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Animate a series of images with an image overlay.
Use case
An image overlay is useful for displaying fast and dynamic images; for example, rendering real-time sensor data captured from a drone. Each frame from the drone becomes a static image which is updated on the fly as the data is made available.
How to use the sample
The application loads a map of the Southwestern United States. Click the "Start" or "Stop" buttons to start or stop the radar animation. Use the drop down menu to select how quickly the animation plays. Move the slider to change the opacity of the image overlay.
How it works
Create an ImageOverlay
and add it to the SceneView
.
Set up a timer with an initial interval time of 68ms, which will display approximately 15 ImageFrame
s per second.
Connect to the timeout signal from the timer.
Create a new image frame every timeout and set it on the image overlay.
Relevant API
ImageFrame
ImageOverlay
SceneView
Offline data
About the data
These radar images were captured by the US National Weather Service (NWS). They highlight the Pacific Southwest sector which is made up of part the western United States and Mexico. For more information visit the National Weather Service website.
The supported image formats are GeoTIFF, TIFF, JPEG, and PNG. ImageOverlay
does not support the rich processing and rendering capabilities of a RasterLayer
. Use Raster
and RasterLayer
for static image rendering, analysis, and persistence.
3d, animation, drone, dynamic, image frame, image overlay, real time, rendering
Sample CodeAnimateImagesWithImageOverlay.cpp AnimateImagesWithImageOverlay.cpp AnimateImagesWithImageOverlay.h AnimateImagesWithImageOverlay.qml
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// [WriteFile Name=AnimateImagesWithImageOverlay, Category=Scenes]
// [Legal]
// Copyright 2020 Esri.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// [Legal]
# ifdef PCH_BUILD
# include "pch.hpp"
# endif // PCH_BUILD
# include "AnimateImagesWithImageOverlay.h"
# include "ArcGISTiledElevationSource.h"
# include "ArcGISTiledLayer.h"
# include "Scene.h"
# include "SceneQuickView.h"
# include "ImageFrame.h"
# include "ImageOverlay.h"
# include "ImageOverlayListModel.h"
# include "SceneView.h"
# include "Envelope.h"
# include "Point.h"
# include "Camera.h"
# include "Viewpoint.h"
# include "Surface.h"
# include "ElevationSourceListModel.h"
# include "LayerListModel.h"
# include "SpatialReference.h"
// Qt headers
# include <QtCore/qglobal.h>
# include <QDir>
# include <QFile>
# include <QImage>
# include <QStandardPaths>
# include <QString>
# include <QTimer>
# include <memory>
using namespace Esri::ArcGISRuntime;
// helper method to get cross platform data path
namespace
{
QString defaultDataPath ()
{
QString dataPath;
# ifdef Q_OS_IOS
dataPath = QStandardPaths:: writableLocation (QStandardPaths::DocumentsLocation);
# else
dataPath = QStandardPaths:: writableLocation (QStandardPaths::HomeLocation);
# endif
return dataPath;
}
} // namespace
using namespace Esri::ArcGISRuntime;
AnimateImagesWithImageOverlay:: AnimateImagesWithImageOverlay (QObject* parent /* = nullptr */ ):
QObject (parent),
m_scene ( new Scene ( this )),
m_dataPath ( defaultDataPath () + "/ArcGIS/Runtime/Data/3D/ImageOverlay/PacificSouthWest" ),
m_dir (m_dataPath),
m_images (m_dir. entryList ( QStringList () << "*.png" , QDir::Files)),
m_imagesSize (m_images. size ())
{
// create a new elevation source from Terrain3D REST service
ArcGISTiledElevationSource* elevationSource = new ArcGISTiledElevationSource (
QUrl ( "https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer" ), this );
