Display a scene

View inC++QMLView on GitHubSample viewer app

Display a scene with a terrain surface and some imagery.

screenshot

Use case

Scene views are 3D representations of real-world areas and objects. Scene views are helpful for visualizing complex datasets where 3D relationships, topography, and elevation of elements are important factors.

How to use the sample

When loaded, the sample will display a scene. Pan and zoom to explore the scene.

How it works

  1. Create a Scene object with a basemap using the BasemapImageryWithLabels.
  2. Create an ArcGISTiledElevationSource object and add it to the scene's base surface.
  3. Create a SceneView object to display the map.
  4. Set the scene to the scene view.

Relevant API

  • ArcGISTiledElevationSource
  • Scene
  • SceneView

Tags

3D, basemap, elevation, scene, surface

Sample Code

BasicSceneView.qml
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// [WriteFile Name=BasicSceneView, Category=Scenes]
// [Legal]
// Copyright 2016 Esri.

// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0

// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]

import QtQuick 2.6
import QtQuick.Controls 2.2
import Esri.ArcGISRuntime 100.15

Rectangle {
    width: 800
    height: 600

    //! [create the scene with a basemap and surface]
    // Create a scene view
    SceneView {
        anchors.fill: parent

        Component.onCompleted: {
            // Set the focus on SceneView to initially enable keyboard navigation
            forceActiveFocus();

            // set viewpoint to the specified camera
            setViewpointCameraAndWait(camera);
        }

        // create a scene...scene is a default property of sceneview
        // and thus will get added to the sceneview
        Scene {
            // add a basemap
            Basemap {
                initStyle: Enums.BasemapStyleArcGISImagery
            }

            // add a surface...surface is a default property of scene
            Surface {
                // add an arcgis tiled elevation source...elevation source is a default property of surface
                ArcGISTiledElevationSource {
                    url: "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer"
                }
            }
        }
    }
    //! [create the scene with a basemap and surface]

    //! [create the camera to be used as the scene view's viewpoint]
    Camera {
        id: camera
        heading: 10.0
        pitch: 80.0
        roll: 0.0

        Point {
            x: 83.9
            y: 28.4
            z: 10010.0
            spatialReference: SpatialReference { wkid: 4326 }
        }
    }
    //! [create the camera to be used as the scene view's viewpoint]
}

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