Learn how to display point, line, and polygon graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more in a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more .

add a point line and polygon

You typically use graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more to display geographic data that is not connected to a database and that is not persisted, like highlighting a route between two locations, displaying a search buffer around a selected point, or showing the location of map coordinates entered by the user. Graphics are composed of a geometry A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more , symbol A symbol defines the properties used to display a geometry or text. Learn more , and attributes Attributes are fields and values for a single feature or non-spatial record. They are typically stored in a database or service such as a feature service. Learn more .

In this tutorial, you display points, lines, and polygons on a map as graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more .

Prerequisites

Before starting this tutorial:

Optionally, you may want to install the ArcGIS Maps SDK for .NET to get access to project templates in Visual Studio (Windows only) and offline copies of the NuGet packages.

Develop or download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

To start the tutorial, complete the Display a map tutorial. This creates a map to display the Santa Monica Mountains in California using the topographic basemap from the ArcGIS Basemap Styles service The ArcGIS Basemap Styles service, also referred to as the Basemap Styles service, is a location service that provides basemap styles and data for the world. It returns styles as Mapbox styles and web maps, and data as vector tiles and/or map tiles. It supports all of the styles in the ArcGIS Basemap style and Open Basemap style family. An ArcGIS Location Platform or ArcGIS Online account is required to use the service. Learn more .

Open a Visual Studio solution

  1. Open the Visual Studio solution you created by completing the Display a map tutorial.
  2. Continue with the following instructions to display point, line, and polygon graphics in the map view.

Update the tutorial name used in the project (optional)

The Visual Studio solution, project, and the namespace for all classes currently use the name DisplayAMap. You can rename these if you prefer them to reflect the current tutorial. Renaming is not required, your code will still work if you keep the original name.

Add a graphics overlay

A graphics overlay A graphics overlay is a client-side, temporary container of graphics to display on a map view or scene view. Learn more is a container for graphics A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more . It is used with a map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more to display graphics on a map A map is a collection of layers that are displayed in 2D. It is typically composed of a basemap layer and data layers. Learn more . You can add more than one graphics overlay A graphics overlay is a client-side, temporary container of graphics to display on a map view or scene view. Learn more to a map view A map view is a user interface that displays map layers and graphics in 2D. It controls the area (extent) of the map that is visible and supports user interactions such as pan and zoom. Learn more . Graphics overlays are displayed on top of all the other layers A layer is a reference to a collection of geographic data that is used to access and display data. The data for layers are typically provided by the basemap layer service and data services. Learn more .

  1. In the Visual Studio > Solution Explorer, double-click MapViewModel.cs to open the file.

  2. Add additional required using statements to your MapViewModel class. Esri.ArcGISRuntime.UI namespace contains the Graphic class and Esri.ArcGISRuntime.Symbology namespace contains the classes that define the symbols for displaying them.

    13 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    44 collapsed lines
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    }
    }
  3. In the view model, create a new property named GraphicsOverlays. This will be a collection of GraphicsOverlay that will store point, line, and polygon graphics.

    41 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    16 collapsed lines
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    }
    }
  4. Add a new method in the view model named CreateGraphicsOverlays. Add code to create a new GraphicsOverlay and assign it to the GraphicsOverlays property.

    63 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    }
    3 collapsed lines
    }
    }
  5. In the MapViewModel constructor, add a call to the CreateGraphicsOverlays function.

    29 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    60 collapsed lines
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    }
    }
    }
  6. In the Visual Studio > Solution Explorer, double-click MainWindow.xaml to open the file.

