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// [WriteFile Name=ChangeAtmosphereEffect, Category=Scenes]// [Legal]// Copyright 2018 Esri.// Licensed under the Apache License, Version 2.0 (the "License");// you may not use this file except in compliance with the License.// You may obtain a copy of the License at// http://www.apache.org/licenses/LICENSE-2.0// Unless required by applicable law or agreed to in writing, software// distributed under the License is distributed on an "AS IS" BASIS,// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.// See the License for the specific language governing permissions and// limitations under the License.// [Legal]#ifdef PCH_BUILD#include"pch.hpp"#endif// PCH_BUILD#include"ChangeAtmosphereEffect.h"#include"ArcGISTiledElevationSource.h"#include"Scene.h"#include"SceneQuickView.h"usingnamespace Esri::ArcGISRuntime;
ChangeAtmosphereEffect::ChangeAtmosphereEffect(QObject* parent /* = nullptr */):
QObject(parent),
m_scene(newScene(BasemapStyle::ArcGISImageryStandard, this))
{
// create a new elevation source from %{ElevationOption} rest service ArcGISTiledElevationSource* elevationSource = newArcGISTiledElevationSource(
QUrl("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer"), this);
// add the elevation source to the scene to display elevation m_scene->baseSurface()->elevationSources()->append(elevationSource);
}
ChangeAtmosphereEffect::~ChangeAtmosphereEffect() = default;
voidChangeAtmosphereEffect::init(){
// Register classes for QML qmlRegisterType<SceneQuickView>("Esri.Samples", 1, 0, "SceneView");
qmlRegisterType<ChangeAtmosphereEffect>("Esri.Samples", 1, 0, "ChangeAtmosphereEffectSample");
}
SceneQuickView* ChangeAtmosphereEffect::sceneView()const{
return m_sceneView;
}
// Set the view (created in QML)voidChangeAtmosphereEffect::setSceneView(SceneQuickView* sceneView){
if (!sceneView || sceneView == m_sceneView)
{
return;
}
m_sceneView = sceneView;
m_sceneView->setArcGISScene(m_scene);
Camera camera(64.416919, -14.483728, 100, 318, 105, 0);
sceneView->setViewpointCamera(camera, 0);
emit sceneViewChanged();
}
voidChangeAtmosphereEffect::setAtmosphereEffect(AtmosphereEnum atmosphereEffect){
if (m_sceneView)
{
m_sceneView->setAtmosphereEffect(static_cast<AtmosphereEffect>(atmosphereEffect));
emit atmosphereEffectChanged();
}
}
ChangeAtmosphereEffect::AtmosphereEnum ChangeAtmosphereEffect::atmosphereEffect()const{
if (m_sceneView)
returnstatic_cast<AtmosphereEnum>(m_sceneView->atmosphereEffect());
returnstatic_cast<AtmosphereEnum>(AtmosphereEffect::None);
}