Learn how to create and display a scene from a web scene stored in ArcGIS.

This tutorial shows you how to create and display a scene from a web scene. All web scenes are stored in ArcGIS with a unique item ID. You will access an existing web scene by item ID and display its layers. The web scene contains feature layers for the Santa Monica Mountains in California.
Prerequisites
Before starting this tutorial, you need the following:
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An ArcGIS Location Platform or ArcGIS Online account.
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A development and deployment environment that meets the system requirements.
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An IDE for Android development in Kotlin.
Develop or download
You have two options for completing this tutorial:
Option 1: Develop the code
Open an Android Studio project
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Open the project you created by completing the Display a scene tutorial.
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Continue with the following instructions to display a scene from a web scene stored in ArcGIS.
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Modify the old project for use in this new tutorial.
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On your file system, delete the .idea folder, if present, at the top level of your project.
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In the Android view, open app > res > values > strings.xml.
In the
<string name="app
element, change the text content to Display a web scene._name" > strings.xmlUse dark colors for code blocks <resources> <string name="app_name">Display a web scene</string> </resources>
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In the Android view, open Gradle Scripts > settings.gradle.kts.
Change the value of
root
to "Display a web scene".Project.name settings.gradle.ktsUse dark colors for code blocks dependencyResolutionManagement { repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS) repositories { google() mavenCentral() maven { url = uri("https://esri.jfrog.io/artifactory/arcgis") } } } rootProject.name = "Display a web scene" include(":app")
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Click File > Sync Project with Gradle files. Android Studio will recognize your changes and create a new .idea folder.
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Get the web scene item ID
You can use ArcGIS tools to create and view web scenes. Use the Scene Viewer to identify the web scene item ID. This item ID will be used later in the tutorial.
- Go to the LA Trails and Parks web scene in the Scene Viewer in ArcGIS Online. This web scene displays trails, trailheads and parks in the Santa Monica Mountains.
- Make a note of the item ID at the end of the browser's URL. The item ID should be 579f97b2f3b94d4a8e48a5f140a6639b.
Add import statements
In MainScreen.kt, replace the import statements with the imports needed for this tutorial.
@file:OptIn(ExperimentalMaterial3Api::class)
package com.example.app.screens
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.material3.TopAppBar
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Modifier
import androidx.compose.ui.res.stringResource
import com.arcgismaps.mapping.ArcGISScene
import com.arcgismaps.mapping.PortalItem
import com.arcgismaps.portal.Portal
import com.arcgismaps.toolkit.geoviewcompose.SceneView
import com.example.app.R
Display the web scene
You can display a web scene using the web scene's item ID. Create a scene from the web scene portal item, and display it in your app.
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Open the app > kotlin+java > com.example.app > MainActivity.kt. Delete the code inside
create
. These lines come from the Display a scene tutorial and do not apply here.Scene() MainScreen.ktUse dark colors for code blocks fun createScene(): ArcGISScene { // add base surface for elevation data val elevationSource = ArcGISTiledElevationSource("https://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer") val surface = Surface().apply { elevationSources.add(elevationSource) // add an exaggeration factor to increase the 3D effect of the elevation. elevationExaggeration = 2.5f } val cameraLocation = Point( x = -118.794, y = 33.909, z = 5330.0, spatialReference = SpatialReference.wgs84() ) val camera = Camera( locationPoint = cameraLocation, heading = 355.0, pitch = 72.0, roll = 0.0 ) return ArcGISScene(BasemapStyle.ArcGISImagery).apply { baseSurface = surface initialViewpoint = Viewpoint(cameraLocation, camera) } }
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Inside the empty
create
, create a newScene() Portal
referencing ArcGIS Online as theurl
parameter andPortal.
