Namespace: Esri::GameEngine::Layers
Class: Esri/GameEngine/Layers/ArcGISOGC3DTilesLayer
Since: 2.0.0
Inheritance: ArcGISLayer->ArcGISOGC3DTilesLayer
Summary
A layer to visualize 3D tiles data that conforms to the OGC 3D Tiles specification.
Constructors
Properties
Property | Type | Nullable | Readonly | Summary |
---|---|---|---|---|
CustomParameters | ArcGISDictionary<FString, FString> | No | No | The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer. |
MaterialReference | U | No | No | The user-defined material reference to render the layer. |
MeshModifications | ArcGISCollection<ArcGISMeshModification> | No | No | A mutable collection of ArcGISMeshModification to apply to the layer. |
OccludeSurface | bool | No | No | True to hide the surface if it intersects the layer, false otherwise. |
CustomParameters
The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer.
MaterialReference
UMaterialInterface* GetMaterialReference() const
void SetMaterialReference(UMaterialInterface* materialReference)
The user-defined material reference to render the layer.
This is required to be set before the layer is loaded or an error will occur.
MeshModifications
ArcGISCollection<ArcGISMeshModification> GetMeshModifications() const
void SetMeshModifications(const ArcGISCollection<ArcGISMeshModification>& meshModifications)
A mutable collection of ArcGISMeshModification to apply to the layer.