The system requirements for version 200.1 are the same for developing apps whether you're using the C++ API or the QML API. See the sections below for the requirements for your development machine and target platform.
Developing apps on Linux
Using Linux as your development environment, you can develop apps for Linux and Android. See Deploying apps to Android for a list of additional software needed for Android app development. Also review the Qt documentation Qt for Linux for further details.
Linux | Version | Notes |
---|---|---|
Red Hat Enterprise Linux Server (64-bit) | Minimum version is 8.4 | GCC 9 is the minimum version compiler. |
Ubuntu (64-bit) | 20.04 LTS | |
Ubuntu (64-bit) | 22.04 LTS | |
SUSE Linux Enterprise Desktop (64-bit) | Minimum version is 15 LTS |
Software | Versions | Notes |
---|---|---|
Qt Framework for Linux | 6.2.4 or higher | |
Qt Creator | 7.0.2 or higher | Qt Creator is the recommended IDE. |
OpenGL | See Video graphics adapter in the table below. | Using Mesa software rendering is not supported with the ArcGIS Maps SDK for Qt. |
Hardware | Minimum | Notes |
---|---|---|
CPU Type | x86 family | Hyper-threading (HHT) or Multi-core recommended. |
Video graphics adapter | OpenGL 2.1 for 2D map views, 3.2 for 3D scene views Shader Model 1.2 | Hardware video adapter is required. Be sure to use the latest available driver. |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
ArcGIS Maps SDK for Qt and its deployments are only supported on CPUs that adhere to the x86 architecture.
The operating system binary must not be modified. Esri does not provide support if products are installed on the developer's release of an operating system.
Linux patches from Ubuntu will be supported as long as the patches are from Ubuntu without any modification to the latest kernel/glibc version.
Developing apps on macOS
Using macOS as your development environment, you can develop apps for macOS, iOS, and Android. See Deploying apps to Android and Deploying apps to iOS for a list of additional software needed for Android and iOS app development.
Supported operating systems:
- macOS 13 (Ventura)
- macOS 12 (Monterey)
- macOS 11 (Big Sur)
Software | Versions | Notes |
---|---|---|
Qt Framework for macOS (OS X) | 6.2.4 or higher | |
Qt Creator | 7.0.2 or higher | Qt Creator is the recommended IDE. |
Xcode | 12.0 or higher | Including Xcode Command Line Tools. |
OpenGL | 4.1 |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
ArcGIS Maps SDK for Qt currently supports targeting Intel and Apple chipsets.
Developing apps on Windows
Using Windows as your development environment, you can develop apps for Windows and Android. See Deploying apps to Android for a list of additional software needed for Android app development.
Supported operating systems:
- Windows 11 (64-bit) version 21H2 (build 22000) or higher
- Windows 10 (64-bit) version 2004 (build 19041) or higher
- Windows Server 2022 Standard and Datacenter (64-bit)
- Windows Server 2019 Standard and Datacenter (64-bit)
Software | Versions | Notes |
---|---|---|
Qt Framework for Windows | 6.2.4 or higher, MSVC2019 (64-bit) | |
Qt Creator | 7.0.2 or higher | Qt Creator is the recommended IDE. |
OpenGL | See Video graphics adapter (below) | |
Microsoft Visual Studio C++ compiler | 16.1.6 | Deployed apps must deploy all Microsoft Visual Studio 2022 DLLs required to run. |
Microsoft Visual C++ 2015 - 2022 Redistributable (x64) |
Microsoft Visual C++ 2015-2022 Redistributable version 14.33.31629 or higher |
Hardware | Minimum | Notes |
---|---|---|
CPU Type | x86 family | Hyper-threading (HHT) or Multi-core recommended. |
Video graphics adapter | OpenGL 2.1 for 2D map views, 3.2 for 3D scene views Shader Model 1.2 | Be sure to use the latest available driver. |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
Deploying your apps
Deploying apps to Android
Supported operating systems:
- Android 12 (API level 31)
- Android 11 (API level 30)
- Android 10 (API level 29)
- Android 9, Pie (API level 28)
- Android 8.1, Oreo (API level 27)
- Android 8.0, Oreo (API level 26) or higher
Software | Minimum versions | Notes |
---|---|---|
Qt Framework for Android | 6.2.4 or higher | |
Qt Creator | 7.0.2 or higher | Qt Creator is the recommended IDE. |
Android SDK Tools | 26 or higher | |
Android SDK Build Tools | Rev 29.0.2 | |
NDK | Minimum version 22b | |
Java Development Kit (JDK) | 11 |
Notes
Android arm-v7a
, arm64-v8a
, and x86
architectures are supported.
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
Deploying apps to iOS
Supported operating systems:
- iOS/iPadOS 16
- iOS/iPadOS 15
- iOS/iPadOS 14
Software | Versions | Notes |
---|---|---|
Qt Framework for iOS | 6.2.4 or higher | |
Qt Creator | 7.0.2 or higher | Qt Creator is the recommended IDE. |
Xcode | 12.2.0 or higher | Including Xcode Command Line Tools. |
iOS Simulator | x64 only |
Notes
An operating system can only be supported if it is also supported by the Qt Framework from The Qt Group. It is recommended to use the latest supported version of the operating system. Learn more about Qt licensing terms and conditions at The Qt Group.
OpenGL ES
ArcGIS Maps SDK for Qt uses OpenGL ES technology to render map images. This technology makes the SDK much more versatile and usable by reducing the memory footprint, dramatically improving rendering speeds, and using less power. Rendering in 2D (Map
) uses OpenGL ES 3.0 if available on the device, otherwise, OpenGL ES 2.0 is used. Rendering in 3D (Scene
) requires OpenGL ES 3.0.
