type

AMD: require(["esri/smartMapping/renderers/type"], (typeRendererCreator) => { /* code goes here */ });
ESM: import * as typeRendererCreator from "@arcgis/core/smartMapping/renderers/type.js";
Object: esri/smartMapping/renderers/type
Since: ArcGIS Maps SDK for JavaScript 4.4

This object contains helper methods for generating data-driven visualizations with unique types (or categories) based on a field value from features in a Layer. The createRenderer() method generates a Renderer object that may be applied directly to the layer used to generate it. This renderer contains unique values with colors best suited to the view's background.

Known Limitations

  • SceneLayers must have the supportsRenderer and supportsLayerQuery capabilities enabled unless a predefined statistics object is provided to the statistics parameter of the method. To check a SceneLayer's capabilities, use the getFieldInfoUsage() method.
  • Generating renderers and visual variables using SQL expressions is currently restricted to feature services hosted on ArcGIS Online.

Method Overview

Name Return Type Summary Object
Promise<PCClassRendererResult>

Generates a PointCloudUniqueValueRenderer based on a given field of a PointCloudLayer.

type
Promise<RendererResult>

Generates a Renderer that may be applied directly to a Layer that supports renderers.

type

Method Details

createPCClassRenderer

Method
createPCClassRenderer(params){Promise<PCClassRendererResult>}
Since: ArcGIS Maps SDK for JavaScript 4.5 type since 4.4, createPCClassRenderer added at 4.5.

Generates a PointCloudUniqueValueRenderer based on a given field of a PointCloudLayer. This renderer visualizes points of the same type, usually from the CLASS_CODE field or an equivalent field that stores information related to the classification of the data (e.g. low vegetation, high vegetation, ground, etc.). The generated renderer visualizes each point with a standard predefined color matching the class code of the point.

All that's required is a layer instance and field name. You can optionally set the size and density of the points to suit the needs of the desired visualization.

Parameters
Specification
params Object

Input parameters for generating a renderer based on the given field of the input layer. See the table below for details of each parameter.

Specification

The layer for which the visualization is generated.

field String

The name of the field containing classification data for the given layer. A common field name used for this renderer type is CLASS_CODE, though other fields can be used.

size String
optional
Default Value: 100%

The size of each point expressed as a percentage. This value will determine point sizes scaled based on the given density of points. When the value is 100%, the size of each point is set so that it minimizes the number of gaps between neighboring points. Any value above 100% will allow for points to overlap neighboring points scaled to the given value. Values below 100% scale point sizes smaller so there appear to be more gaps between points.

density Number
optional
Default Value: 25

The number of points per inch in the view.

typeScheme TypeSchemeForPoint
optional

In authoring apps, the user may select a pre-defined type scheme. Pass the scheme object to this property to avoid getting one based on the basemap.

statistics UniqueValuesResult
optional

A statistics object generated from the uniqueValues function. If statistics for the field have already been generated, then pass the object here to avoid making a second statistics query to the server.

signal AbortSignal
optional

Allows for cancelable requests. If canceled, the promise will be rejected with an error named AbortError. See also AbortController.

Returns
Type Description
Promise<PCClassRendererResult> Resolves to an object containing the renderer to set on the input layer. See PCClassRendererResult for more details.
Example
let layer = new PointCloudLayer({
  url: "https://tiles.arcgis.com/tiles/V6ZHFr6zdgNZuVG0/arcgis/rest/services/BARNEGAT_BAY_LiDAR_UTM/SceneServer"
});

let params = {
  layer: layer,
  field: "CLASS_CODE"
};

// when the promise resolves, apply the renderer to the layer
typeRendererCreator.createPCClassRenderer(params)
  .then(function(response){
    layer.renderer = response.renderer;
  });

createRenderer

Method
createRenderer(params){Promise<RendererResult>}

Generates a Renderer that may be applied directly to a Layer that supports renderers. The renderer contains unique symbols representing a string or a numeric value returned from the indicated field.

In most cases you will provide a layer, view, and field to generate this renderer. This is a scenario in which the values of the field aren't well known and the user doesn't know which colors to use in the visualization. You can also use a valueExpression instead of a field to visualize features based on a value returned from a script executed at runtime.

