Programming patterns

Programming patterns in ArcGIS Runtime include the following patterns, which are discussed in this chapter:

  • Loadable pattern for asynchronous resources—Use the AGSLoadable API to load metadata asynchronously for maps, layers, and other resources to do such things as monitor the load status of the resource, handle concurrent and repeated requests to load the resource, cancel a load, retry to load if previous attempts failed, and handle circumstances such as network outages or service interruption.
  • Performance considerations — Decisions you make when choosing things like rendering mode, scale range, and use of graphics versus features may have an effect on your app's performance.

For a description of offline patterns, see Offline maps, scenes, and data. Which offline pattern you choose determines whether or not your users can define their own map area, and, if they are editing, how multiple editors will sync their edits back to a web map or back to a branch version.