When using an Android emulator, you need to configure graphics acceleration. For more information, search the Advanced emulator usage topic in the Android developer documentation for OpenGL.
OpenGL ES 3.0 for geoanalysis
OpenGL ES 3.0 or above is required if you are using the geoanalysis tools. These analysis classes primarily perform work on the Graphics Processing Unit (GPU).
OpenSSL
Your app requires OpenSSL to access all services with Windows, Linux, and Android because this API makes network requests over https
. macOS and iOS make use of secure transport which should already be available on those platforms. OpenSSL is not delivered with the Qt Framework. For more information, see the Qt documentation about adding SSL support to your Qt application and the Qt SSL Classes and Qt 5.12.4 Released with support for OpenSSL 1.1.1. Verify that the version of OpenSSL you deploy is supported by your Qt version.
You can obtain OpenSSL from http://www.openssl.org/, or from https://github.com/openssl/openssl: different branches in the GitHub repository correspond to different versions of OpenSSL. Make sure that the OpenSSL libraries are available in the Qt environment when building Qt (that is, the paths to the OpenSSL include
and lib
folders). The exact setup required will depend on your system configuration but may include the general guidance below:
-
On Windows, you may need to copy
libcrypto-1
and_1-x64.dll libssl-1
to the_1-x64.dll bin
folder of your Qt kit. -
For Android, refer to documentation from The Qt Group on Adding Open SSL.
-
On Linux, you may need to copy
libcrypto.so
andlibssl.so
to the bin folder of your Qt kit. Alternatively, set theLD
environment variable to a folder that contains the needed libraries._LIBRARY _PATH
ArcGIS software and connected services
Use this table to determine the lowest Version of the ArcGIS software that supports a specific functionality.
ArcGIS Software | Version | Functionality supported by ArcGIS Maps SDKs for Native Apps |
---|---|---|
ArcGIS Enterprise | 11 |
|
ArcGIS Enterprise | 10.9 |
|
ArcGIS Enterprise | 10.8.1 |
|
ArcGIS Enterprise | 10.8 |
|
ArcGIS Enterprise | 10.7.1 |
|
ArcGIS Enterprise | 10.7 |
|
ArcGIS Enterprise | 10.6.1 |
|
ArcGIS Enterprise | 10.6 |
|
ArcGIS Enterprise | 10.5 |
|
ArcGIS Enterprise | 10.4 |
|
ArcGIS Pro | 3.0 |
|
ArcGIS Pro | 2.9 |
|
ArcGIS Pro | 2.8 |
|
ArcGIS Pro | 2.7 |
|
ArcGIS Pro | 2.6 |
|
ArcMap | 10.8.x |
|
Local Server version compatibility with ArcGIS Desktop and ArcGIS Pro
Local Server is supported with the C++ API on Windows and Linux. Local Server is not supported on Android, iOS, or macOS. Local Server cannot be used with the QML API.
SDK version | Local Server version | ArcGIS Pro version | ArcGIS Desktop version |
---|---|---|---|
200.1 | 200.1 | 3.x | Not supported |
200.1, 100.15 | 100.15 | 2.9 | Not supported |
100.14 | 100.14 | 2.9 | Not supported |
100.12 | 100.12 | 2.8 | Not supported |
100.10 | 100.10 | 2.7 | Not supported |
100.9 | 100.9 | 2.6 | 10.8 |
100.8 | 100.8 | Not supported | 10.8 |
Versions of supported specifications
Standards supported in this release include the following:
- Open Geospatial Consortium (OGC) standards:
- Web Map Service (WMS) versions 1.1.0, 1.1.1, and 1.3.0
- Web Map Tiled Service (WMTS) version 1.0.0
- Web Feature Service (WFS) versions 2.0.0 and 2.0.2
- API Features Part 1, Part 2, and Part 3
- GeoPackage versions 1.0, 1.1, and 1.2
- KML 2.2
- Military symbology standards:
- NATO APP-6(B) and APP-6(D)
- United States MIL-STD-2525B (change 2), MIL-STD-2525C, and MIL-STD-2525D
- International Hydrographic Organization (IHO) standards:
- S-52 (Specifications for Chart Content and Display Aspects of ECDIS)
- S-57 (Transfer Standard for Digital Hydrographic Data)
Indexed 3D Scene Layer (I3S) | Esri I3S versions | OGC I3S versions |
---|---|---|
3D Object Scene Layer | 1.6, 1.7, 1.8 | 1.0, 1.1, 1.2 |
Integrated Mesh Scene Layer | 1.6, 1.7, 1.8 | 1.0, 1.1, 1.2 |
Point Cloud Scene Layer | 1.6, 2.0 | 1.1, 1.2 |
Point Scene Layer | 1.6 | 1.0 |
Building Scene Layer | Not supported | Not supported |
Voxel Scene Layer | Not supported | Not supported |
On-premises virtualization
On-premises virtual desktop infrastructure (VDI)
VDI Requirements
On-premises virtual desktop infrastructure | Hypervisor | Notes |
---|---|---|
VMware vSphere 7.0 | VMware ESXi 7.0 | Use VMware Horizon View 7.0.3 and later only. Use the latest VMware and NVIDIA drivers. See the VMware and NVIDIA GRID websites for the most current driver versions. |
Citrix Virtual Apps* and Desktops 7 1912 LTSR | VMware ESXi 7.0 | *Deployment via Citrix Virtual Apps is not supported. Use the latest Citrix and NVIDIA drivers. See the Citrix and NVIDIA GRID websites for the most current driver versions. |
Citrix XenDesktop 7.15 LTSR CU5 | VMware ESXi 7.0 |