Set the terrain surface with elevation described by a raster file.

Use case
In a scene view, the terrain surface is what the basemap, operational layers, and graphics are draped onto. For example, when viewing a scene in a mountainous region, applying a terrain surface to the scene will help in recognizing the slopes, valleys, and elevated areas.
How to use the sample
When loaded, the sample will show a scene with a terrain surface applied. Pan and zoom to explore the scene and observe how the terrain surface allows visualizing elevation differences.
How it works
- Create a
Sceneand add it to aSceneView. - Create a
RasterElevationSourcewith a list of local raster file paths, in this case a single .dt2 file - Add this source to the scene’s base surface:
Scene::baseSurface::elevationSources::append(rasterElevationSource).
Relevant API
- RasterElevationSource
- Surface
Offline data
Read more about how to set up the sample’s offline data here.
| Link | Local Location |
|---|---|
| MontereyElevation Raster | <userhome>/ArcGIS/Runtime/Data/raster/MontereyElevation.dt2 |
Additional information
Supported raster formats include:
- ASRP/USRP
- CIB1, 5, 10
- DTED0, 1, 2
- GeoTIFF
- HFA
- HRE
- IMG
- JPEG
- JPEG 2000
- NITF
- PNG
- RPF
- SRTM1, 2
Tags
3D, Raster, Elevation, Surface
Sample Code
// [WriteFile Name=CreateTerrainSurfaceFromLocalRaster, Category=Scenes]// [Legal]// Copyright 2019 Esri.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// [Legal]
#ifdef PCH_BUILD#include "pch.hpp"#endif // PCH_BUILD
// sample headers#include "CreateTerrainSurfaceFromLocalRaster.h"
// ArcGIS Maps SDK headers#include "Camera.h"#include "ElevationSourceListModel.h"#include "Error.h"#include "MapTypes.h"#include "RasterElevationSource.h"#include "Scene.h"#include "SceneQuickView.h"#include "Surface.h"
// Qt headers#include <QFileInfo>#include <QStandardPaths>#include <QUrl>
using namespace Esri::ArcGISRuntime;
// helper method to get cross platform data pathnamespace{ QString defaultDataPath() { QString dataPath;
#ifdef Q_OS_IOS dataPath = QStandardPaths::writableLocation(QStandardPaths::DocumentsLocation); #else dataPath = QStandardPaths::writableLocation(QStandardPaths::HomeLocation); #endif
return dataPath; }}
CreateTerrainSurfaceFromLocalRaster::CreateTerrainSurfaceFromLocalRaster(QObject* parent /* = nullptr */): QObject(parent), m_scene(new Scene(BasemapStyle::ArcGISImageryStandard, this)){ // create the MontereyElevation data path // data is downloaded automatically by the sample viewer app. Instructions to download // separately are specified in the readme. const QString montereyRasterElevationPath = QString{defaultDataPath() + "/ArcGIS/Runtime/Data/raster/MontereyElevation.dt2"};
//Before attempting to add any layers, check that the file for the elevation source exists at all. const bool srcElevationFileExists = QFileInfo::exists(montereyRasterElevationPath);
if(srcElevationFileExists) { //Create the elevation source from the local raster(s). RasterElevationSource can take multiple files as inputs, but in this case only takes one. RasterElevationSource* elevationSrc = new RasterElevationSource{QStringList{montereyRasterElevationPath}, this};
//When the elevation source is finished loading, call the elevationSrcFinishedLoading callback, so we can tell if it loaded succesfully. connect(elevationSrc, &RasterElevationSource::doneLoading, this, &CreateTerrainSurfaceFromLocalRaster::elevationSrcFinishedLoading, Qt::UniqueConnection);
// add the elevation source to the scene to display elevation m_scene->baseSurface()->elevationSources()->append(elevationSrc); } else { qWarning() << "Could not find file at : " << montereyRasterElevationPath << ". Elevation source not set."; }}
void CreateTerrainSurfaceFromLocalRaster::elevationSrcFinishedLoading(const Error& loadError){ if(loadError.isEmpty()) { //Succesful load qInfo() << "Loaded raster elevation source succesfully"; } else { //Log failure to load qWarning() << "Error loading elevation source : " << loadError.message(); }}
CreateTerrainSurfaceFromLocalRaster::~CreateTerrainSurfaceFromLocalRaster() = default;
void CreateTerrainSurfaceFromLocalRaster::init(){ // Register classes for QML qmlRegisterType<SceneQuickView>("Esri.Samples", 1, 0, "SceneView"); qmlRegisterType<CreateTerrainSurfaceFromLocalRaster>("Esri.Samples", 1, 0, "CreateTerrainSurfaceFromLocalRasterSample");}
SceneQuickView* CreateTerrainSurfaceFromLocalRaster::sceneView() const{ return m_sceneView;}
// Set the view (created in QML)void CreateTerrainSurfaceFromLocalRaster::setSceneView(SceneQuickView* sceneView){ if (!sceneView || sceneView == m_sceneView) { return; }
m_sceneView = sceneView; m_sceneView->setArcGISScene(m_scene);
// Create a camera, looking at Monterey, California. constexpr double latitude = 36.51; constexpr double longitude = -121.80; constexpr double altitude = 300.0; constexpr double heading = 0.0; constexpr double pitch = 70.0; constexpr double roll = 0.0; Camera camera{latitude, longitude, altitude, heading, pitch, roll};
// Set the sceneview to use above camera, waits for load so scene is immediately displayed in appropriate place. m_sceneView->setViewpointCameraAndWait(camera);
