Learn how to display point, line, and polygon graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more in a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more .

add a point line and polygon

You typically use graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more to display geographic data that is not connected to a database and that is not persisted, like highlighting a route between two locations, displaying a search buffer around a selected point, or showing the location of map coordinates entered by the user. Graphics are composed of a geometry A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more , symbol A symbol defines the properties used to display a geometry or text. Learn more , and attributes Attributes are fields and values for a single feature or non-spatial record. They are typically stored in a database or service such as a feature service. Learn more .

In this tutorial, you display points, lines, and polygons on a map as graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more .

Prerequisites

Before starting this tutorial:

  1. You need an ArcGIS Location Platform or ArcGIS Online account.

  2. Your system meets the system requirements.

Develop or Download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

To start the tutorial, complete the Display a map tutorial. This creates a map to display the Santa Monica Mountains in California using the topographic basemap from the ArcGIS Basemap Styles service The ArcGIS Basemap Styles service, also referred to as the Basemap Styles service, is a location service that provides basemap styles and data for the world. It returns styles as Mapbox styles and web maps, and data as vector tiles and/or map tiles. It supports all of the styles in the ArcGIS Basemap style and Open Basemap style family. An ArcGIS Location Platform or ArcGIS Online account is required to use the service. Learn more .

Open an Xcode project

  1. Open the .xcodeproj project you created by completing the Display a map tutorial.
  2. Continue with the following instructions to display a point, line, and polygon in the map.

Add a graphics overlay

A graphics overlay A graphics overlay is a client-side, temporary container of graphics to display on a map view or scene view. Learn more is a container for graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more . It is used with a map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more to display graphics on a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more . You can add more than one graphics overlay A graphics overlay is a client-side, temporary container of graphics to display on a map view or scene view. Learn more to a map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more . Graphics overlays are displayed on top of all the other layers A layer is a reference to a collection of geographic data that is used to access and display data. The data for layers are typically provided by the basemap layer service and data services. Learn more .

  1. In Xcode, in the Project navigator, click ContentView.swift.

  2. Create a class called Model that adopts the ObservableObject protocol. Within that class, create a GraphicsOverlay as a default value. Initialize the property with an empty initializer and return it. You’ll edit this method at a later step to add all of the graphics to display.

    ContentView.swift
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    return graphicsOverlay
    }()
    }
  3. Create a @StateObject of type Model called graphicsOverlayModel in the ContentView.

    ContentView.swift
    28 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    return graphicsOverlay
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    }
  4. In the body, update the map view initializer by adding the graphicsOverlays parameter. Pass in the graphicsOverlayModel’s graphicOverlay property to add the graphics overlay created in the previous steps to the map view’s list of graphics overlays.

    ContentView.swift
    28 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    return graphicsOverlay
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }

Add a point graphic

A point graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a point A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a marker symbol A symbol defines the properties used to display a geometry or text. Learn more . A point is defined with x and y coordinates, and a spatial reference A spatial reference is a set of parameters, typically defined by a WKID, that define the coordinate system and spatial properties for geographic data. Applications use a spatial reference to correctly display the position of geographic data in a map or scene. Learn more . For latitude and longitude coordinates, the spatial reference is WGS84.

  1. Create a Point and a SimpleMarkerSymbol. To create the Point, provide longitude (x) and latitude (y) coordinates, and a SpatialReference. Use the SpatialReference.wgs84 convenience method. Create and style a SimpleMarkerSymbol.

    19 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    return graphicsOverlay
    }()
    }
    18 collapsed lines
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }
  2. Create a Graphic with the point and pointSymbol. Display the Graphic by adding it to the graphicsOverlay using the GraphicsOverlay.addGraphic() method.

    23 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)
    graphicsOverlay.addGraphic(pointGraphic)
    23 collapsed lines
    return graphicsOverlay
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }
  3. Press Command + R to run the app.

You should see a point graphic in Point Dume State Beach.

Add a line graphic

A line graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a polyline A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a line symbol A symbol defines the properties used to display a geometry or text. Learn more . A polyline is defined as a sequence of points.

  1. Create a Polyline and a SimpleLineSymbol. To create the Polyline, provide an array of Point objects. Create and style a SimpleLineSymbol.

    29 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)
    graphicsOverlay.addGraphic(pointGraphic)
    let polyline = Polyline(
    points: [
    Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),
    Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),
    Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)
    ]
    )
    let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)
    22 collapsed lines
    return graphicsOverlay
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }
  2. Create a Graphic with the polyline and polylineSymbol. Display the Graphic by adding it to the graphicsOverlay using the GraphicsOverlay.addGraphic() method.

    31 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)
    graphicsOverlay.addGraphic(pointGraphic)
    let polyline = Polyline(
    points: [
    Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),
    Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),
    Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)
    ]
    )
    let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)
    let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)
    graphicsOverlay.addGraphic(polylineGraphic)
    23 collapsed lines
    return graphicsOverlay
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }
  3. Press Command + R to run the app.

You should see a point and line graphic along Westward Beach.

Add a polygon graphic

A polygon graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a polygon A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a fill symbol A symbol defines the properties used to display a geometry or text. Learn more . A polygon is defined as a sequence of points that describe a closed boundary.

  1. Create a Polygon and a SimpleFillSymbol. To create the Polygon, provide an array of Point objects. Create and style a SimpleFillSymbol.