  7. Use data binding to bind the GraphicsOverlays property of the MapViewModel to the MapView control.

    14 collapsed lines
    <Window x:Class="AddPointLineAndPolygon.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    xmlns:local="clr-namespace:AddPointLineAndPolygon"
    xmlns:esri="http://schemas.esri.com/arcgis/runtime/2013"
    mc:Ignorable="d"
    Title="MainWindow" Height="450" Width="800">
    <Window.Resources>
    <local:MapViewModel x:Key="MapViewModel" />
    </Window.Resources>
    <Grid>
    <esri:MapView x:Name="MainMapView"
    Map="{Binding Map, Source={StaticResource MapViewModel}}"
    GraphicsOverlays="{Binding GraphicsOverlays, Source={StaticResource MapViewModel}}" />
    3 collapsed lines
    </Grid>
    </Window>

Add a point graphic

A point graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a map point A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a marker symbol A symbol defines the properties used to display a geometry or text. Learn more . A map point is defined with x and y coordinates and a spatial reference A spatial reference is a set of parameters, typically defined by a WKID, that define the coordinate system and spatial properties for geographic data. Applications use a spatial reference to correctly display the position of geographic data in a map or scene. Learn more . For latitude and longitude coordinates, the spatial reference is WGS84.

  1. In the Visual Studio > Solution Explorer, double-click MapViewModel.cs to open the file.

  2. In the CreateGraphicsOverlays function, add code to create a MapPoint and a SimpleMarkerSymbol. To create the MapPoint, provide longitude (x) and latitude (y) coordinates, and a SpatialReference. Use the SpatialReferences.Wgs84 static property.

    89 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    5 collapsed lines
    }
    }
    }
  3. Create a Graphic with the point and pointSymbol. Display the Graphic by adding it to the GraphicsOverlay.Graphics collection.

    103 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    // Create a point graphic with the geometry and symbol.
    var pointGraphic = new Graphic(dumeBeachPoint, pointSymbol);
    // Add the point graphic to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(pointGraphic);
    5 collapsed lines
    }
    }
    }
  4. Click Debug > Start Debugging (or press <F5> on the keyboard) to run the app. If your app uses user authentication, enter your ArcGIS Online credentials when prompted.

You will see a point graphic displayed on the map in Point Dume State Beach.

Add a line graphic

A line graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a polyline A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a line symbol A symbol defines the properties used to display a geometry or text. Learn more . A polyline is defined as a sequence of points.

  1. Create a Polyline and a SimpleLineSymbol. To create the Polyline, provide an array of MapPoint as the constructor argument.

    114 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    // Create a point graphic with the geometry and symbol.
    var pointGraphic = new Graphic(dumeBeachPoint, pointSymbol);
    // Add the point graphic to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(pointGraphic);
    // Create a list of points that define a polyline.
    List<MapPoint> linePoints = new List<MapPoint>
    {
    new MapPoint(-118.8215, 34.0140, SpatialReferences.Wgs84),
    new MapPoint(-118.8149, 34.0081, SpatialReferences.Wgs84),
    new MapPoint(-118.8089, 34.0017, SpatialReferences.Wgs84)
    };
    // Create polyline geometry from the points.
    var westwardBeachPolyline = new Polyline(linePoints);
    // Create a symbol for displaying the line.
    var polylineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 3.0);
    5 collapsed lines
    }
    }
    }
  2. Create a Graphic with the polyline and polylineSymbol. Display the Graphic by adding it to the GraphicsOverlay.Graphics collection.

    128 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    // Create a point graphic with the geometry and symbol.
    var pointGraphic = new Graphic(dumeBeachPoint, pointSymbol);
    // Add the point graphic to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(pointGraphic);
    // Create a list of points that define a polyline.
    List<MapPoint> linePoints = new List<MapPoint>
    {
    new MapPoint(-118.8215, 34.0140, SpatialReferences.Wgs84),
    new MapPoint(-118.8149, 34.0081, SpatialReferences.Wgs84),
    new MapPoint(-118.8089, 34.0017, SpatialReferences.Wgs84)
    };
    // Create polyline geometry from the points.
    var westwardBeachPolyline = new Polyline(linePoints);
    // Create a symbol for displaying the line.
    var polylineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 3.0);
    // Create a polyline graphic with geometry and symbol.
    var polylineGraphic = new Graphic(westwardBeachPolyline, polylineSymbol);
    // Add polyline to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(polylineGraphic);
    5 collapsed lines
    }
    }
    }
  3. Click Debug > Start Debugging (or press <F5> on the keyboard) to run the app. If your app uses user authentication, enter your ArcGIS Online credentials when prompted.

You will now see a line graphic displayed on the map along Westward Beach, as well as the point you added previously.

Add a polygon graphic

A polygon graphic A graphic is a visual element composed of a geometry, symbol, and attributes that is displayed on a map or scene. Learn more is created using a polygon A geometry is a geometric shape, such as a point, polyline, or polygon, that contains one or more coordinates and a spatial reference. Learn more and a fill symbol A symbol defines the properties used to display a geometry or text. Learn more . A polygon is defined as a sequence of points that describe a closed boundary.

  1. Create a Polygon and a SimpleFillSymbol. To create the Polygon, provide an array of MapPoints.

    134 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    // Create a point graphic with the geometry and symbol.
    var pointGraphic = new Graphic(dumeBeachPoint, pointSymbol);
    // Add the point graphic to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(pointGraphic);
    // Create a list of points that define a polyline.
    List<MapPoint> linePoints = new List<MapPoint>
    {
    new MapPoint(-118.8215, 34.0140, SpatialReferences.Wgs84),
    new MapPoint(-118.8149, 34.0081, SpatialReferences.Wgs84),
    new MapPoint(-118.8089, 34.0017, SpatialReferences.Wgs84)
    };
    // Create polyline geometry from the points.
    var westwardBeachPolyline = new Polyline(linePoints);
    // Create a symbol for displaying the line.
    var polylineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 3.0);
    // Create a polyline graphic with geometry and symbol.
    var polylineGraphic = new Graphic(westwardBeachPolyline, polylineSymbol);
    // Add polyline to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(polylineGraphic);
    // Create a list of points that define a polygon boundary.
    List<MapPoint> polygonPoints = new List<MapPoint>
    {
    new MapPoint(-118.8190, 34.0138, SpatialReferences.Wgs84),
    new MapPoint(-118.8068, 34.0216, SpatialReferences.Wgs84),
    new MapPoint(-118.7914, 34.0164, SpatialReferences.Wgs84),
    new MapPoint(-118.7960, 34.0086, SpatialReferences.Wgs84),
    new MapPoint(-118.8086, 34.0035, SpatialReferences.Wgs84)
    };
    // Create polygon geometry.
    var mahouRivieraPolygon = new Polygon(polygonPoints);
    // Create a fill symbol to display the polygon.
    var polygonSymbolOutline = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 2.0);
    var polygonFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, System.Drawing.Color.Orange, polygonSymbolOutline);
    5 collapsed lines
    }
    }
    }
  2. Create a Graphic with the polygon and the fill symbol. Display the Graphic by adding it to the GraphicsOverlay.Graphics collection.