// create a new tiled layer from World_Dark_Gray_Base REST service
ArcGISTiledLayer* worldDarkGrayBasemap = new ArcGISTiledLayer ( QUrl ( "https://services.arcgisonline.com/arcgis/rest/services/Canvas/World_Dark_Gray_Base/MapServer" ), this );
// add the elevation source to the scene to display elevation
m_scene-> baseSurface ()-> elevationSources ()-> append (elevationSource);
// add the tiled layer to the operational layers to display the basemap
m_scene-> operationalLayers ()-> append (worldDarkGrayBasemap);
}
AnimateImagesWithImageOverlay::~ AnimateImagesWithImageOverlay () = default ;
void AnimateImagesWithImageOverlay::init ()
{
// Register classes for QML
qmlRegisterType<SceneQuickView>( "Esri.Samples" , 1 , 0 , "SceneView" );
qmlRegisterType<AnimateImagesWithImageOverlay>( "Esri.Samples" , 1 , 0 , "AnimateImagesWithImageOverlaySample" );
}
SceneQuickView* AnimateImagesWithImageOverlay::sceneView () const
{
return m_sceneView;
}
// Set the view (created in QML)
void AnimateImagesWithImageOverlay::setSceneView (SceneQuickView* sceneView)
{
if (!sceneView || sceneView == m_sceneView)
return ;
m_sceneView = sceneView;
m_sceneView-> setArcGISScene (m_scene);
emit sceneViewChanged () ;
setupImageOverlay ();
}
void AnimateImagesWithImageOverlay::setupImageOverlay ()
{
// create an envelope of the pacific southwest sector for displaying the image frame
const Point pointForImageFrame ( -120.0724273439448 , 35.131016955536694 , SpatialReference( 4326 )) ;
m_pacificSouthwestEnvelope = Envelope (pointForImageFrame, 15.09589635986124 , -14.3770441522488 );
// create a camera, looking at the pacific southwest sector
const Point observationPoint ( -116.621 , 24.7773 , 856977 ) ;
const Camera camera (observationPoint, 353.994 , 48.5495 , 0 ) ;
const Viewpoint pacificSouthwestViewpoint (observationPoint, camera) ;
m_scene-> setInitialViewpoint (pacificSouthwestViewpoint);
// create an image overlay
m_imageOverlay = new ImageOverlay ( this );
// append the image overlay to the scene view
m_sceneView-> imageOverlays ()-> append (m_imageOverlay);
// Create new Timer and set the timeout interval to 68ms
m_timer = new QTimer ( this );
m_timer-> setInterval ( 68 );
// connect to the timeout signal to load and display a new image frame each time
connect (m_timer, &QTimer::timeout, this , &AnimateImagesWithImageOverlay::animateImageFrames);
}
void AnimateImagesWithImageOverlay::animateImageFrames ()
{
// check if string list of images is empty before trying to load and animate them
if (m_imagesSize == 0 )
return ;
// create an image with the given path and use it to create an image frame
const QImage image (m_dataPath + "/" + m_images[m_index]) ;
// use std::unqiue_ptr to handle the lifetime of the image frame
std::unique_ptr<ImageFrame> imageFrame = std::make_unique<ImageFrame>(image, m_pacificSouthwestEnvelope);
// set image frame to image overlay
m_imageOverlay-> setImageFrame (imageFrame. get ());
// increment the index to keep track of which image to load next
m_index++;
// reset index once all files have been loaded
if (m_index == m_imagesSize)
m_index = 0 ;
}
void AnimateImagesWithImageOverlay::setTimerInterval ( int value)
{
if (!m_timer)
return ;
m_timer-> setInterval (value);
}
void AnimateImagesWithImageOverlay::setOpacity ( float value)
{
if (!m_imageOverlay)
return ;
m_imageOverlay-> setOpacity (value);
}
void AnimateImagesWithImageOverlay::startTimer ()
{
if (!m_timer)
return ;
m_isStopped = false ;
emit isStoppedChanged () ;
m_timer-> start ();
}
void AnimateImagesWithImageOverlay::stopTimer ()
{
if (!m_timer)
return ;
m_isStopped = true ;
emit isStoppedChanged () ;
m_timer-> stop ();
}