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UtilityAssetTypeListModel QML Type

A container class storing a list of UtilityAssetTypes. More...

Import Statement: import Esri.ArcGISRuntime 100.10
Since: Esri.ArcGISRuntime 100.9

Properties

Signals

Methods

  • void append(UtilityAssetType utilityAssetType)
  • void clear()
  • bool contains(UtilityAssetType utilityAssetType)
  • void forEach(callback)
  • UtilityAssetType get(int index)
  • int indexOf(UtilityAssetType utilityAssetType)
  • void insert(int index, UtilityAssetType utilityAssetType)
  • void move(int from, int to)
  • void remove(int index, int count)
  • void removeOne(UtilityAssetType utilityAssetType)

Detailed Description

Note: You cannot declare or create a component of this type in QML code.

The model returns data for the following roles:

RoleTypeDescription
associationRoleUtilityAssociationRoleThe associationRole of the UtilityAssetType.
codeintThe attribute domain value code of the UtilityAssetType.
containerViewScaledoubleThe container view scale of the UtilityAssetType
namestringThe name of the UtilityAssetType.

See also UtilityAssetType.

Property Documentation

count : int

Returns the number of objects in the model (read-only).


Signal Documentation

countChanged()

Emitted when the count property of the model changes.

Note: The corresponding handler is onCountChanged.


utilityAssetTypeAdded(int index)

Emitted when an object is added to the list model at the index specified in the parameter.

Note: The corresponding handler is onUtilityAssetTypeAdded.


utilityAssetTypeRemoved(int index)

Emitted when an object is removed from the list model at the index specified in the parameter.

Note: The corresponding handler is onUtilityAssetTypeRemoved.


Method Documentation

void append(UtilityAssetType utilityAssetType)

Appends a utilityAssetType to the UtilityAssetType list model.


void clear()

Removes all utility AssetTypes from the list model.


bool contains(UtilityAssetType utilityAssetType)

Returns true if the list model contains the specified utilityAssetType.


void forEach(callback)

Receives a callback function to execute for each utility asset type in the model.

The callback function can take 0 to 3 optional arguments, in order:

Returns undefined if no error occurred, and an error message otherwise.

var error = UtilityAssetTypeListModel.forEach(function(element, index, array) {
    ...
});
if (error) {
    console.error(error.message);
}

UtilityAssetType get(int index)

Returns the utility asset type at the specified index.


int indexOf(UtilityAssetType utilityAssetType)

Returns the index of a specific utilityAssetType from the list model.


void insert(int index, UtilityAssetType utilityAssetType)

Inserts a utilityAssetType at a specified index in the list.


void move(int from, int to)

Moves one utility asset type from an index in the list model to a different index.


void remove(int index, int count = 1)

Removes one or more objects starting at the specified index.

  • index Index of first object to remove.
  • count Number of objects to remove. This parameter defaults to 1.

void removeOne(UtilityAssetType utilityAssetType)

Removes the specified utilityAssetType from the list model.



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