Learn how to display point, line, and polygon graphics

You typically use graphics
In this tutorial, you display points, lines, and polygons on a map as graphics
Prerequisites
Before starting this tutorial:
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You need an ArcGIS Location Platform or ArcGIS Online account.
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Your system meets the system requirements.
Develop or Download
You have two options for completing this tutorial:
Option 1: Develop the code
To start the tutorial, complete the Display a map tutorial. This creates a map to display the Santa Monica Mountains in California using the topographic basemap from the ArcGIS Basemap Styles service
Open an Xcode project
- Open the
.xcodeprojproject you created by completing the Display a map tutorial. - Continue with the following instructions to display a point, line, and polygon in the map.
Add a graphics overlay
A graphics overlay
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In Xcode, in the Project navigator, click ContentView.swift.
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Create a class called
Modelthat adopts theObservableObjectprotocol. Within that class, create aGraphicsOverlayas a default value. Initialize the property with an empty initializer and return it. You’ll edit this method at a later step to add all of the graphics to display.ContentView.swiftimport SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()return graphicsOverlay}()}The
Modelclass must conform to typeObservableObject. See theObservableObjectdocumentation for more information. -
Create a
@StateObjectof typeModelcalledgraphicsOverlayModelin theContentView.ContentView.swift28 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()return graphicsOverlay}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()} -
In the
body, update the map view initializer by adding thegraphicsOverlaysparameter. Pass in thegraphicsOverlayModel’sgraphicOverlayproperty to add the graphics overlay created in the previous steps to the map view’s list of graphics overlays.ContentView.swift28 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()return graphicsOverlay}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}}
Add a point graphic
A point graphic
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Create a
Pointand aSimpleMarkerSymbol. To create thePoint, provide longitude (x) and latitude (y) coordinates, and aSpatialReference. Use theSpatialReference.wgs84convenience method. Create and style aSimpleMarkerSymbol.Point graphics support a number of symbol types such as
SimpleMarkerSymbol,PictureMarkerSymbolandTextSymbol. Learn more about theSymbolclass in the API documentation.19 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)return graphicsOverlay}()}18 collapsed linesstruct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}} -
Create a
Graphicwith thepointandpointSymbol. Display theGraphicby adding it to thegraphicsOverlayusing theGraphicsOverlay.addGraphic()method.23 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)graphicsOverlay.addGraphic(pointGraphic)23 collapsed linesreturn graphicsOverlay}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}} -
Press Command + R to run the app.
If you are using the Xcode simulator your system must meet these minimum requirements: macOS 14 (Sonoma), Xcode 16, iOS 18. If you are using a physical device, then refer to the system requirements.
You should see a point graphic in Point Dume State Beach.
Add a line graphic
A line graphic
Polylines have one or more distinct parts. Each part is a sequence of points. For a continuous line, you can use the Polyline constructor to create a polyline with just one part. To create a polyline with more than one part, use a PolylineBuilder.
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Create a
Polylineand aSimpleLineSymbol. To create thePolyline, provide an array ofPointobjects. Create and style aSimpleLineSymbol.Line graphics support a number of symbol types such as
SimpleLineSymbolandTextSymbol. Learn more about theSymbolclass in the API documentation.29 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)graphicsOverlay.addGraphic(pointGraphic)let polyline = Polyline(points: [Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)])let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)22 collapsed linesreturn graphicsOverlay}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}} -
Create a
Graphicwith thepolylineandpolylineSymbol. Display theGraphicby adding it to thegraphicsOverlayusing theGraphicsOverlay.addGraphic()method.31 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)graphicsOverlay.addGraphic(pointGraphic)let polyline = Polyline(points: [Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)])let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)graphicsOverlay.addGraphic(polylineGraphic)23 collapsed linesreturn graphicsOverlay}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}} -
Press Command + R to run the app.
If you are using the Xcode simulator your system must meet these minimum requirements: macOS 14 (Sonoma), Xcode 16, iOS 18. If you are using a physical device, then refer to the system requirements.
You should see a point and line graphic along Westward Beach.
Add a polygon graphic
A polygon graphic
Polygons have one or more distinct parts. Each part is a sequence of points describing a closed boundary. For a single area with no holes, you can use the Polygon constructor to create a polygon with just one part. To create a polygon with more than one part, use a PolygonBuilder.