for theConnection. Anonymous connection
parameter.MainScreen.ktUse dark colors for code blocks fun createScene(): ArcGISScene { val portal = Portal( url = "https://www.arcgis.com", connection = Portal.Connection.Anonymous ) }
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Next, create a
Portal
by passing theportal
and the web scene's item ID as parameters.MainScreen.ktUse dark colors for code blocks fun createScene(): ArcGISScene { val portal = Portal( url = "https://www.arcgis.com", connection = Portal.Connection.Anonymous ) val portalItem = PortalItem( portal = portal, itemId = "579f97b2f3b94d4a8e48a5f140a6639b" ) }
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Last, create an
ArcGISScene
usingportal
as the constructor parameter.Item MainScreen.ktUse dark colors for code blocks fun createScene(): ArcGISScene { val portal = Portal( url = "https://www.arcgis.com", connection = Portal.Connection.Anonymous ) val portalItem = PortalItem( portal = portal, itemId = "579f97b2f3b94d4a8e48a5f140a6639b" ) return ArcGISScene(portalItem) }
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Click Run > Run > app to run the app.
You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.
If your app displays but the scene view is blank, you might need to adjust your emulator's settings.
With the emulator displayed, do the following:
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Click the Extended Controls icon in the upper right corner of the emulator window.
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In the Extended Controls dialog, click on Settings > Advanced > OpenGL ES API Level (requires restart).
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Click the dropdown menu, and select Renderer maximum (up to OpenGL ES 3.1).
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Restart your emulator.
Alternatively, you can download the tutorial solution, as follows.
Option 2: Download the solution
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Click the Download solution link in the right-hand side of this page.
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Unzip the file to a location on your machine.
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Run Android Studio.
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Go to File > Open.... Navigate to the solution folder and click Open.
On Windows: If you are in the Welcome to Android Studio dialog, click Open and navigate to the solution folder. Then click Open.
Since the downloaded solution does not contain authentication credentials, you must first set up authentication to create credentials, and then add the developer credentials to the solution.
Set up authentication
To access the secure ArcGIS location services used in this tutorial, you must implement API key authentication or user authentication using an ArcGIS Location Platform or an ArcGIS Online account.
You can implement API key authentication or user authentication in this tutorial. Compare the differences below:
API key authentication
- Users are not required to sign in.
- Requires creating an API key credential with the correct privileges.
- API keys are long-lived access tokens.
- Service usage is billed to the API key owner/developer.
- Simplest authentication method to implement.
- Recommended approach for new ArcGIS developers.
Learn more in API key authentication.
User authentication
- Users are required to sign in with an ArcGIS account.
- User accounts must have privilege to access the ArcGIS services used in application.
- Requires creating OAuth credentials.
- Application uses a redirect URL and client ID.
- Service usage is billed to the organization of the user signed into the application.
Learn more in User authentication.
Create a new API key access token with privileges to access the secure resources used in this tutorial.
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Complete the Create an API key tutorial and create an API key with the following privilege(s):
- Privileges
- Location services > Basemaps
- Privileges
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Copy and paste the API key access token into a safe location. It will be used in a later step.
Set developer credentials in the solution
To allow your app users to access ArcGIS location services, use the developer credentials that you created in the Set up authentication step to authenticate requests for resources.
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In the Android view of Android Studio, open app > kotlin+java > com.example.app > MainActivity. Set the
Authentication
toMode .
.API _KEY MainActivity.ktUse dark colors for code blocks class MainActivity : ComponentActivity() { private enum class AuthenticationMode { API_KEY, USER_AUTH } private val authenticationMode = AuthenticationMode.API_KEY
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Set the
api
property with your API key access token.Key MainActivity.ktUse dark colors for code blocks override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) when (authenticationMode) { AuthenticationMode.API_KEY -> { ArcGISEnvironment.apiKey = ApiKey.create("YOUR_ACCESS_TOKEN") }
Best Practice: The access token is stored directly in the code as a convenience for this tutorial. Do not store credentials directly in source code in a production environment.
Run the app
Click Run > Run > app to run the app.
You should see a scene of trails, trailheads and parks in the Santa Monica Mountains. Drag, swipe, or pinch on the scene view to explore the scene.
What's Next?
Learn how to use additional API features, ArcGIS location services, and ArcGIS tools in these tutorials: