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Learn how to display the current device location on a map or scene.

display device location

You can display the device location on a map or scene. This is important for workflows that require the user's current location, such as finding nearby businesses, navigating from the current location, or identifying and collecting geospatial information.

By default, location display uses the device's location provider. Your app can also process input from other location providers, such as an external GPS receiver or a provider that returns a simulated location. For more information, see the Show device location topic.

Prerequisites

Before starting this tutorial:

  1. You need an ArcGIS Location Platform or ArcGIS Online account.

  2. Your system meets the system requirements.

  3. The ArcGIS Maps SDK for Qt, version 200.8.0 or later is installed.

  4. The Qt 6.8.2 software development framework or later is installed.

Develop or Download

You have two options for completing this tutorial:

  1. Option 1: Develop the code or
  2. Option 2: Download the completed solution

Option 1: Develop the code

To start the tutorial, complete the Display a map tutorial. This creates a map to display the Santa Monica Mountains in California using the topographic basemap from the ArcGIS Basemap Styles service.

Open a Qt Creator project

  1. Open the project you created by completing the Display a map tutorial.
  2. Continue with the following instructions to use a URL to access and display a feature layer in a map.

Update the header file

  1. In the Projects window, open the Headers folder. Double-click the file Display_a_map.h to open it. Remove the unnecessary declaration for the setViewpoint() function.

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    private:
        Esri::ArcGISRuntime::MapQuickView* mapView() const;
        void setMapView(Esri::ArcGISRuntime::MapQuickView* mapView);
    
        void setupViewpoint();
    
        Esri::ArcGISRuntime::Map* m_map = nullptr;
    
        Esri::ArcGISRuntime::MapQuickView* m_mapView = nullptr;
    
    };
  2. Add the new method declaration for the startLocation() method under the private: section. Then save the file.

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    private:
        Esri::ArcGISRuntime::MapQuickView* mapView() const;
        void setMapView(Esri::ArcGISRuntime::MapQuickView* mapView);
    
        void startLocation();
    
        Esri::ArcGISRuntime::Map* m_map = nullptr;
    
        Esri::ArcGISRuntime::MapQuickView* m_mapView = nullptr;
    
    };
    

Update include statements

To create this app you will need to remove some and add additional include statements in the class header file.

  1. In the Projects window, open the Sources folder and then open the Display_a_map.cpp file. Remove the following unneeded include statements.

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    #include "Display_a_map.h"
    #include "Map.h"
    
    #include "MapTypes.h"
    
    #include "MapQuickView.h"
    
    #include "Point.h"
    #include "Viewpoint.h"
    #include "SpatialReference.h"
    
    #include <QFuture>
  2. Add the following new include statements.

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    #include "Display_a_map.h"
    #include "Map.h"
    
    #include "MapTypes.h"
    
    #include "MapQuickView.h"
    
    #include <QFuture>
    
    #include "LocationDisplay.h"
    #include "MapViewTypes.h"
    

Remove remaining unneeded code

At this point we will remove the remainder of the unnecessary code before add the logic to display the device's location on the map.

  1. Continuing on the Display_a_map.cpp file, remove the setupViewpoint() method.

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    void Display_a_map::setupViewpoint()
    {
    
        const Point center(-118.80543, 34.02700, SpatialReference::wgs84());
        const Viewpoint viewpoint(center, 100000.0);
        m_mapView->setViewpointAsync(viewpoint);
    
    }
  2. Finally, we will remove the call to the setupViewpoint() method from within the setMapView(MapQuickView* mapView) function.

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    // Set the view (created in QML)
    void Display_a_map::setMapView(MapQuickView* mapView)
    {
        if (!mapView || mapView == m_mapView)
        {
            return;
        }
    
        m_mapView = mapView;
    
        m_mapView->setMap(m_map);
    
        setupViewpoint();
    
        emit mapViewChanged();
    }

Show the current location

Each map view has its own instance of a LocationDisplay for showing the current location (point) of the device. The location is displayed as an overlay in the map view.

  1. Staying within the Display_a_map.cpp file, add the following new method, startLocation(). This code enables LocationDisplay for the map view and assigns a LocationDisplayAutoPanMode that centers the map at the device location.

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    MapQuickView* Display_a_map::mapView() const
    {
        return m_mapView;
    }
    
    void Display_a_map::startLocation()
    {
        // start location display
        m_mapView->locationDisplay()->start();
        // center the location display around the device location
        m_mapView->locationDisplay()->setAutoPanMode(LocationDisplayAutoPanMode::Recenter);
    }
    

    The setMapView method appearing later in this file gets a handle to the MapView object that was declared in QML code and sets the Map on the MapView for display. This code is installed by the templates that ArcGIS provides when creating a new project in Qt.

  2. Within the setMapView method, add the call to the new startLocation() method.

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    // Set the view (created in QML)
    void Display_a_map::setMapView(MapQuickView* mapView)
    {
        if (!mapView || mapView == m_mapView)
        {
            return;
        }
    
        m_mapView = mapView;
    
        m_mapView->setMap(m_map);
    
        startLocation();
    
        emit mapViewChanged();
    }

Set developer credentials

For the final steps of this tutorial, click the tab below that corresponds to the authentication type (API key authentication or User authentication) that you chose when you completed the Display a map tutorial.

Be sure to also provide the same authentication (API key or user authentication Client ID/Redirect URL) that you used for the Display a map tutorial.

Set the API Key

  1. In the project Sources folder of Qt Creator, open the main.cpp file.

  2. Modify the code to set the accessToken using your API key access token (highlighted in yellow).

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        // The following methods grant an access token:
    
        // 1. User authentication: Grants a temporary access token associated with a user's ArcGIS account.
        // To generate a token, a user logs in to the app with an ArcGIS account that is part of an
        // organization in ArcGIS Online or ArcGIS Enterprise.
    
        // 2. API key authentication: Get a long-lived access token that gives your application access to
        // ArcGIS location services. Go to the tutorial at https://links.esri.com/create-an-api-key.
        // Copy the API Key access token.
    
        const QString accessToken = QString("");
    
        if (accessToken.isEmpty())
        {
            qWarning() << "Use of ArcGIS location services, such as the basemap styles service, requires" <<
                          "you to authenticate with an ArcGIS account or set the API Key property.";
        }
        else
        {
            ArcGISRuntimeEnvironment::setApiKey(accessToken);
        }
    
  3. Save the main.cpp file.

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Press Ctrl + R to run the app.

You should see your current location displayed on the map. Different location symbols are used depending on the auto pan mode and whether a location is acquired. See LocationDisplayAutoPanMode for details.

By default, a round blue symbol is used to display the device's location. The location data source tries to get the most accurate location available but depending upon signal strength, satellite positions, and other factors, the location reported could be an approximation. A semi-transparent circle around the location symbol indicates the range of accuracy. As the device moves and location updates are received, the location symbol will be repositioned on the map.

Alternatively, you can download the tutorial solution, as follows.

Option 2: Download the solution

  1. Click the Download solution link under Solution and unzip the file to a location on your machine.

  2. Open the .pro project file in Qt Creator.

Since the downloaded solution does not contain authentication credentials, you must set up authentication to create the developer credentials and add them to the project.

For the final steps of this tutorial, click the tab below that corresponds to the authentication type (API key authentication or User authentication) that you chose when you completed the Display a map tutorial.

Be sure to also provide the same authentication (API key or user authentication Client ID/Redirect URL) that you used for the Display a map tutorial.

Set developer credentials in the solution

Set the API Key

  1. In the project Sources folder of Qt Creator, open the main.cpp file.

  2. Modify the code to set the accessToken using your API key access token (highlighted in yellow).

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        // The following methods grant an access token:
    
        // 1. User authentication: Grants a temporary access token associated with a user's ArcGIS account.
        // To generate a token, a user logs in to the app with an ArcGIS account that is part of an
        // organization in ArcGIS Online or ArcGIS Enterprise.
    
        // 2. API key authentication: Get a long-lived access token that gives your application access to
        // ArcGIS location services. Go to the tutorial at https://links.esri.com/create-an-api-key.
        // Copy the API Key access token.
    
        const QString accessToken = QString("");
    
        if (accessToken.isEmpty())
        {
            qWarning() << "Use of ArcGIS location services, such as the basemap styles service, requires" <<
                          "you to authenticate with an ArcGIS account or set the API Key property.";
        }
        else
        {
            ArcGISRuntimeEnvironment::setApiKey(accessToken);
        }
    
  3. Save main.cpp file.

Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.

Run the app

Press Ctrl + R to run the app.

You should see your current location displayed on the map. Different location symbols are used depending on the auto pan mode and whether a location is acquired. See LocationDisplayAutoPanMode for details.

By default, a round blue symbol is used to display the device's location. The location data source tries to get the most accurate location available but depending upon signal strength, satellite positions, and other factors, the location reported could be an approximation. A semi-transparent circle around the location symbol indicates the range of accuracy. As the device moves and location updates are received, the location symbol will be repositioned on the map.

Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials:

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