Note: This enumeration is only applicable for 2D and is not supported in 3D.
The SymbolAngleAlignment can be one of:
Constant | Description |
---|---|
Enums.SymbolAngleAlignmentMap | (0) Symbol rotation is relative to the map and will be affected by the map's rotation. |
Enums.SymbolAngleAlignmentScreen | (1) Symbol rotation is relative to the screen and will not be affected by the map's rotation. |