System requirements for 100.11
This page lists system requirements for the 100.11 release of ArcGIS Runtime SDK for Android.
System requirements for recent previous releases are linked to from the bottom of this page. For older system requirements, see past guide versions in PDF format on the downloads page (requires sign-in).
The operating systems that ArcGIS Runtime SDK for Android supports are the same as those listed for the Android SDK developed by Google. Generally, development is supported on Apple macOS (Intel), Linux, and Windows-based operating systems. Refer to Google documentation for the specific operating system versions that are supported.
Your apps can run on Android phones and tablets with the Android platform version 6.0, Marshmallow (API level 23) and above. Devices with the armeabi-v7a and arm64-v8a architectures are supported.
The SDK introduces the following transitive dependencies to your project. If you depend on the ArcGIS Runtime SDK for Android via referencing it in your Gradle script from our Maven repository, as described in Install the SDK, these transitive dependencies will be configured for your project automatically. However, if you require these dependencies in your own code, you need to add them explicitly to your Gradle script, so they get added to your project's compile class path.
|Androidx Local Broadcast Manager||1.0.0||runtime||androidx.localbroadcastmanager: localbroadcastmanager:1.0.0|
Esri supports and recommends the use of Android Studio (latest stable release) for development of apps that use ArcGIS Runtime SDK for Android, as this is the IDE officially supported by Google for Android development.
For more recommended settings in Android Studio, see [Install and set up]((xref://site.self/install-and-set-up).
IntelliJ IDEA is the IDE upon which Android Studio is based. However, IntelliJ IDEA comes bundled with an Android plugin and supports Android Gradle based build system so you can work directly with ArcGIS Runtime SDK for Android in IntelliJ IDEA. Read more about support for Android development in IntelliJ IDEA.
The Android SDK Tools are required for development with this SDK . This component of the Android SDK is included with Android Studio. If you are developing with a different IDE you may need to install and set up these tools manually. Depending on your IDE, you may require an appropriate Java Development Kit (JDK) to be installed. JDKs can be downloaded from the AdoptOpenJDK website. Android Studio no longer requires a separate JDK to be installed.
Android Studio 3.0 introduced support for a subset of Java 8 language features that vary by Android platform version. These language features are used throughout the ArcGIS Runtime SDK for Android documentation and samples. To ensure these code examples compile when used in your app, set the compatibility of your app module in Android Studio to use Java 8 language features. If using a different IDE, you may need to manually configure Java 8 language use.
ArcGIS Runtime SDK for Android uses OpenGL ES technology to render map images. This technology makes the product much more versatile and usable by reducing the memory footprint, dramatically improving rendering speeds and using less power. The 2D MapView uses OpenGL ES 3.0 if available on the device, otherwise OpenGL ES 2.0 is used. The 3D SceneView requires OpenGL ES 3.0.
OpenGL ES 3.0 or above is required if you are using the geoanalysis tools (see the com.esri.arcgisruntime.geoanalysis package). These analysis classes primarily perform work on the Graphics Processing Unit (GPU).
Use this table to determine the lowest Version of the ArcGIS Software that supports a specific ArcGIS Runtime function.
|ArcGIS Software||Version||Functionality supported by ArcGIS Runtime|
Specifications supported in this release include the following:
- GeoPackage versions 1.0, 1.1, and 1.2
- Military standards APP-6(B), APP-6(D), MIL-STD-2525B (change 2), MIL-STD-2525C, and MIL-STD-2525D
- Web Feature Service (WFS) versions 2.0.0 and 2.0.2
- Web Map Service (WMS) versions 1.1.0, 1.1.1, and 1.3.0
- WMTS version 1.0.0
- I3S version 1.7 (Point Cloud Layer)
- I3S version 1.6 (3D Object Scene Layer, Integrated Mesh Layer, and Point Scene Layer)