Parameters
Specification
params Object

Input parameters for generating symbols to represent unique types based on data returned from a given field. See the table below for details of each parameter.

Specification

The layer for which the renderer is generated.

view View
optional

The view where the input layer is rendered. This method inspects the view's background (i.e. basemap, web map background, or view container) to determine optimal colors for the output renderer. This parameter should always be set in practice, but if not provided this method will assume the generated renderer will display on a light background. This parameter is required when creating renderers using a valueExpression or for renderers intended for display in a SceneView.

field String
optional

The name of the field from which to extract unique values that will be used for the basis of the data-driven visualization. This property is ignored if a valueExpression is used.

field2 String
optional

Specifies the name of a second attribute field used to categorize features. All combinations of field, field2, and field3 values are unique categories and may have their own symbol. This property is ignored if a valueExpression is used. Since: 4.25

field3 String
optional

Specifies the name of a third attribute field used to categorize features. All combinations of field, field2, and field3 values are unique categories and may have their own symbol. This property is ignored if a valueExpression is used. Since: 4.25

numTypes Number
optional
Default Value: 10

The number of types (or categories) displayed by the renderer. Use -1 to display all returned types.

sortBy String
optional
Default Value: count

Indicates how values should be sorted in the Legend. See the table below for information about values that may be passed to this parameter.

Possible Value Description
count Unique values/types will be sorted from highest to lowest based on the count of features that fall in each category.
value Unique values/types will be sorted in alphanumeric order.
none Since 4.28 Unique values/types will be returned in the same order they are defined in the statistics parameter or returned from the uniqueValues statistics query (if the statistics parameter is not defined).

Possible Values:"count"|"value"|"none"

typeScheme TypeScheme
optional

In authoring apps, the user may select a pre-defined type scheme. Pass the scheme object to this property to avoid getting one based on the view's background.

valueExpression String
optional

An Arcade expression following the specification defined by the Arcade Visualization Profile. Expressions may reference field values using the $feature profile variable and must return a string or a number. This property overrides the field property and therefore is used instead of an input field value.

valueExpressionTitle String
optional

Text describing the value returned from the valueExpression. This is used by the Legend widget.

outlineOptimizationEnabled Boolean
optional
Default Value: false

For polygon layers only. Indicates whether the polygon outline width should vary based on view scale. When set, a valid MapView instance must be provided in the view parameter. This option is not supported for 3D SceneViews.

sizeOptimizationEnabled Boolean
optional
Default Value: false

For point and polyline layers only. Indicates whether symbol sizes should vary based on view scale. When set, a valid MapView instance must be provided in the view parameter. This option is not supported for 3D SceneViews.

legendOptions Object
optional

Provides options for setting a title to a field that will override the field alias defined in the service. This title will represent the field in the Legend.

Specification
title String

The title used to represent the given field in the Legend.

defaultSymbolEnabled Boolean
optional

Enables the defaultSymbol on the renderer and assigns it to features with no value.

symbolType String
optional
Default Value: 2d

The type of symbol to generate. This depends on the view in which you are working and the desired visualization. This parameter can be ignored for layers with a mesh geometry type. Possible values are described below.

Value Description
2d Generates a visualization using 2D symbols such as SimpleMarkerSymbol, SimpleLineSymbol, or SimpleFillSymbol. Use this option if generating a visualization for data in a MapView.
3d-flat Generates a visualization using 3D symbols with flat symbol layers such as IconSymbol3DLayer, LineSymbol3DLayer, or FillSymbol3DLayer. Use this option if generating a 2D visualization for data in a SceneView.
3d-volumetric Generates a visualization using 3D symbols with volumetric symbol layers such as ObjectSymbol3DLayer, PathSymbol3DLayer, or ExtrudeSymbol3DLayer. Use this option if generating a 3D visualization for data in a SceneView and only the symbol's height should be variable, for example with cylinders. A SceneView instance must be provided to the view parameter if this option is used.
3d-volumetric-uniform Generates a visualization using uniformly-sized 3D symbols with volumetric symbol layers. Use this option if generating a 3D visualization for data in a SceneView and the symbol should be sized uniformly, for example with spheres. A SceneView instance must be provided to the view parameter if this option is used.