emit sceneViewChanged();}// [WriteFile Name=CreateTerrainSurfaceFromLocalRaster, Category=Scenes]// [Legal]// Copyright 2019 Esri.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// [Legal]
#ifndef CREATETERRAINSURFACEFROMLOCALRASTER_H#define CREATETERRAINSURFACEFROMLOCALRASTER_H
// ArcGIS Maps SDK headers#include "Error.h"
// Qt headers#include <QObject>
namespace Esri::ArcGISRuntime{ class Scene; class SceneQuickView;}
Q_MOC_INCLUDE("SceneQuickView.h")
class CreateTerrainSurfaceFromLocalRaster : public QObject{ Q_OBJECT
Q_PROPERTY(Esri::ArcGISRuntime::SceneQuickView* sceneView READ sceneView WRITE setSceneView NOTIFY sceneViewChanged)
public: explicit CreateTerrainSurfaceFromLocalRaster(QObject* parent = nullptr); ~CreateTerrainSurfaceFromLocalRaster();
static void init();
signals: void sceneViewChanged();
private slots: void elevationSrcFinishedLoading(const Esri::ArcGISRuntime::Error& loadError);
private: Esri::ArcGISRuntime::SceneQuickView* sceneView() const; void setSceneView(Esri::ArcGISRuntime::SceneQuickView* sceneView);
Esri::ArcGISRuntime::Scene* m_scene = nullptr; Esri::ArcGISRuntime::SceneQuickView* m_sceneView = nullptr;};
#endif // CREATETERRAINSURFACEFROMLOCALRASTER_H// [WriteFile Name=CreateTerrainSurfaceFromLocalRaster, Category=Scenes]// [Legal]// Copyright 2019 Esri.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// [Legal]
import QtQuickimport QtQuick.Controlsimport Esri.Samples
Item {
SceneView { id: view anchors.fill: parent
Component.onCompleted: { // Set the focus on SceneView to initially enable keyboard navigation forceActiveFocus(); } }
// Declare the C++ instance which creates the scene etc. and supply the view CreateTerrainSurfaceFromLocalRasterSample { id: model sceneView: view }}// [Legal]// Copyright 2019 Esri.//// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// [Legal]
// sample headers#include "CreateTerrainSurfaceFromLocalRaster.h"
// ArcGIS Maps SDK headers#include "ArcGISRuntimeEnvironment.h"
// Qt headers#include <QDir>#include <QGuiApplication>#include <QQmlApplicationEngine>#include <QSurfaceFormat>
// Platform specific headers#ifdef Q_OS_WIN#include <Windows.h>#endif
#define STRINGIZE(x) #x#define QUOTE(x) STRINGIZE(x)
int main(int argc, char *argv[]){ Esri::ArcGISRuntime::ArcGISRuntimeEnvironment::setUseLegacyAuthentication(false);#if defined(Q_OS_LINUX) && !defined(Q_OS_ANDROID) // Linux requires 3.2 OpenGL Context // in order to instance 3D symbols QSurfaceFormat fmt = QSurfaceFormat::defaultFormat(); fmt.setVersion(3, 2); QSurfaceFormat::setDefaultFormat(fmt);#endif
QGuiApplication app(argc, argv); app.setApplicationName(QString("CreateTerrainSurfaceFromLocalRaster"));
// Use of ArcGIS location services, such as basemap styles, geocoding, and routing services, // requires an access token. For more information see // https://links.esri.com/arcgis-runtime-security-auth.
// The following methods grant an access token:
// 1. User authentication: Grants a temporary access token associated with a user's ArcGIS account. // To generate a token, a user logs in to the app with an ArcGIS account that is part of an // organization in ArcGIS Online or ArcGIS Enterprise.
// 2. API key authentication: Get a long-lived access token that gives your application access to // ArcGIS location services. Go to the tutorial at https://links.esri.com/create-an-api-key. // Copy the API Key access token.
const QString accessToken = QString("");
if (accessToken.isEmpty()) { qWarning() << "Use of ArcGIS location services, such as the basemap styles service, requires" << "you to authenticate with an ArcGIS account or set the API Key property."; } else { Esri::ArcGISRuntime::ArcGISRuntimeEnvironment::setApiKey(accessToken); }
// Initialize the sample CreateTerrainSurfaceFromLocalRaster::init();
QString arcGISRuntimeImportPath = QUOTE(ARCGIS_RUNTIME_IMPORT_PATH);
#if defined(LINUX_PLATFORM_REPLACEMENT) // on some linux platforms the string 'linux' is replaced with 1 // fix the replacement paths which were created QString replaceString = QUOTE(LINUX_PLATFORM_REPLACEMENT); arcGISRuntimeImportPath = arcGISRuntimeImportPath.replace(replaceString, "linux", Qt::CaseSensitive);#endif
// Initialize application view QQmlApplicationEngine engine; // Add the import Path engine.addImportPath(QDir(QCoreApplication::applicationDirPath()).filePath("qml")); // Add the Runtime and Extras path engine.addImportPath(arcGISRuntimeImportPath);
// Set the source engine.load(QUrl("qrc:/Samples/Scenes/CreateTerrainSurfaceFromLocalRaster/main.qml"));
return app.exec();}// Copyright 2019 ESRI//// All rights reserved under the copyright laws of the United States// and applicable international laws, treaties, and conventions.//// You may freely redistribute and use this sample code, with or// without modification, provided you include the original copyright// notice and use restrictions.//// See the Sample code usage restrictions document for further information.//
import QtQuick.Controlsimport Esri.Samples
ApplicationWindow { visible: true width: 800 height: 600
CreateTerrainSurfaceFromLocalRaster { anchors.fill: parent }}