Display a scene

View on GitHubSample viewer app

Display a scene with a terrain surface and imagery.

screenshot

Use case

Scene views are 3D representations of real-world areas and objects. Scene views are helpful for visualizing complex datasets where 3D relationships, topography, and elevation of elements are important factors.

How to use the sample

When loaded, the sample will display a scene. Pan and zoom to explore the scene.

How it works

  1. Create a Scene object with a basemap using the BasemapStyle::ArcGISImagery BasemapStyle.
  2. Create an ArcGISTiledElevationSource object and add it to the scene's base surface.
  3. Create a SceneView object to display the map.
  4. Set the scene to the scene view.

Relevant API

  • ArcGISTiledElevationSource
  • Scene
  • SceneView

Tags

3D, basemap, elevation, scene, surface

Sample Code

BasicSceneView.cppBasicSceneView.cppBasicSceneView.hBasicSceneView.qml
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// [WriteFile Name=BasicSceneView, Category=Scenes]
// [Legal]
// Copyright 2022 Esri.

// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0

// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]

#ifdef PCH_BUILD
#include "pch.hpp"
#endif // PCH_BUILD

#include "BasicSceneView.h"

#include "ArcGISTiledElevationSource.h"
#include "Camera.h"
#include "ElevationSourceListModel.h"
#include "MapTypes.h"
#include "Scene.h"
#include "SceneQuickView.h"
#include "Surface.h"

using namespace Esri::ArcGISRuntime;

BasicSceneView::BasicSceneView(QObject* parent /* = nullptr */):
  QObject(parent),
  m_scene(new Scene(BasemapStyle::ArcGISImagery, this))
{
  //! [create a new elevation source]
  // create a new elevation source from Terrain3D REST service
  ArcGISTiledElevationSource* elevationSource = new ArcGISTiledElevationSource(
        QUrl("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer"), this);

  // add the elevation source to the scene to display elevation
  m_scene->baseSurface()->elevationSources()->append(elevationSource);
  //! [create a new elevation source]

}

BasicSceneView::~BasicSceneView() = default;

void BasicSceneView::init()
{
  // Register classes for QML
  qmlRegisterType<SceneQuickView>("Esri.Samples", 1, 0, "SceneView");
  qmlRegisterType<BasicSceneView>("Esri.Samples", 1, 0, "BasicSceneViewSample");
}

SceneQuickView* BasicSceneView::sceneView() const
{
  return m_sceneView;
}

// Set the view (created in QML)
void BasicSceneView::setSceneView(SceneQuickView* sceneView)
{
  if (!sceneView || sceneView == m_sceneView)
    return;

  m_sceneView = sceneView;
  m_sceneView->setArcGISScene(m_scene);

  //! [create a camera]
  // create a camera
  const double latitude = 28.4;
  const double longitude = 83.9;
  const double altitude = 10010.0;
  const double heading = 10.0;
  const double pitch = 80.0;
  const double roll = 0.0;
  Camera camera(latitude, longitude, altitude, heading, pitch, roll);

  // set the viewpoint
  m_sceneView->setViewpointCameraAndWait(camera);
  //! [create a camera]

  emit sceneViewChanged();
}

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