    150 collapsed lines
    // Copyright 2020 Esri
    // Licensed under the Apache License, Version 2.0 (the "License");
    // you may not use this file except in compliance with the License.
    // You may obtain a copy of the License at
    //
    // https://www.apache.org/licenses/LICENSE-2.0
    //
    // Unless required by applicable law or agreed to in writing, software
    // distributed under the License is distributed on an "AS IS" BASIS,
    // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    // See the License for the specific language governing permissions and
    // limitations under the License.
    using System;
    using System.Collections.Generic;
    using System.Text;
    using Esri.ArcGISRuntime.Geometry;
    using Esri.ArcGISRuntime.Mapping;
    using System.ComponentModel;
    using System.Runtime.CompilerServices;
    using Esri.ArcGISRuntime.Symbology;
    using Esri.ArcGISRuntime.UI;
    namespace AddPointLineAndPolygon
    {
    class MapViewModel : INotifyPropertyChanged
    {
    public MapViewModel()
    {
    SetupMap();
    CreateGraphicsOverlays();
    }
    public event PropertyChangedEventHandler? PropertyChanged;
    protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
    {
    PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
    }
    private Map? _map;
    public Map? Map
    {
    get { return _map; }
    set
    {
    _map = value;
    OnPropertyChanged();
    }
    }
    private GraphicsOverlayCollection? _graphicsOverlays;
    public GraphicsOverlayCollection? GraphicsOverlays
    {
    get { return _graphicsOverlays; }
    set
    {
    _graphicsOverlays = value;
    OnPropertyChanged();
    }
    }
    private void SetupMap()
    {
    // Create a new map with a 'topographic vector' basemap.
    var map = new Map(BasemapStyle.ArcGISTopographic);
    // Set the initial viewpoint around the Santa Monica Mountains in California.
    var mapCenterPoint = new MapPoint(-118.805, 34.027, SpatialReferences.Wgs84);
    map.InitialViewpoint = new Viewpoint(mapCenterPoint, 100000);
    // Set the view model's Map property with the map.
    Map = map;
    }
    private void CreateGraphicsOverlays()
    {
    // Create a new graphics overlay to contain a variety of graphics.
    var malibuGraphicsOverlay = new GraphicsOverlay();
    // Add the overlay to a graphics overlay collection.
    GraphicsOverlayCollection overlays = new GraphicsOverlayCollection
    {
    malibuGraphicsOverlay
    };
    // Set the view model's "GraphicsOverlays" property (will be consumed by the map view).
    this.GraphicsOverlays = overlays;
    // Create a point geometry.
    var dumeBeachPoint = new MapPoint(-118.8066, 34.0006, SpatialReferences.Wgs84);
    // Create a symbol to define how the point is displayed.
    var pointSymbol = new SimpleMarkerSymbol
    {
    Style = SimpleMarkerSymbolStyle.Circle,
    Color = System.Drawing.Color.Orange,
    Size = 10.0
    };
    // Add an outline to the symbol.
    pointSymbol.Outline = new SimpleLineSymbol
    {
    Style = SimpleLineSymbolStyle.Solid,
    Color = System.Drawing.Color.Blue,
    Width = 2.0
    };
    // Create a point graphic with the geometry and symbol.
    var pointGraphic = new Graphic(dumeBeachPoint, pointSymbol);
    // Add the point graphic to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(pointGraphic);
    // Create a list of points that define a polyline.
    List<MapPoint> linePoints = new List<MapPoint>
    {
    new MapPoint(-118.8215, 34.0140, SpatialReferences.Wgs84),
    new MapPoint(-118.8149, 34.0081, SpatialReferences.Wgs84),
    new MapPoint(-118.8089, 34.0017, SpatialReferences.Wgs84)
    };
    // Create polyline geometry from the points.
    var westwardBeachPolyline = new Polyline(linePoints);
    // Create a symbol for displaying the line.
    var polylineSymbol = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 3.0);
    // Create a polyline graphic with geometry and symbol.
    var polylineGraphic = new Graphic(westwardBeachPolyline, polylineSymbol);
    // Add polyline to graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(polylineGraphic);
    // Create a list of points that define a polygon boundary.
    List<MapPoint> polygonPoints = new List<MapPoint>
    {
    new MapPoint(-118.8190, 34.0138, SpatialReferences.Wgs84),
    new MapPoint(-118.8068, 34.0216, SpatialReferences.Wgs84),
    new MapPoint(-118.7914, 34.0164, SpatialReferences.Wgs84),
    new MapPoint(-118.7960, 34.0086, SpatialReferences.Wgs84),
    new MapPoint(-118.8086, 34.0035, SpatialReferences.Wgs84)
    };
    // Create polygon geometry.
    var mahouRivieraPolygon = new Polygon(polygonPoints);
    // Create a fill symbol to display the polygon.
    var polygonSymbolOutline = new SimpleLineSymbol(SimpleLineSymbolStyle.Solid, System.Drawing.Color.Blue, 2.0);
    var polygonFillSymbol = new SimpleFillSymbol(SimpleFillSymbolStyle.Solid, System.Drawing.Color.Orange, polygonSymbolOutline);
    // Create a polygon graphic with the geometry and fill symbol.
    var polygonGraphic = new Graphic(mahouRivieraPolygon, polygonFillSymbol);
    // Add the polygon graphic to the graphics overlay.
    malibuGraphicsOverlay.Graphics.Add(polygonGraphic);
    5 collapsed lines
    }
    }
    }
  3. Click Debug > Start Debugging (or press <F5> on the keyboard) to run the app. If your app uses user authentication, enter your ArcGIS Online credentials when prompted.