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Create a
Polygonand aSimpleFillSymbol. To create thePolygon, provide an array ofPointobjects. Create and style aSimpleFillSymbol.Polygon graphics support a number of symbol types such as
SimpleFillSymbol,PictureFillSymbol,SimpleMarkerSymbolandTextSymbol. Learn more about theSymbolclass in the API documentation.42 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)graphicsOverlay.addGraphic(pointGraphic)let polyline = Polyline(points: [Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)])let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)graphicsOverlay.addGraphic(polylineGraphic)let polygon = Polygon(points: [Point(x: -118.81898, y: 34.01375, spatialReference: .wgs84),Point(x: -118.80679, y: 34.02158, spatialReference: .wgs84),Point(x: -118.79143, y: 34.01638, spatialReference: .wgs84),Point(x: -118.79596, y: 34.00856, spatialReference: .wgs84),Point(x: -118.80855, y: 34.00350, spatialReference: .wgs84)])let polygonSymbol = SimpleFillSymbol(style: .solid, color: .orange, outline: SimpleLineSymbol(style: .solid, color: .blue, width: 2.0))return graphicsOverlay21 collapsed lines}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}} -
Create a
Graphicwith thepolygonandpolygonSymbol. Display theGraphicby adding it to thegraphicsOverlay’sGraphicsOverlay.graphicscollection.42 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISprivate class Model: ObservableObject {let graphicsOverlay: GraphicsOverlay = {let graphicsOverlay = GraphicsOverlay()let point = Point(x: -118.80657, y: 34.00059, spatialReference: .wgs84)let pointSymbol = SimpleMarkerSymbol(style: .circle, color: .orange, size: 10.0)pointSymbol.outline = SimpleLineSymbol(style: .solid, color: .blue, width: 2.0)let pointGraphic = Graphic(geometry: point, symbol: pointSymbol)graphicsOverlay.addGraphic(pointGraphic)let polyline = Polyline(points: [Point(x: -118.82152, y: 34.01395, spatialReference: .wgs84),Point(x: -118.81489, y: 34.00806, spatialReference: .wgs84),Point(x: -118.80887, y: 34.00166, spatialReference: .wgs84)])let polylineSymbol = SimpleLineSymbol(style: .solid, color: .blue, width: 3.0)let polylineGraphic = Graphic(geometry: polyline, symbol: polylineSymbol)graphicsOverlay.addGraphic(polylineGraphic)let polygon = Polygon(points: [Point(x: -118.81898, y: 34.01375, spatialReference: .wgs84),Point(x: -118.80679, y: 34.02158, spatialReference: .wgs84),Point(x: -118.79143, y: 34.01638, spatialReference: .wgs84),Point(x: -118.79596, y: 34.00856, spatialReference: .wgs84),Point(x: -118.80855, y: 34.00350, spatialReference: .wgs84)])let polygonSymbol = SimpleFillSymbol(style: .solid, color: .orange, outline: SimpleLineSymbol(style: .solid, color: .blue, width: 2.0))let polygonGraphic = Graphic(geometry: polygon, symbol: polygonSymbol)graphicsOverlay.addGraphic(polygonGraphic)return graphicsOverlay21 collapsed lines}()}struct ContentView: View {@State private var map: Map = {let map = Map(basemapStyle: .arcGISTopographic)map.initialViewpoint = Viewpoint(latitude: 34.02700, longitude: -118.80500, scale: 72_000)return map}()@StateObject private var graphicsOverlayModel = Model()var body: some View {MapView(map: map, graphicsOverlays: [graphicsOverlayModel.graphicsOverlay])}}
Run the solution
Press Command + R to run the app.
If you are using the Xcode simulator your system must meet these minimum requirements: macOS 14 (Sonoma), Xcode 16, iOS 18. If you are using a physical device, then refer to the system requirements.
You should see a point, line, and polygon graphic around Mahou Riviera in the Santa Monica Mountains.
Alternatively, you can download the tutorial solution, as follows.
Option 2: Download the solution
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Click the
Download solutionlink under Solution and unzip the file to a location on your machine. -
Open the
.xcodeprojfile in Xcode.
Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.
Set up authentication
To access the secure ArcGIS location services
You can implement API key authentication or user authentication in this tutorial. Compare the differences below:
API key authentication
- Users are not required to sign in.
- Requires creating an API key credential
API key credentials are an item that contains the parameters used to create and manage long-lived access tokens for API key authentication. They are a type of developer credential. with the correct privileges. - API keys
An API key is a long-lived access token created using API key credentials. They are valid for up to one year and are typically embedded directly into client applications. are long-lived access tokens. - Service usage is billed to the API key owner/developer.
- Simplest authentication method to implement.
- Recommended approach for new ArcGIS developers.
Learn more in API key authentication.
User authentication
- Users are required to sign in with an ArcGIS account
An ArcGIS account is an identity with a user type and set of privileges that can access specific ArcGIS products, tools, APIs, services, and resources. The main account types that can be used for development are an ArcGIS Location Platform account, ArcGIS Online account, and ArcGIS Enterprise account. ArcGIS Location Platform and ArcGIS Online accounts are also associated with a subscription. . - User accounts must have privilege
Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. to access the ArcGIS servicesA service, also known as an ArcGIS service, is software that supports an ArcGIS REST API and provides geospatial functionality or data. A service can be hosted by Esri or in ArcGIS Enterprise. used in application. - Requires creating OAuth credentials
OAuth credentials are an item that contains parameters required to implement user authentication or app authentication, including a .client_id,client_secret, and redirect URIs. They are a type of developer credential. - Application uses a redirect URL and client ID.
- Service usage is billed to the organization of the user signed into the application.
