerequisites

Before starting this tutorial:

  1. You need an ArcGIS Location Platform or ArcGIS Online account.

  2. Your system meets the system requirements.

  3. The ArcGIS Maps SDK for Qt, version 200.8.0 or later is installed.

  4. The Qt 6.8.2 software development framework or later is installed.

Set up authentication

To access the secure ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more used in this tutorial, you must implement API key authentication API key authentication is a type of authentication that uses an API key to authenticate requests to ArcGIS services and secure portal items. Learn more or user authentication User authentication is a type of authentication that allows users with an ArcGIS account to sign into an application and allow it to access ArcGIS content, services, and resources on their behalf. The typical authorization protocol used is OAuth2.0. Learn more using an ArcGIS Location Platform An ArcGIS Location Platform account, formerly known as an ArcGIS Developer account, is an identity associated with an ArcGIS Location Platform subscription. Learn more or an ArcGIS Online An ArcGIS Online account, also known as an ArcGIS Organization account, is an identity associated with an ArcGIS Online subscription. It can be used to access ArcGIS tools and develop applications with ArcGIS location services for an organization. Learn more account.

To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.

Create a new API key access token An access token is an authorization string that provides access to secure ArcGIS content, data, and services. Its capabilities are determined by the privileges it supports. It is obtained by implementing API key authentication, User authentication, or App authentication. Learn more with privileges Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s) Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more :

    • Privileges
      • Location services > Basemaps
  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Because this tutorial is the foundation (or starting point) for several other tutorials, you will want to follow one path for authentication (either API Key authentication or User authentication (via OAuth)) and use that same pattern for the other tutorials. If you wish to change authentication patterns as you move through the other tutorials, then complete this tutorial again, Display a map, using the other authentication pattern.

Develop or Download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

Create a new ArcGIS Maps Qt Creator Project

  1. Start Qt Creator.

  2. In the top menu bar, click File > New Project.

  3. In the New Project dialog, in the left frame, under Projects, select ArcGIS. Then select the ArcGIS Maps 200.8.2 Qt Quick C++ app project template (or a later version) and click Choose. This step launches the template wizard.

  4. In the Project Location template, name your project Display_a_map. You can specify your own “create in” location for where the project will be created or leave the default. Click Next.

  5. In the Define Build System template, select qmake for your build system. Click Next.

  6. In the Define Project Details template, give this app a description or leave as is. Leave the 3D project box unchecked. At the ArcGIS Online Basemap dropdown menu, select Topographic. Do not supply an API Key (also called an access token) at this time; leave it blank. You will do this in another step when you set your developer credentials. Click Next.

  7. In the Kit Selection template, check on the kit you previously set up when you installed Qt (Desktop Qt 6.8.2 MSVC2022 64bit or higher required). Click Next.

  8. In the Project Management template, the option to Add as a subproject to root project is only available if you have already created a root project. If you have a version control system set up, you can select it in the dropdown but it is not needed to complete this tutorial. Click Finish to complete the template wizard.

Add a map

Use the map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more to display a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more centered on the Santa Monica Mountains in California. The map will contain a layer built from the ArcGISTopographic BasemapStyle.

  1. In the project Headers folder of Qt Creator, double-click the Display_a_map.h file to open it.

  2. Add the declaration void setupViewpoint(); under private: section. Then save the file.

    Display_a_map.h
    private:
    Esri::ArcGISRuntime::MapQuickView* mapView() const;
    void setMapView(Esri::ArcGISRuntime::MapQuickView* mapView);
    void setupViewpoint();
    Esri::ArcGISRuntime::Map* m_map = nullptr;
    Esri::ArcGISRuntime::MapQuickView* m_mapView = nullptr;
  3. In the project Sources folder of Qt Creator, open the Display_a_map.cpp file.

  4. Add the following #include statements.

    Display_a_map.cpp
    #include "Display_a_map.h"
    #include "Map.h"
    #include "MapTypes.h"
    #include "MapQuickView.h"
    #include "Point.h"
    #include "Viewpoint.h"
    #include "SpatialReference.h"
    #include <QFuture>

Create the view point

  1. Add code to implement the setupViewpoint method. This method creates a center Point based on a SpatialReference along with longitude and latitude. It also creates a Viewpoint based on center and sets scale. Lastly, it asynchronously sets the initial Map viewpoint.

    The center Point and scale value keep the initial Viewpoint centered and focused on the Santa Monica Mountains. The scale value sets the level of detail to focus on the area of interest.

