Release notes for 200.1
Several topics in the developer guide have been enhanced with additional code snippets that illustrate using ArcGIS Maps SDK for Qt. Look for them in topics such as:
With this release, ArcGIS Maps SDK for Native Apps introduces a new Dynamic Entities API. Use this API to connect to an ArcGIS Stream Service, bring data updates directly into your app, and process them in real time. Once established, a connection to a data stream is maintained and continues to deliver updates until it's closed.
Objects created from a stream (known as dynamic entities) can be shown in a new layer,
DynamicEntityLayer, that is designed for real-time display. While no other work is required for consuming and displaying data from a stream, the API also exposes notifications that provide more fine-grained control. Handle these events to work directly with data coming from the stream, to get connection status changes, to track updates for a specific dynamic entity, and so on.
See the new Work with dynamic entities guide topic for more information.
Version 200.1 introduces a new feature tiling mode,
Feature . This provides an opt-in experience for developers to request high resolution geometries from a service. To opt-in, developers can set the feature tiling mode using the
LoadSettings property on the
GeoModel or on the individual layer.
This mode requires the service to support edit quantization mode (
supports), which returns all vertices of the source geometry in a high resolution. Use this mode for workflows that benefit from precise geometry editing, such as snapping feature geometries without loading the feature.
GeometryEditor class provides a simple way to create or edit geometries interactively in a map view. It supports a wide array of use cases, from creating quick notes on a map to allowing feature geometry editing workflows. The interactive use of
GeometryEditor is complemented by its support for programmatic creation and editing methods, providing a powerful way to guide and supplement the built-in UX workflows. The appearance of the edited geometry can be customized using the range of symbology available in the API.
GeometryEditor is built from the ground up as the successor to
SketchEditor. It introduces a new vertex and edge selection methodology, along with finer-grained control over editing. It is the foundation for additional geometry editing capabilities that will roll out in future releases.
With this release, visualization of edges on 3D Object Scene Layers is available for iOS and Mac Catalyst apps built with ArcGIS Maps SDK for .NET or ArcGIS Maps SDK for Swift. Support for visualization of edges was first introduced in the Native Maps SDKs at version 200.0 but was only available for apps deployed to Android, Linux, macOS, and Windows operating systems.
Edge rendering remains unavailable on iOS when using ArcGIS Maps SDK for Qt. Support for edge rendering with this development and deployment configuration will be introduced in a future release as support is added for Metal-based rendering.
The performance of the scene view control when there is no user interaction has been improved by approximately 20 percent. This results in lower CPU consumption when the scene view is inactive and a corresponding reduction in battery usage for mobile devices.
The scene layer data loading pattern for desktop platforms has been optimized to prioritize loading content in the foreground while continuing to load coarser levels of detail (LoDs) in the background. This results in a significant reduction in the initial time it takes to render a scene layer.
This release includes expanded support for tracing while disconnected from a utility network service. Water and gas utility networks can now use the isolation trace type and subnetwork-based traces (subnetwork, upstream, and downstream traces) on hierarchical networks. Aggregated geometry results are also supported while tracing offline, providing a more efficient way to visualize trace results in a map view or scene view.
When tracing while connected to a feature service, the results of a nearest neighbor filter can also be accessed, allowing an app to determine if all of the requested neighbors were found.
Three new trace configuration options are supported when tracing in either connected or disconnected environments:
A new constructor for the
Utility class makes it even easier to add trace conditions using utility network categories.
Version 200.1 supports querying and inspecting utility network rules using the new
UtilityNetworkDefinition::rules() method. Rules define what combinations of
Utilitys can connect to, attach to, or contain other asset types and terminals, increasing the data integrity within the utility network.
The 200.1 release of the ArcGIS Maps SDKs for Native Apps now supports tracing of utility networks taken offline from an ArcGIS Enterprise 11.1 feature service when the recommended patches are installed to the Enterprise server. For more information, see the offline utility networks in Maps SDK for Native Apps blog article.
According to the ArcGIS Indoors Information Model, floor-aware maps and scenes require a
LEVEL_ for floor information. With this release of ArcGIS Maps SDKs for Native Apps, an
IndoorsLocationDataSource outputs a
LEVEL_ value in addition to
VERTICAL_, allowing developers to directly use the
Indoor output as an input to floor aware maps and scenes. To take advantage of this enhancement, the URL of the LEVEL table needs to be provided to the
Indoors, without which only
VERTICAL_ will be output.
