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ArcGISOGC3DTilesLayer

Namespace: Esri::GameEngine::Layers
Class: Esri/GameEngine/Layers/ArcGISOGC3DTilesLayer
Since: 2.0.0
Inheritance: ArcGISLayer->ArcGISOGC3DTilesLayer

Summary

A layer to visualize 3D tiles data that conforms to the OGC 3D Tiles specification.

Constructors

ArcGISOGC3DTilesLayer(const FString&, const FString&)

Creates a new layer.

Since 2.0.0

Arguments
NameTypeConstSummary
sourceFStringYes

Layer source.

APIKeyFStringYes

API key used to load data.

ArcGISOGC3DTilesLayer(const FString&, const FString&, float, bool, const FString&)

Creates a new layer.

Since 2.0.0

Arguments
NameTypeConstSummary
sourceFStringYes

Layer source.

nameFStringYes

Layer name.

opacityfloatNo

Layer opacity.

visibleboolNo

Layer visible or not.

APIKeyFStringYes

API key used to load data.

Properties

PropertyTypeNullableReadonlySummary
CustomParametersArcGISDictionary<FString, FString>NoNo

The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer.

MaterialReferenceUMaterialInterface*NoNo

The user-defined material reference to render the layer.

MeshModificationsArcGISCollection<ArcGISMeshModification>NoNo

A mutable collection of ArcGISMeshModification to apply to the layer.

OccludeSurfaceboolNoNo

True to hide the surface if it intersects the layer, false otherwise.

CustomParameters

ArcGISDictionary<FString, FString> GetCustomParameters() const

void SetCustomParameters(const ArcGISDictionary<FString, FString>& customParameters)

The dictionary of custom parameters (such as an API key) to be sent with the requests issued by this layer.

MaterialReference

UMaterialInterface* GetMaterialReference() const

void SetMaterialReference(UMaterialInterface* materialReference)

The user-defined material reference to render the layer.

This is required to be set before the layer is loaded or an error will occur.

MeshModifications

ArcGISCollection<ArcGISMeshModification> GetMeshModifications() const

void SetMeshModifications(const ArcGISCollection<ArcGISMeshModification>& meshModifications)

A mutable collection of ArcGISMeshModification to apply to the layer.

OccludeSurface

bool GetOccludeSurface() const

void SetOccludeSurface(bool occludeSurface)

True to hide the surface if it intersects the layer, false otherwise.

The default value is true.

Changes to this property after the layer is loaded will be ignored.

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