Possible Values:"2d"|"3d-flat"|"3d-volumetric"|"3d-volumetric-uniform"

statistics UniqueValuesResult
optional

A statistics object generated from the uniqueValues function. If statistics for the field have already been generated, then pass the object here to avoid making a second statistics query to the server.

colorMixMode String
optional
Default Value: replace

This option only applies to generating renderers for mesh SceneLayers. Specifies how the symbol's color is applied to the geometry color/texture. See the documentation in FillSymbol3DLayer.material for more context. See the table below for possible values.

Value Description
tint Applies the symbol color to the desaturated geometry/texture color.
replace Removes the geometry/texture color and applies the symbol color.
multiply Multiplies geometry/texture color value with the symbol color value. The result is a darker color. Multiplying with white keeps the geometry color the same.
returnAllCodedValues Boolean
optional

Indicates that all domain codes should be returned if the given field has domain values.

forBinning Boolean
optional

Indicates whether the generated renderer is for a binning visualization. If true, then the input field(s) in this method should refer to aggregate fields defined in the featureReduction property of the layer.

signal AbortSignal
optional

Allows for cancelable requests. If canceled, the promise will be rejected with an error named AbortError. See also AbortController.

Returns
Type Description
Promise<RendererResult> Resolves to an instance of RendererResult.
Examples
let layer = new FeatureLayer({
  portalItem: { id: "5ce5374a461e45bab714b43ffedf151d" }
});

// visualization based on categorical field
let typeParams = {
  layer: layer,
  view: view,
  field: "Party"
};

// when the promise resolves, apply the visual variables to the renderer
typeRendererCreator.createRenderer(typeParams)
  .then(function(response){
    layer.renderer = response.renderer;
  });
let layer = new FeatureLayer({
  url: "https://services.arcgis.com/V6ZHFr6zdgNZuVG0/arcgis/rest/services/counties_politics_poverty/FeatureServer/0"
});

// visualization based off Arcade expression
let typeParams = {
  layer: layer,
  valueExpression: "IIF($feature.DEMOCRAT > $feature.REPUBLICAN, 'Democrat', 'Republican', 'Tied')",
  view: view,
  valueExpressionTitle: "Election Winner"
};

// when the promise resolves, apply the visual variables to the renderer
typeRendererCreator.createRenderer(typeParams)
  .then(function(response){
    layer.renderer = renderer;
  });

Type Definitions

PCClassRendererResult

Type Definition
PCClassRendererResult

The result object of the createPCClassRenderer() method. See the table below for details of each property.

Property

The renderer object configured to represent the class codes in the point cloud. Set this object on the input layer's renderer property to update its visualization.

RendererResult

Type Definition
RendererResult

The result object of the createRenderer() method. See the table below for details of each property.

Properties

The renderer object configured to best match the background of the view. Set this on a layer's renderer property to update its visualization.

uniqueValueInfos UniqueValueInfo[]

An array of objects describing the value, symbol, and count of each unique type or category represented in the renderer. See the table below describing each property.

excludedUniqueValueInfos Object[]

An array of objects describing the values or categories excluded from consideration in visualizing data from the given field. The specification of each object matches that of the objects specified in the uniqueValueInfos property.

typeScheme TypeScheme

The scheme used to represent each category within the uniqueValueInfos.

basemapId String

The ID of the basemap used to determine the optimal color scheme to represent the categorical variable.

basemapTheme String

Indicates whether the average color of the input view's basemap is light or dark.

UniqueValueInfo

Type Definition
UniqueValueInfo

Describes the symbol, label, and value of a unique value generated by the createRenderer() method.

Properties
value String|Number

A unique value representing a type or category of features in a layer.

count Number

The number of features with the given value (or belonging to the given category).

label String

The label describing the value or category in the Legend.

symbol Symbol

The symbol used to represent features belonging to the given category.

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