See ArcGIS Indoors Information Model in the ArcGIS Pro documentation for more information.
The path snapping algorithm in the
Indoor is improved in this release. The snapped position is now more accurate and more consistent with less jumping between adjacent pathways.
A new guide topic helps map authors understand how ArcGIS Pro labeling properties are translated into ArcGIS Maps SDK for Native Apps labeling properties.
LabelDefinition::lineOrientation() property has been added to allow users to modify the placement of line labels to the
Right of the digitized line feature, rather than
Below the line feature.
ArcGIS Maps SDK for Local Server 200.1 is an incremental compatibility release that provides support for geoprocessing and map packages created with ArcGIS Pro 3.x
You can use version 200.1 of ArcGIS Maps SDK for Qt with ArcGIS Maps SDK for Local Server 200.1 or ArcGIS Runtime Local Server SDK 100.15.
To use a specific version of Local Server, set the install path for the Local Server using
Local. Ensure the Local Server deployment directory is deployed to that location as part of the application installation. See the Deploy Local Server guide topic for more information.
There are no breaking changes in this release.
GeometryEngine::nearestCoordinateGeodetic()does not support curve geometries. This method may produce incorrect results in previous releases when using geometry with true curves. This behavior is corrected in this release and the method now throws an `ArcGISRuntimeException` if the geometry parameter contains true curves. This behavior matches other `GeometryEngine` methods that do not support true curves. Support for using true curves with this method may be added in a future release.
- Read-only feature layers now have feature tiling enabled by default when the service supports it.
- Navigating a route using the route tracker when working with ArcGIS location services accessed with an API Key is now available with a Lite License.
- Mouse press and hold events on a
Geono longer emit a
mousesignal only emits when a mouse is pressed and released in less than 800 ms in the same location.
- Support for rendering 3D scenes on Android with OpenGL ES 3.0 and 3.1 is deprecated. The last release to support these versions is version 200.1. A minimum of OpenGL ES 3.2 will be required at the next release for rendering 3D scenes on Android.
- Support for macOS Big Sur 11 is deprecated. The last release to support macOS Big Sur 11 is version 200.1. A minimum of macOS Monterey 12 will be required at the next release.
- Last release to support Qt 6.2 LTS. 6.5 LTS will be required at the next version.
- Last release to support Ubuntu 20. Ubuntu 22 will be required at the next version.
- Last release to support GCC 9. Next release will require GCC 10.
- Last release to support Xcode 12. Next release will require Xcode 14.2.
- Last release to support Android NDK r22b. Next release will require r25b.
Issues addressed in this release are listed below.
- The 3rd-party Libtiff library has been upgraded to 4.5.0.
- BUG-000153386 Fixed an issue where
Subtypes weren't honoring a map's reference scale.
- BUG-000153429: Label fails to display correctly in a Union multipart feature.
- BUG-000154742: Landscape image service fails to load with parsing error.
- BUG-000154811: Feature link annotation with a vertical display of labels stored in a mobile geodatabase is showing inconsistent behavior in ArcGIS Maps SDK for .NET.
- BUG-000155484 Fixed an issue loading
Subtypes when a feature service has label definitions.
- ENH-000099317/ENH-000099318: WMTS layers with dimensional data are now supported. The default dimension value is used if provided by the service. Otherwise, the first value listed is used.
- Question on Esri Community Offline packages with non-ASCII characters in the path cannot be opened and read.
Known issues or limitations for this release are listed below.
- BUG-000156949: Cannot deploy QML ArcGIS Plugin on iOS with Qt 6.3 or later.
- A utility network that is configured with the "only include simple features" option cannot be loaded from an ahead-of-time offline map. To create a map with a loadable utility network use one of the other two offline utility network options.
- BUG-000126062 Local Server fails to create a local map service with a Mobile Map Package (MPK) file that contains a space character in the name.
- Geoprocessing tool Consolidate Locator (Data Management) is not supported with ArcGIS Maps SDK for Local Server.
Ported Display scenes in tabletop AR to 200.1 and Qt 6
Ported Explore scenes in flyover AR to 200.1 and Qt 6
Refactored numerous feature layer sample variations into one called Display feature layers
Refactored numerous samples to use the more modern C++ approach of subclassing
Updated usage of deprecated
Mouseacross all samples to