    The spatial reference A spatial reference is a set of parameters, typically defined by a WKID, that define the coordinate system and spatial properties for geographic data. Applications use a spatial reference to correctly display the position of geographic data in a map or scene. Learn more created above is set to use World Geodetic System 1984 (WGS84), the spatial reference commonly used for GPS, and it has the well known id 4326. To learn more, see Spatial References in the ArcGIS Maps SDK for Qt Guide.

    Display_a_map.cpp
    MapQuickView* Display_a_map::mapView() const
    {
    return m_mapView;
    }
    void Display_a_map::setupViewpoint()
    {
    const Point center(-118.80543, 34.02700, SpatialReference::wgs84());
    const Viewpoint viewpoint(center, 100000.0);
    m_mapView->setViewpointAsync(viewpoint);
    }

    The setMapView method appearing later in this file gets a handle to the MapView object that was declared in QML code and sets the Map on the MapView for display. This code is installed by the templates that ArcGIS provides when creating a new project in Qt.

  2. Add the following line of code to call setupViewpoint. Then save the file.

    Display_a_map.cpp
    // Set the view (created in QML)
    void Display_a_map::setMapView(MapQuickView* mapView)
    {
    if (!mapView || mapView == m_mapView)
    {
    return;
    }
    m_mapView = mapView;
    m_mapView->setMap(m_map);
    setupViewpoint();
    emit mapViewChanged();
    }

Set developer credentials

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

For the final steps of this tutorial, click the tab below for either API key authentication or User authentication to use the correct authentication pattern to run the application.

Set the API Key

  1. In the project Sources folder of Qt Creator, open the main.cpp file.

  2. Modify the code to set the accessToken using your API key access token (highlighted in yellow).

    main.cpp
    // The following methods grant an access token:
    // 1. User authentication: Grants a temporary access token associated with a user's ArcGIS account.
    // To generate a token, a user logs in to the app with an ArcGIS account that is part of an
    // organization in ArcGIS Online or ArcGIS Enterprise.
    // 2. API key authentication: Get a long-lived access token that gives your application access to
    // ArcGIS location services. Go to the tutorial at https://links.esri.com/create-an-api-key.
    // Copy the API Key access token.
    const QString accessToken = QString("");
    if (accessToken.isEmpty())
    {
    qWarning() << "Use of ArcGIS location services, such as the basemap styles service, requires" <<
    "you to authenticate with an ArcGIS account or set the API Key property.";
    }
    else
    {
    ArcGISRuntimeEnvironment::setApiKey(accessToken);
    }
  3. Save the main.cpp file.

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Press Ctrl + R to run the app.

You should see a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more with the topographic basemap layer A basemap layer is the layer in a map or scene that displays basemap data. The data source for a basemap layer is typically a basemap service. Learn more centered on the Santa Monica Mountains in California. Zoom in and out, and drag the map view to explore the map.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link under Solution and unzip the file to a location on your machine.

  2. Open the .pro project file in Qt Creator.

Since the downloaded solution does not contain authentication credentials, you must add the developer credentials that you created in the Set up authentication section.

Set developer credentials in the solution

Set the API Key

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use your API key access token that you created in the Set up authentication section to authenticate requests for resources.

  1. In the project Sources folder of Qt Creator, open the main.cpp file.

  2. Modify the code to set the accessToken using your API key access token (highlighted in yellow).

    main.cpp
    // The following methods grant an access token:
    // 1. User authentication: Grants a temporary access token associated with a user's ArcGIS account.
    // To generate a token, a user logs in to the app with an ArcGIS account that is part of an
    // organization in ArcGIS Online or ArcGIS Enterprise.
    // 2. API key authentication: Get a long-lived access token that gives your application access to
    // ArcGIS location services. Go to the tutorial at https://links.esri.com/create-an-api-key.
    // Copy the API Key access token.
    const QString accessToken = QString("");
    if (accessToken.isEmpty())
    {
    qWarning() << "Use of ArcGIS location services, such as the basemap styles service, requires" <<
    "you to authenticate with an ArcGIS account or set the API Key property.";
    }
    else
    {
    ArcGISRuntimeEnvironment::setApiKey(accessToken);
    }
  3. Save main.cpp file.

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the app

Press Ctrl + R to run the app.

You should see a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more with the topographic basemap layer A basemap layer is the layer in a map or scene that displays basemap data. The data source for a basemap layer is typically a basemap service. Learn more centered on the Santa Monica Mountains in California. Zoom in and out, and drag the map view to explore the map.

What’s next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: