Namespace: GameEngine.Layers
Class: GameEngine/Layers/ArcGISOGC3DTilesLayer
Since: 2.0.0
Inheritance: ArcGISLayer->ArcGISOGC3DTilesLayer
Summary
A layer to visualize 3D tiles data that conforms to the OGC 3D Tiles specification.
Constructors
Properties
Property | Type | Nullable | Readonly | Summary |
---|---|---|---|---|
CustomParameters | ArcGISDictionary<string, string> | No | No | The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer. |
MaterialReference | Material | No | No | The user-defined material reference to render the layer. |
MeshModifications | ArcGISCollection<ArcGISMeshModification> | No | No | A mutable collection of ArcGISMeshModification to apply to the layer. |
OccludeSurface | bool | No | No | True to hide the surface if it intersects the layer, false otherwise. |
CustomParameters
The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer.
MaterialReference
Material MaterialReference
The user-defined material reference to render the layer.
This is required to be set before the layer is loaded or an error will occur.
MeshModifications
ArcGISCollection<ArcGISMeshModification> MeshModifications
A mutable collection of ArcGISMeshModification to apply to the layer.
OccludeSurface
bool OccludeSurface
True to hide the surface if it intersects the layer, false otherwise.
The default value is true.
Changes to this property after the layer is loaded will be ignored.