Learn more in User authentication.
To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.
Create a new API key access token
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Complete the Create an API key tutorial and create an API key with the following privilege(s)
Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. :- Privileges
- Location services > Basemaps
- Privileges
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Copy and paste the API key access token into a safe location. It will be used in a later step.
Create new OAuth credentials to access the secure resources used in this tutorial.
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Complete the Create OAuth credentials for user authentication tutorial to obtain a Client ID and Redirect URL.
A
Client IDuniquely identifies your app on the authenticating server. If the server cannot find an app with the provided Client ID, it will not proceed with authentication.The
Redirect URL(also referred to as a callback url) is used to identify a response from the authenticating server when the system returns control back to your app after an OAuth login. Since it does not necessarily represent a valid endpoint that a user could navigate to, the redirect URL can use a custom scheme, such asmy-app://auth. It is important to make sure the redirect URL used in your app’s code matches a redirect URL configured on the authenticating server. -
Copy and paste the Client ID and Redirect URL into a safe location. They will be used in a later step.
All users that access this application need account privileges
Set developer credentials in the solution
To allow your app users to access ArcGIS location services
Pass your API Key access token to the ArcGISEnvironment.
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In the Project Navigator, click MainApp.swift.
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Set the
AuthenticationModeto.apiKey.MainApp.swift// Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.private var authenticationMode: AuthenticationMode { .apiKey } -
Set the
apiKeyproperty with your API key access token.MainApp.swift31 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISimport ArcGISToolkit@mainstruct MainApp: App {// The authentication mode.private enum AuthenticationMode {case apiKeycase user}// Change the `AuthenticationMode` to `.apiKey` if your application uses API key authentication.private var authenticationMode: AuthenticationMode { .apiKey }// Please enter an API key access token if your application uses API key authentication.private let apiKey = APIKey("<#YOUR-ACCESS-TOKEN#>")43 collapsed lines// Setup an `Authenticator` with OAuth configuration if your application uses OAuth credentials.@ObservedObject var authenticator = Authenticator(oAuthUserConfigurations: [OAuthUserConfiguration(// Please enter OAuth credentials for user authentication.portalURL: URL(string: "<#YOUR-PORTAL-URL#>")!,clientID: "<#YOUR-CLIENT-ID#>",redirectURL: URL(string: "<#YOUR-REDIRECT-URL#>")!)])func setAuthentication() {switch authenticationMode {case .apiKey:ArcGISEnvironment.apiKey = apiKeycase .user:ArcGISEnvironment.authenticationManager.arcGISAuthenticationChallengeHandler = authenticator}}init() {setAuthentication()}var body: some SwiftUI.Scene {WindowGroup {ContentView().authenticator(authenticator).ignoresSafeArea()}}}
Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.
Use the Authenticator toolkit component to manage your OAuth credentialsclient_id, client_secret, and redirect URIs. They are a type of developer credential. ArcGISEnvironment.
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In the Project Navigator, click MainApp.swift.
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Set the
AuthenticationModeto.user.MainApp.swift// Change the `AuthenticationMode` to `.user` if your application uses OAuth credentials.private var authenticationMode: AuthenticationMode { .user } -
Set your
portalURL,clientIDandredirectURLvalues.MainApp.swift36 collapsed lines// Copyright 2022 Esri//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at//// https://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.import SwiftUIimport ArcGISimport ArcGISToolkit@mainstruct MainApp: App {// The authentication mode.private enum AuthenticationMode {case apiKeycase user}// Change the `AuthenticationMode` to `.user` if your application uses OAuth credentials.private var authenticationMode: AuthenticationMode { .apiKey }// Please enter an API key access token if your application uses API key authentication.private let apiKey = APIKey("<#YOUR-ACCESS-TOKEN#>")// Setup an `Authenticator` with OAuth configuration if your application uses OAuth credentials.@ObservedObject var authenticator = Authenticator(oAuthUserConfigurations: [OAuthUserConfiguration(// Please enter OAuth credentials for user authentication.portalURL: URL(string: "<#YOUR-PORTAL-URL#>")!,clientID: "<#YOUR-CLIENT-ID#>",redirectURL: URL(string: "<#YOUR-REDIRECT-URL#>")!)])28 collapsed linesfunc setAuthentication() {switch authenticationMode {case .apiKey:ArcGISEnvironment.apiKey = apiKeycase .user:ArcGISEnvironment.authenticationManager.arcGISAuthenticationChallengeHandler = authenticator}}init() {setAuthentication()}var body: some SwiftUI.Scene {WindowGroup {ContentView().authenticator(authenticator).ignoresSafeArea()}}}
Best Practice: The OAuth credentials are stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.
Run the solution
Press Command + R to run the app.
If you are using the Xcode simulator your system must meet these minimum requirements: macOS 14 (Sonoma), Xcode 16, iOS 18. If you are using a physical device, then refer to the system requirements.
You should see a point, line, and polygon graphic around Mahou Riviera in the Santa Monica Mountains.
What’s next?
Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: