require(["esri/geometry/support/MeshTextureTransform"], (MeshTextureTransform) => { /* code goes here */ });
import MeshTextureTransform from "@arcgis/core/geometry/support/MeshTextureTransform.js";
esri/geometry/support/MeshTextureTransform
MeshTextureTransform represents a transformation of UV mesh coordinates used to sample a MeshTexture. The transformation includes an offset, rotation and scale. Texture transformations can be used to optimize re-use of textures, for example by packing many images into a single texture "atlas" and using the texture transform offset and scale to sample a specific region within this larger texture.
- See also
Constructors
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new MeshTextureTransform(properties)
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Parameterproperties Objectoptional
See the properties for a list of all the properties that may be passed into the constructor.
Property Overview
Name | Type | Summary | Class |
---|---|---|---|
String | The name of the class. more details | Accessor | |
Number[] | The offset of the UV coordinate origin as a factor of the texture dimensions. more details | MeshTextureTransform | |
Number | The rotation of the UV coordinates in degrees, counter-clockwise around the origin. more details | MeshTextureTransform | |
Number[] | The scale factor applied to the components of the UV coordinates. more details | MeshTextureTransform |
Property Details
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The name of the class. The declared class name is formatted as
esri.folder.className
.
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The offset of the UV coordinate origin as a factor of the texture dimensions.
- Default Value:[0, 0]
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rotation Number
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The rotation of the UV coordinates in degrees, counter-clockwise around the origin.
- Default Value:0
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The scale factor applied to the components of the UV coordinates.
- Default Value:[1, 1]
Method Overview
Name | Return Type | Summary | Class |
---|---|---|---|
Adds one or more handles which are to be tied to the lifecycle of the object. more details | Accessor | ||
Boolean | Returns true if a named group of handles exist. more details | Accessor | |
Removes a group of handles owned by the object. more details | Accessor |
Method Details
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addHandles(handleOrHandles, groupKey)inherited
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Adds one or more handles which are to be tied to the lifecycle of the object. The handles will be removed when the object is destroyed.
// Manually manage handles const handle = reactiveUtils.when( () => !view.updating, () => { wkidSelect.disabled = false; }, { once: true } ); this.addHandles(handle); // Destroy the object this.destroy();
ParametershandleOrHandles WatchHandle|WatchHandle[]Handles marked for removal once the object is destroyed.
groupKey *optionalKey identifying the group to which the handles should be added. All the handles in the group can later be removed with Accessor.removeHandles(). If no key is provided the handles are added to a default group.
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Returns true if a named group of handles exist.
ParametergroupKey *optionalA group key.
ReturnsType Description Boolean Returns true
if a named group of handles exist.Example// Remove a named group of handles if they exist. if (obj.hasHandles("watch-view-updates")) { obj.removeHandles("watch-view-updates"); }
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removeHandles(groupKey)inherited
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Removes a group of handles owned by the object.
ParametergroupKey *optionalA group key or an array or collection of group keys to remove.
Exampleobj.removeHandles(); // removes handles from default group obj.removeHandles("handle-group"); obj.removeHandles("other-handle-group");