You will see your previously added point and line graphics, and a new polygon graphic around Mahou Riviera in the Santa Monica Mountains.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link in the right-hand panel of the page.

  2. Unzip the file to a location on your machine.

  3. Open the .sln file in Visual Studio.

Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.

Set up authentication

To access the secure ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more used in this tutorial, you must implement API key authentication API key authentication is a type of authentication that uses an API key to authenticate requests to ArcGIS services and secure portal items. Learn more or user authentication User authentication is a type of authentication that allows users with an ArcGIS account to sign into an application and allow it to access ArcGIS content, services, and resources on their behalf. The typical authorization protocol used is OAuth2.0. Learn more using an ArcGIS Location Platform An ArcGIS Location Platform account, formerly known as an ArcGIS Developer account, is an identity associated with an ArcGIS Location Platform subscription. Learn more or an ArcGIS Online An ArcGIS Online account, also known as an ArcGIS Organization account, is an identity associated with an ArcGIS Online subscription. It can be used to access ArcGIS tools and develop applications with ArcGIS location services for an organization. Learn more account.

To complete this tutorial, click on the tab in the switcher below for your authentication type of choice, either API key authentication or User authentication.

Create a new API key access token An access token is an authorization string that provides access to secure ArcGIS content, data, and services. Its capabilities are determined by the privileges it supports. It is obtained by implementing API key authentication, User authentication, or App authentication. Learn more with privileges Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more to access the secure resources used in this tutorial.

  1. Complete the Create an API key tutorial and create an API key with the following privilege(s) Privileges are a set of permissions assigned to ArcGIS accounts, developer credentials, and applications that grant access to secure resources and functionality in ArcGIS. Learn more :

    • Privileges
      • Location services > Basemaps
  2. Copy and paste the API key access token into a safe location. It will be used in a later step.

Set developer credentials in the solution

To allow your app users to access ArcGIS location services ArcGIS Location Services, also referred to as Location Services, are services hosted by Esri that provide geospatial functionality for developing mapping applications. They include the ArcGIS Basemap Styles service, ArcGIS Static Basemap Tiles service, ArcGIS Places service, ArcGIS Geocoding service, ArcGIS Routing service, ArcGIS GeoEnrichment service, and ArcGIS Elevation service. An ArcGIS Location Platform or ArcGIS Online account is required to use the services. Learn more , use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.

  1. In Visual Studio, in the Solution Explorer, click App.xaml.cs to open the file.

  2. Set the ArcGISEnvironment.ApiKey property with your API key access token.

    App.xaml.cs
    protected override void OnStartup(StartupEventArgs e)
    {
    base.OnStartup(e);
    // Set the access token for ArcGIS Maps SDK for .NET.
    Esri.ArcGISRuntime.ArcGISRuntimeEnvironment.ApiKey = "YOUR_ACCESS_TOKEN";
    // Call a function to set up the AuthenticationManager for OAuth.
    UserAuth.ArcGISLoginPrompt.RegisterOAuthConfig();
    }
  3. Remove the code that sets up user authentication.

    App.xaml.cs
    protected override void OnStartup(StartupEventArgs e)
    {
    base.OnStartup(e);
    // Set the access token for ArcGIS Maps SDK for .NET.
    Esri.ArcGISRuntime.ArcGISRuntimeEnvironment.ApiKey = "YOUR_ACCESS_TOKEN";
    // Call a function to set up the AuthenticationManager for OAuth.
    UserAuth.ArcGISLoginPrompt.RegisterOAuthConfig();
    }

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the solution

Click Debug > Start Debugging (or press <F5> on the keyboard) to run the app. If your app uses user authentication, enter your ArcGIS Online credentials when prompted.

You will see point, line, and polygon graphics displayed on the map around the Mahou Riviera area near Malibu, California.

What’s next?

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: