Programming patterns

The following programming patterns are discussed in this chapter:

For a description of offline patterns, see Offline maps, scenes, and data in the Offline maps, scenes, and data chapter. Which offline pattern you choose determines whether or not your users can define their own map area, and, if they are editing, how multiple editors will sync their edits back to a web map or back to a branch version.


Find route

Find route in transport network

Geocode offline

Create mobile geodatabase

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