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import Glow from "@arcgis/core/webscene/Glow.js";
Inheritance:
GlowAccessor
Since
ArcGIS Maps SDK for JavaScript 5.0

Glow is a global stylized effect that enhances the appearance of light-emitting elements and applies to all emitters in the scene. If a scene contains no emissive elements, enabling glow has no visible effect.

When Glow is set to null, emissive elements render naturally, simulating atmospheric light scattering with a bright but realistic appearance. The intensity controls the strength of the effect: a value of 0 produces a subtle glow, while 1 creates a pronounced, exaggerated glow for strong visual emphasis.

Add light emitters to the scene by configuring Symbol3DEmissive property in Symbol3DMaterial on volumetric symbol layers, or by including 3D models with emission defined (for example, via emissive maps or materials with an emissive color or factor). See the Visualization with light-emitting symbols sample to learn how to use emissive materials and glow to highlight features and build nighttime scenes.

glow: nullglow: { intensity: 0 }glow: { intensity: 1 }
Without glow, emissive elements display with a bright, natural appearance.Glow enables a more stylized look of emissive elements across the scene. intensity:0 adds a subtle glow only.intensity:1 adds an exaggerated glow, helpful for strong emphasis of emissive elements.

Known Limitations Symbol3DEmissive and Glow require support for the WebGL2 extension EXT_float_blend.

Example:

let view = new SceneView({
map: new Map({
basemap: "satellite",
ground: "world-elevation"
}),
environment: {
lighting: {
type: "sun",
glow: { intensity: 0.2 },
}
}
});

The visualization updates as soon as the property changes:

view.environment.lighting.glow = new Glow({
intensity: 0.8
});
See also

Constructors

Constructor

Constructor
Parameters
ParameterTypeDescriptionRequired
properties
See the properties table for a list of all the properties that may be passed into the constructor.

Properties

Any properties can be set, retrieved or listened to. See the Watch for changes topic.
PropertyTypeClass
declaredClass
readonly inherited

declaredClass

readonlyinherited Property
Type
string
Inherited from: Accessor
Since
ArcGIS Maps SDK for JavaScript 4.7

The name of the class. The declared class name is formatted as esri.folder.className.

intensity

Property
Type
number

Amount of stylized glow on emissive elements in the scene. The range spans from 0 to 1, going from subtle to strong stylized glow for emphasis.

Default value
0.5

Methods

MethodSignatureClass
fromJSON
inherited static
fromJSON(json: any): any
clone
inherited
clone(): this
toJSON
inherited
toJSON(): any

fromJSON

inheritedstatic Method
Signature
fromJSON (json: any): any
Inherited from: JSONSupportMixin

Creates a new instance of this class and initializes it with values from a JSON object generated from an ArcGIS product. The object passed into the input json parameter often comes from a response to a query operation in the REST API or a toJSON() method from another ArcGIS product. See the Using fromJSON() topic in the Guide for details and examples of when and how to use this function.

Parameters
ParameterTypeDescriptionRequired
json
any

A JSON representation of the instance in the ArcGIS format. See the ArcGIS REST API documentation for examples of the structure of various input JSON objects.

Returns
any

Returns a new instance of this class.

clone

inherited Method
Signature
clone (): this
Inherited from: ClonableMixin

Creates a deep clone of this object. Any properties that store values by reference will be assigned copies of the referenced values on the cloned instance.

Returns
this

A deep clone of the class instance that invoked this method.

toJSON

inherited Method
Signature
toJSON (): any
Inherited from: JSONSupportMixin

Converts an instance of this class to its ArcGIS portal JSON representation. See the Using fromJSON() guide topic for more information.

Returns
any

The ArcGIS portal JSON representation of an instance of this class.