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GamepadInputDevice

Class: esri/views/input/gamepad/GamepadInputDevice
Inheritance: GamepadInputDevice Accessor
Since: ArcGIS API for JavaScript 4.9

Properties and configuration of a gamepad.

Two types of devices are currently supported: Standard Gamepads and 3Dconnexion devices.

A standard gamepad will have standardized mappings for buttons and axes, like the XBox360 controller and the DualShock 4 controller (PlayStation 4 controller). To find out more information about your device and test its connection with certain browsers, please refer to the HTML5 Gamepad Tester.

The W3C standard for Gamepad is still in draft status. As such, support is limited to a subset of browsers and operating systems. We have not tested every browser/OS combination but as a general guide we have experienced reliable results with the following pairings:

BrowserWindowsMac
ChromeXBox360
XBox One
3DConnexion Devices
PS4 Controller
XBox360
XBox One
3DConnexion Devices
PS4 Controller
FirefoxXBox360
XBox One
No gamepad devices support this browser/OS combination
Edge(17 and above)XBox360
XBox One
This browser is not supported on this OS
SafariThis browser is not supported on this OSNo gamepad devices support this browser/OS combination

Note: You might need to restart your browser after connecting a device.

Property Overview

Any properties can be set, retrieved or listened to. See the Working with Properties topic.
NameTypeSummaryClass
String

The name of the class.

more details
more detailsAccessor
Gamepad

The native Gamepad object exposed by the browser.

more details
more detailsGamepadInputDevice

Property Details

declaredClass Stringreadonly inherited

The name of the class. The declared class name is formatted as esri.folder.className.

native Gamepadreadonly

The native Gamepad object exposed by the browser.

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