;

Enums.SymbolAngleAlignment enumeration

Note: This enumeration is only applicable for 2D and is not supported in 3D.

The SymbolAngleAlignment can be one of:

ConstantDescription
Enums.SymbolAngleAlignmentMap(0) Symbol rotation is relative to the map and will be affected by the map's rotation.
Enums.SymbolAngleAlignmentScreen(1) Symbol rotation is relative to the screen and will not be affected by the map's rotation.

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