    42 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)
    graphicsOverlay.addGraphic(pointGraphic)
    let polyline = Polyline(
    points: [
    Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),
    Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),
    Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)
    ]
    )
    let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)
    let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)
    graphicsOverlay.addGraphic(polylineGraphic)
    let polygon = Polygon(
    points: [
    Point(x: -118.81898, y: 34.01375, spatialReference: .wgs84),
    Point(x: -118.80679, y: 34.02158, spatialReference: .wgs84),
    Point(x: -118.79143, y: 34.01638, spatialReference: .wgs84),
    Point(x: -118.79596, y: 34.00856, spatialReference: .wgs84),
    Point(x: -118.80855, y: 34.00350, spatialReference: .wgs84)
    ]
    )
    let polygonSymbol = SimpleFillSymbol(style: .solid, color: .orange, outline: SimpleLineSymbol(style: .solid, color: .blue, width: 2.0))
    return graphicsOverlay
    21 collapsed lines
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }
  2. Create a Graphic with the polygon and polygonSymbol. Display the Graphic by adding it to the graphicsOverlay’s GraphicsOverlay.graphics collection.

    42 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    private class Model: ObservableObject {
    let graphicsOverlay: GraphicsOverlay = {
    let graphicsOverlay = GraphicsOverlay()
    let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)
    let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)
    pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)
    let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)
    graphicsOverlay.addGraphic(pointGraphic)
    let polyline = Polyline(
    points: [
    Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),
    Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),
    Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)
    ]
    )
    let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)
    let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)
    graphicsOverlay.addGraphic(polylineGraphic)
    let polygon = Polygon(
    points: [
    Point(x: -118.81898, y: 34.01375, spatialReference: .wgs84),
    Point(x: -118.80679, y: 34.02158, spatialReference: .wgs84),
    Point(x: -118.79143, y: 34.01638, spatialReference: .wgs84),
    Point(x: -118.79596, y: 34.00856, spatialReference: .wgs84),
    Point(x: -118.80855, y: 34.00350, spatialReference: .wgs84)
    ]
    )
    let polygonSymbol = SimpleFillSymbol(style: .solid, color: .orange, outline: SimpleLineSymbol(style: .solid, color: .blue, width: 2.0))
    let polygonGraphic = Graphic(geometry: polygon, symbol: polygonSymbol)
    graphicsOverlay.addGraphic(polygonGraphic)
    return graphicsOverlay
    21 collapsed lines
    }()
    }
    struct ContentView: View {
    @State private var map: Map = {
    let map = Map(basemapStyle: .arcGISTopographic)
    map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)
    return map
    }()
    @StateObject private var graphicsOverlayModel = Model()
    var body: some View {
    MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])
    }
    }

Run the solution

Press Command + R to run the app.

You should see a point, line, and polygon graphic around Mahou Riviera in the Santa Monica Mountains.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link under Solution and unzip the file to a location on your machine.

  2. Open the .xcodeproj file in Xcode.

Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.

Set up authentication

To access the secure ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more used in this tutorial, you must implement API key authentication API key authentication is a type of authentication that uses an API key to authenticate requests to ArcGIS services and secure portal items. Learn more or user authentication User authentication is a type of authentication that allows users with an ArcGIS account to sign into an application and allow it to access ArcGIS content, services, and resources on their behalf. The typical authorization protocol used is OAuth2.0. Learn more using an ArcGIS Location Platform An ArcGIS Location Platform account, formerly known as an ArcGIS Developer account, is an identity associated with an ArcGIS Location Platform subscription. Learn more or an ArcGIS Online An ArcGIS Online account, also known as an ArcGIS Organization account, is an identity associated with an ArcGIS Online subscription. It can be used to access ArcGIS tools and develop applications with ArcGIS location services for an organization. Learn more account.

To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.

Create a new API key access token An access token is an authorization string that provides access to secure ArcGIS content, data, and services. Its capabilities are determined by the privileges it supports. It is obtained by implementing API key authentication, User authentication, or App authentication. Learn more with privileges Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s) Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more :

    • Privileges
      • Location services > Basemaps
  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Set developer credentials in the solution

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

Pass your API Key access token to the ArcGISEnvironment.

  1. In the Project Navigator, click MainApp.swift.

  2. Set the AuthenticationMode to .apiKey.

    MainApp.swift
    // Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.
    private var authenticationMode: AuthenticationMode { .apiKey }
  3. Set the apiKey property with your API key access token.

    MainApp.swift
    31 collapsed lines
    // Copyright 2022 Esri
    //
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    import SwiftUI
    import ArcGIS
    import ArcGISToolkit
    @main
    struct MainApp: App {
    // The authentication mode.
    private enum AuthenticationMode {
    case apiKey
    case user
    }
    // Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.
    private var authenticationMode: AuthenticationMode { .apiKey }
    // Please enter an API key access token if your application uses API key authentication.
    private let apiKey = APIKey("<#YOUR-ACCESS-TOKEN#>")
    43 collapsed lines
    // Setup an `Authenticator` with OAuth configuration if your application uses OAuth credentials.
    @ObservedObject var authenticator = Authenticator(
    oAuthUserConfigurations: [
    OAuthUserConfiguration(
    // Please enter OAuth credentials for user authentication.
    portalURL: URL(string: "<#YOUR-PORTAL-URL#>")!,
    clientID: "<#YOUR-CLIENT-ID#>",
    redirectURL: URL(string: "<#YOUR-REDIRECT-URL#>")!
    )
    ]
    )
    func setAuthentication() {
    switch authenticationMode {
    case .apiKey:
    ArcGISEnvironment.apiKey = apiKey
    case .user:
    ArcGISEnvironment.authenticationManager.arcGISAuthenticationChallengeHandler = authenticator
    }
    }
    init() {
    setAuthentication()
    }
    var body: some SwiftUI.Scene {
    WindowGroup {
    ContentView()
    .authenticator(authenticator)
    .ignoresSafeArea()
    }
    }
    }

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the solution

Press Command + R to run the app.

You should see a point, line, and polygon graphic around Mahou Riviera in the Santa Monica Mountains.

What’s next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: