IExtrude2 Interface

Provides access to members that can be used to take a geometry and connect it to a translated version of itself to generate a higher-dimensional geometry.

Members

Name Description
Method Extrude Extrude using an input geometry as one base and offsetting the Zs already set on the input geometry to get the second base.
Method ExtrudeAbsolute Extrude a geometry using its initial Zs for one base, and a uniform input Z for the other.
Method ExtrudeAlongLine Extrude a geometry along a specified line, using the Zs on the two ends of the line to set Zs on the top and bottom.
Method ExtrudeBetween Extrude a geometry between two functional surfaces.
Method ExtrudeFromTo Extrude a geometry between two specified Z values.
Method ExtrudeRelative Extrude a geometry along a specified vector, using Zs already set on the input geometry.
Read/write property GenerateNoBottoms Indicates whether to generate bottom (from) face when extruding polygons.

IExtrude2.GenerateNoBottoms Property

Indicates whether to generate bottom (from) face when extruding polygons.

Public Property GenerateNoBottoms As Boolean
public bool GenerateNoBottoms {get; set;}

Inherited Interfaces

Interfaces Description
IExtrude Provides access to members that can be used to take a geometry and connect it to a translated version of itself to generate a higher-dimensional geometry.

Classes that implement IExtrude2

Classes Description

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