Some operations return results directly from asynchronous methods on the task. For more complex or longer running operations, tasks make use of jobs instead.
To use tasks that return results directly:
Create the task by initializing it to use the required data or service.
Some operations require only simple value inputs (for example a simple geocode operation may only require an address string as input).
Others require input parameters (for example, to limit a geocode operation to a specific country).
Call the async operation method, passing in the inputs you defined.
Use the results from the operation as required, for example to display geocode results on a map.
The code below creates a LocatorTask using the Esri geocode service, and passes in an address to geocode. When the operation is complete, the result location is retrieved and displayed in a GraphicsOverlay.
Tasks offer numerous options that allow you to tailor the operation to your requirements. For example, when geocoding you can restrict your search to a specific area, country, category of place, and/or number of results. When an author publishes a service or packages a resource, they can choose default values for these options that suit the specific data or the most common use case for the service.
To use these default parameter values, tasks provide helper methods that create parameter objects initialized with service-specific values. You can then make any changes to the parameter values before passing them to an operation. Creating these default parameter objects is useful for operations with many options, such as tracing a utility network.
The code below gets the default parameters for a RouteTask, and then ensures that results using these parameters will return both a route and directions, and also that the output spatial reference matches that of the map view.
Some parameters objects have constructors that you can use if you know the values of all the input parameters you want to use. This can be more efficient when parameter settings are simple.
For example, the code below creates geocoding parameters that restrict the country within which to geocode, and to limit the maximum returned results.
Many tasks can work either online by using services, or offline by using local data and resources. For example, you can geocode an address by using the default Esri geocoding service, your own geocoding service, a locator file (.loz), or a mobile map package (.mmpk).
Some tasks expose operations that have multiple stages (like preparing and downloading a geodatabase), and can generate multiple progress messages (such as percentage complete). These types of tasks are always bound to ArcGIS Server (or Local Server for platforms that support it). An example is GeodatabaseSyncTask.generateGeodatabase().
Instead of returning results directly, these tasks make use of jobs to monitor status, return progress updates, and return their results. Each Job represents a specific operation of a task. Jobs are useful for longer-running operations, because they can also be paused, resumed, and canceled. Your app can support a user action or host OS terminating a running job object, and then recreate and resume the job later.
To use operations like these:
Create the task by initializing it to use the required data or service.
Calling Job.getStatus() retrieves the current Job.Status in the job's workflow. Jobs periodically fire a changed event as they are running, usually with decreasingly frequency as a job progresses. More than one Job.Message may appear in a change event. The job complete listener is called as soon as the job finishes. Whether successful or not, jobs cannot be restarted.
Report job progress
A job represents an asynchronously running operation that might take some time to finish. As described previously, you can monitor changes to job status for notification when a job has completed, failed, or been canceled, but what about the time in-between? Users may become frustrated waiting for a long job to complete without getting feedback on its progress. Fortunately, jobs provide a mechanism for reporting the current progress (percentage complete) for the running operation they represent.
As the job runs, the status changed listener, the job message added listener, or both, are called. (Listen using the Job.addStatusChangedListener() and Job.addJobMessageAddedListener(), respectively). You can get the current progress of the job at any point from the job's Job.getProgress() property, an integer representing the percentage of the operation that has been completed. This allows your app to provide more specific information about the status of a running job using UI elements like progress bars, for example.
The following example updates the UI element with the percentage complete for the job and then gets the Tile Cache when complete.
Jobs are designed to handle a user exiting an app while the job is running or having the app terminated by the host operating system. Jobs also provide a mechanism for explicitly pausing or canceling the operation.
Cancel a job
Sometimes, the results of a job are no longer required. For example, a user could change their mind about the area of a tile cache they want to download and want to cancel the job and start over.
Calling Job.cancelAsync() changes Job.Status to canceling, cancels the Job, and waits for any asynchronous, server-side operations to be canceled. After all cancelation tasks complete (including any server-side tasks), Job.Status changes to failed and Job.cancelAsync() returns true. If one or more jobs cannot be canceled, Job.cancelAsync() returns false.
You should always cancel unneeded jobs (for example when exiting your app) to avoid placing unnecessary load on the server.
The code below shows, for a running ExportTileCacheTask, adding a Job.addJobDoneListener(). Within the listener the code checks for the appropriate error code and domain that indicates that the job has been cancelled. At this point, the code checks in case the tile cache file was already created, and if so, deletes it.
Jobs can be long-running operations, so there is no guarantee that they will be completed while the app is running. You can pause a job explicitly using Job.getProgress(). For example, when an app is backgrounded and does not have permissions for background operation. Pausing may also be useful if a user wishes to temporarily stop network access for any reason.
Job changed messages will not be received for a paused job. Pausing a job does not stop any server-side processes from executing. While a job is paused, outstanding requests can complete. Therefore, when resuming a job it may have a different state than when it was paused.
You can serialize a job to JSON to persist it if your app is backgrounded or the process is otherwise terminated. When you deserialize it again the Job.Status will be in the paused state regardless of its state when serialized and should be restarted to resume listening for completion. The job changed listener is a good place to update the job JSON for storage by your app.
The code below shows, for an existing running Job, serializing the job to JSON.
The Job can then be deserialized back from stored JSON, and restarted. Remember to set the job changed and done listeners again to be informed when the job changes, and when it is complete and the result can be retrieved.
Additionally, jobs using services are designed to handle situations where network connectivity is temporarily lost without needing to be immediately paused. A started job will ignore errors such as network errors for a period of up to 10 minutes. If errors continue for longer, the job will fail and the message will indicate the loss of network connection.
To handle inconsistent connectivity, you can serialize and pause a job when your app loses connectivity for a few minutes to avoid job failure (as failed jobs cannot be restarted). The job can then be deserialized and resumed when connectivity returns.